FFmpeg-Builds/scripts.d/50-gme.sh

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#!/bin/bash
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SCRIPT_REPO="https://bitbucket.org/mpyne/game-music-emu.git"
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SCRIPT_COMMIT="6cd4bdb69be304f58c9253fb08b8362f541b3b4b"
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ffbuild_enabled() {
return 0
}
ffbuild_dockerdl() {
to_df "RUN git clone \"$SCRIPT_REPO\" \"$SELF\" && git -C \"$SELF\" checkout \"$SCRIPT_COMMIT\""
}
ffbuild_dockerbuild() {
cd "$FFBUILD_DLDIR/$SELF"
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mkdir build && cd build
cmake -DCMAKE_TOOLCHAIN_FILE="$FFBUILD_CMAKE_TOOLCHAIN" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="$FFBUILD_PREFIX" -DBUILD_SHARED_LIBS=OFF -DENABLE_UBSAN=OFF ..
make -j$(nproc)
make install
}
ffbuild_configure() {
echo --enable-libgme
}
ffbuild_unconfigure() {
echo --disable-libgme
}