FFmpeg-Builds/README.md

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# FFmpeg Static Auto-Builds
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Static Windows (x86_64) and Linux (x86_64) Builds of ffmpeg master and latest release branch.
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Windows builds are targetting Windows 7 and newer.
Linux builds are targetting Ubuntu 16.04 (glibc-2.23 + linux-4.4) and anything more recent.
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## Auto-Builds
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Builds run daily at 12:00 UTC (or GitHubs idea of that time) and are automatically released on success.
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**Auto-Builds run ONLY for win64 and linux64. There are no win32/x86 auto-builds, though you can produce win32 builds yourself following the instructions below.**
### Release Retention Policy
- The last build of each month is kept for two years.
- The last 14 daily builds are kept.
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- The special "latest" build floats and provides consistent URLs always pointing to the latest build.
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## Package List
For a list of included dependencies check the scripts.d directory.
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Every file corresponds to its respective package.
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## How to make a build
### Prerequisites
* bash
* docker
### Build Image
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* `./makeimage.sh target variant [addins]`
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### Build FFmpeg
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* `./build.sh target variant [addins]`
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On success, the resulting zip file will be in the `artifacts` subdir.
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### Targets, Variants and Addins
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Available targets:
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* `win64` (x86_64 Windows)
* `win32` (x86 Windows)
* `linux64` (x86_64 Linux, glibc>=2.23, linux>=4.4)
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Available:
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* `gpl` Includes all dependencies, even those that require full GPL instead of just LGPL.
* `lgpl` Lacking libraries that are GPL-only. Most prominently libx264 and libx265.
* `gpl-shared` Same as gpl, but comes with the libav* family of shared libs instead of pure static executables.
* `lgpl-shared` Same again, but with the lgpl set of dependencies.
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All of those can be optionally combined with any combination of addins.
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* `4.4` to build from the 4.4 release branch instead of master.
* `debug` to not strip debug symbols from the binaries. This increases the output size by about 250MB.