apkfuckery/com.discord/smali_classes2/org/webrtc/YuvConverter.smali
2019-02-04 21:29:01 +01:00

697 lines
20 KiB
Smali

.class public Lorg/webrtc/YuvConverter;
.super Ljava/lang/Object;
.source "YuvConverter.java"
# static fields
.field private static final DEVICE_RECTANGLE:Ljava/nio/FloatBuffer;
.field private static final OES_FRAGMENT_SHADER:Ljava/lang/String; = "#extension GL_OES_EGL_image_external : require\nprecision mediump float;\nvarying vec2 interp_tc;\n\nuniform samplerExternalOES tex;\nuniform vec2 xUnit;\nuniform vec4 coeffs;\n\nvoid main() {\n gl_FragColor.r = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc - 1.5 * xUnit).rgb);\n gl_FragColor.g = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc - 0.5 * xUnit).rgb);\n gl_FragColor.b = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc + 0.5 * xUnit).rgb);\n gl_FragColor.a = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc + 1.5 * xUnit).rgb);\n}\n"
.field private static final RGB_FRAGMENT_SHADER:Ljava/lang/String; = "precision mediump float;\nvarying vec2 interp_tc;\n\nuniform sampler2D tex;\nuniform vec2 xUnit;\nuniform vec4 coeffs;\n\nvoid main() {\n gl_FragColor.r = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc - 1.5 * xUnit).rgb);\n gl_FragColor.g = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc - 0.5 * xUnit).rgb);\n gl_FragColor.b = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc + 0.5 * xUnit).rgb);\n gl_FragColor.a = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc + 1.5 * xUnit).rgb);\n}\n"
.field private static final TEXTURE_RECTANGLE:Ljava/nio/FloatBuffer;
.field private static final VERTEX_SHADER:Ljava/lang/String; = "varying vec2 interp_tc;\nattribute vec4 in_pos;\nattribute vec4 in_tc;\n\nuniform mat4 texMatrix;\n\nvoid main() {\n gl_Position = in_pos;\n interp_tc = (texMatrix * in_tc).xy;\n}\n"
# instance fields
.field private coeffsLoc:I
.field private released:Z
.field private shader:Lorg/webrtc/GlShader;
.field private shaderTextureType:Lorg/webrtc/VideoFrame$TextureBuffer$Type;
.field private texMatrixLoc:I
.field private final textureFrameBuffer:Lorg/webrtc/GlTextureFrameBuffer;
.field private final threadChecker:Lorg/webrtc/ThreadUtils$ThreadChecker;
.field private xUnitLoc:I
# direct methods
.method static constructor <clinit>()V
.locals 2
const/16 v0, 0x8
new-array v1, v0, [F
fill-array-data v1, :array_0
invoke-static {v1}, Lorg/webrtc/GlUtil;->createFloatBuffer([F)Ljava/nio/FloatBuffer;
move-result-object v1
sput-object v1, Lorg/webrtc/YuvConverter;->DEVICE_RECTANGLE:Ljava/nio/FloatBuffer;
new-array v0, v0, [F
fill-array-data v0, :array_1
invoke-static {v0}, Lorg/webrtc/GlUtil;->createFloatBuffer([F)Ljava/nio/FloatBuffer;
move-result-object v0
sput-object v0, Lorg/webrtc/YuvConverter;->TEXTURE_RECTANGLE:Ljava/nio/FloatBuffer;
return-void
nop
:array_0
.array-data 4
-0x40800000 # -1.0f
-0x40800000 # -1.0f
0x3f800000 # 1.0f
-0x40800000 # -1.0f
-0x40800000 # -1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_1
.array-data 4
0x0
0x0
0x3f800000 # 1.0f
0x0
0x0
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
.end method
.method public constructor <init>()V
.locals 2
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
