55 lines
2.1 KiB
Smali
55 lines
2.1 KiB
Smali
.class Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14$1;
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.super Ljava/lang/Object;
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.source "AnimationHandler.java"
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# interfaces
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.implements Ljava/lang/Runnable;
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# annotations
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.annotation system Ldalvik/annotation/EnclosingMethod;
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value = Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14;-><init>(Landroidx/dynamicanimation/animation/AnimationHandler$AnimationCallbackDispatcher;)V
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.end annotation
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.annotation system Ldalvik/annotation/InnerClass;
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accessFlags = 0x0
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name = null
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.end annotation
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# instance fields
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.field final synthetic this$0:Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14;
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# direct methods
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.method constructor <init>(Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14;)V
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.locals 0
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iput-object p1, p0, Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14$1;->this$0:Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14;
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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return-void
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.end method
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# virtual methods
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.method public run()V
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.locals 3
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iget-object v0, p0, Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14$1;->this$0:Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14;
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invoke-static {}, Landroid/os/SystemClock;->uptimeMillis()J
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move-result-wide v1
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iput-wide v1, v0, Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14;->mLastFrameTime:J
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iget-object v0, p0, Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14$1;->this$0:Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14;
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iget-object v0, v0, Landroidx/dynamicanimation/animation/AnimationHandler$FrameCallbackProvider14;->mDispatcher:Landroidx/dynamicanimation/animation/AnimationHandler$AnimationCallbackDispatcher;
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invoke-virtual {v0}, Landroidx/dynamicanimation/animation/AnimationHandler$AnimationCallbackDispatcher;->dispatchAnimationFrame()V
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return-void
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.end method
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