329 lines
7.1 KiB
Smali
329 lines
7.1 KiB
Smali
.class public Landroidx/constraintlayout/motion/utils/VelocityMatrix;
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.super Ljava/lang/Object;
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.source "VelocityMatrix.java"
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# static fields
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.field public static TAG:Ljava/lang/String; = "VelocityMatrix"
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# instance fields
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.field public mDRotate:F
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.field public mDScaleX:F
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.field public mDScaleY:F
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.field public mDTranslateX:F
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.field public mDTranslateY:F
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.field public mRotate:F
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# direct methods
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.method public constructor <init>()V
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.locals 0
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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return-void
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.end method
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# virtual methods
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.method public applyTransform(FFII[F)V
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.locals 16
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move-object/from16 v0, p0
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move/from16 v1, p3
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const/4 v2, 0x0
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aget v3, p5, v2
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const/4 v4, 0x1
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aget v5, p5, v4
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const/high16 v6, 0x3f000000 # 0.5f
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sub-float v7, p1, v6
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const/high16 v8, 0x40000000 # 2.0f
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mul-float v7, v7, v8
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sub-float v6, p2, v6
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mul-float v6, v6, v8
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iget v8, v0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDTranslateX:F
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add-float/2addr v3, v8
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iget v8, v0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDTranslateY:F
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add-float/2addr v5, v8
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iget v8, v0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDScaleX:F
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mul-float v8, v8, v7
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add-float/2addr v8, v3
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iget v3, v0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDScaleY:F
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mul-float v3, v3, v6
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add-float/2addr v3, v5
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iget v5, v0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mRotate:F
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float-to-double v9, v5
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invoke-static {v9, v10}, Ljava/lang/Math;->toRadians(D)D
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move-result-wide v9
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double-to-float v5, v9
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iget v9, v0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDRotate:F
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float-to-double v9, v9
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invoke-static {v9, v10}, Ljava/lang/Math;->toRadians(D)D
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move-result-wide v9
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double-to-float v9, v9
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neg-int v10, v1
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int-to-float v10, v10
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mul-float v10, v10, v7
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float-to-double v10, v10
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float-to-double v12, v5
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invoke-static {v12, v13}, Ljava/lang/Math;->sin(D)D
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move-result-wide v14
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mul-double v14, v14, v10
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move/from16 v5, p4
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int-to-float v5, v5
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mul-float v5, v5, v6
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float-to-double v5, v5
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invoke-static {v12, v13}, Ljava/lang/Math;->cos(D)D
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move-result-wide v10
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mul-double v10, v10, v5
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sub-double/2addr v14, v10
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double-to-float v10, v14
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mul-float v10, v10, v9
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add-float/2addr v10, v8
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int-to-float v1, v1
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mul-float v1, v1, v7
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float-to-double v7, v1
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invoke-static {v12, v13}, Ljava/lang/Math;->cos(D)D
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move-result-wide v14
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mul-double v14, v14, v7
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invoke-static {v12, v13}, Ljava/lang/Math;->sin(D)D
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move-result-wide v7
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mul-double v7, v7, v5
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sub-double/2addr v14, v7
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double-to-float v1, v14
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mul-float v9, v9, v1
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add-float/2addr v9, v3
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aput v10, p5, v2
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aput v9, p5, v4
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return-void
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.end method
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.method public clear()V
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.locals 1
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const/4 v0, 0x0
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iput v0, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDRotate:F
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iput v0, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDTranslateY:F
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iput v0, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDTranslateX:F
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iput v0, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDScaleY:F
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iput v0, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDScaleX:F
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return-void
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.end method
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.method public setRotationVelocity(Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;F)V
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.locals 0
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if-eqz p1, :cond_0
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invoke-virtual {p1, p2}, Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;->getSlope(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDRotate:F
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:cond_0
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return-void
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.end method
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.method public setRotationVelocity(Landroidx/constraintlayout/motion/widget/SplineSet;F)V
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.locals 1
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if-eqz p1, :cond_0
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invoke-virtual {p1, p2}, Landroidx/constraintlayout/motion/widget/SplineSet;->getSlope(F)F
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move-result v0
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iput v0, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDRotate:F
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invoke-virtual {p1, p2}, Landroidx/constraintlayout/motion/widget/SplineSet;->get(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mRotate:F
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:cond_0
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return-void
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.end method
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.method public setScaleVelocity(Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;F)V
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.locals 0
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if-nez p1, :cond_0
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if-nez p2, :cond_0
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return-void
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:cond_0
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if-nez p1, :cond_1
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invoke-virtual {p1, p3}, Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;->getSlope(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDScaleX:F
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:cond_1
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if-nez p2, :cond_2
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invoke-virtual {p2, p3}, Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;->getSlope(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDScaleY:F
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:cond_2
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return-void
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.end method
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.method public setScaleVelocity(Landroidx/constraintlayout/motion/widget/SplineSet;Landroidx/constraintlayout/motion/widget/SplineSet;F)V
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.locals 0
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if-eqz p1, :cond_0
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invoke-virtual {p1, p3}, Landroidx/constraintlayout/motion/widget/SplineSet;->getSlope(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDScaleX:F
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:cond_0
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if-eqz p2, :cond_1
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invoke-virtual {p2, p3}, Landroidx/constraintlayout/motion/widget/SplineSet;->getSlope(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDScaleY:F
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:cond_1
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return-void
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.end method
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.method public setTranslationVelocity(Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;F)V
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.locals 0
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if-eqz p1, :cond_0
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invoke-virtual {p1, p3}, Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;->getSlope(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDTranslateX:F
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:cond_0
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if-eqz p2, :cond_1
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invoke-virtual {p2, p3}, Landroidx/constraintlayout/motion/widget/KeyCycleOscillator;->getSlope(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDTranslateY:F
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:cond_1
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return-void
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.end method
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.method public setTranslationVelocity(Landroidx/constraintlayout/motion/widget/SplineSet;Landroidx/constraintlayout/motion/widget/SplineSet;F)V
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.locals 0
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if-eqz p1, :cond_0
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invoke-virtual {p1, p3}, Landroidx/constraintlayout/motion/widget/SplineSet;->getSlope(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDTranslateX:F
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:cond_0
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if-eqz p2, :cond_1
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invoke-virtual {p2, p3}, Landroidx/constraintlayout/motion/widget/SplineSet;->getSlope(F)F
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/utils/VelocityMatrix;->mDTranslateY:F
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:cond_1
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return-void
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.end method
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