new-instance v0, Lorg/webrtc/ThreadUtils$ThreadChecker;
invoke-direct {v0}, Lorg/webrtc/ThreadUtils$ThreadChecker;-><init>()V
iput-object v0, p0, Lorg/webrtc/YuvConverter;->threadChecker:Lorg/webrtc/ThreadUtils$ThreadChecker;
const/4 v0, 0x0
iput-boolean v0, p0, Lorg/webrtc/YuvConverter;->released:Z
iget-object v0, p0, Lorg/webrtc/YuvConverter;->threadChecker:Lorg/webrtc/ThreadUtils$ThreadChecker;
invoke-virtual {v0}, Lorg/webrtc/ThreadUtils$ThreadChecker;->checkIsOnValidThread()V
new-instance v0, Lorg/webrtc/GlTextureFrameBuffer;
const/16 v1, 0x1908
invoke-direct {v0, v1}, Lorg/webrtc/GlTextureFrameBuffer;-><init>(I)V
iput-object v0, p0, Lorg/webrtc/YuvConverter;->textureFrameBuffer:Lorg/webrtc/GlTextureFrameBuffer;
return-void
.end method
.method private convert(Ljava/nio/ByteBuffer;IIII[FLorg/webrtc/VideoFrame$TextureBuffer$Type;)V
.locals 17
move-object/from16 v0, p0
move/from16 v1, p2
move/from16 v2, p3
move/from16 v3, p4
move-object/from16 v4, p7
iget-object v5, v0, Lorg/webrtc/YuvConverter;->threadChecker:Lorg/webrtc/ThreadUtils$ThreadChecker;
invoke-virtual {v5}, Lorg/webrtc/ThreadUtils$ThreadChecker;->checkIsOnValidThread()V
iget-boolean v5, v0, Lorg/webrtc/YuvConverter;->released:Z
if-nez v5, :cond_4
iget-object v5, v0, Lorg/webrtc/YuvConverter;->shaderTextureType:Lorg/webrtc/VideoFrame$TextureBuffer$Type;
if-eq v4, v5, :cond_0
invoke-direct {v0, v4}, Lorg/webrtc/YuvConverter;->initShader(Lorg/webrtc/VideoFrame$TextureBuffer$Type;)V
:cond_0
iget-object v5, v0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
invoke-virtual {v5}, Lorg/webrtc/GlShader;->useProgram()V
rem-int/lit8 v5, v3, 0x8
if-nez v5, :cond_3
if-lt v3, v1, :cond_2
add-int/lit8 v5, v1, 0x3
const/4 v6, 0x4
div-int/2addr v5, v6
add-int/lit8 v7, v1, 0x7
div-int/lit8 v7, v7, 0x8
add-int/lit8 v8, v2, 0x1
div-int/lit8 v8, v8, 0x2
add-int v12, v2, v8
mul-int v9, v3, v12
invoke-virtual/range {p1 .. p1}, Ljava/nio/ByteBuffer;->capacity()I
move-result v10
if-lt v10, v9, :cond_1
invoke-static {}, Lorg/webrtc/RendererCommon;->verticalFlipMatrix()[F
move-result-object v9
move-object/from16 v10, p6
invoke-static {v10, v9}, Lorg/webrtc/RendererCommon;->multiplyMatrices([F[F)[F
move-result-object v9
div-int/lit8 v11, v3, 0x4
iget-object v10, v0, Lorg/webrtc/YuvConverter;->textureFrameBuffer:Lorg/webrtc/GlTextureFrameBuffer;
invoke-virtual {v10, v11, v12}, Lorg/webrtc/GlTextureFrameBuffer;->setSize(II)V
iget-object v10, v0, Lorg/webrtc/YuvConverter;->textureFrameBuffer:Lorg/webrtc/GlTextureFrameBuffer;
invoke-virtual {v10}, Lorg/webrtc/GlTextureFrameBuffer;->getFrameBufferId()I
move-result v10
const v15, 0x8d40
invoke-static {v15, v10}, Landroid/opengl/GLES20;->glBindFramebuffer(II)V
const-string v10, "glBindFramebuffer"
invoke-static {v10}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
const v10, 0x84c0
invoke-static {v10}, Landroid/opengl/GLES20;->glActiveTexture(I)V
invoke-virtual/range {p7 .. p7}, Lorg/webrtc/VideoFrame$TextureBuffer$Type;->getGlTarget()I
move-result v10
move/from16 v13, p5
invoke-static {v10, v13}, Landroid/opengl/GLES20;->glBindTexture(II)V
iget v10, v0, Lorg/webrtc/YuvConverter;->texMatrixLoc:I
const/4 v13, 0x1
const/4 v14, 0x0
invoke-static {v10, v13, v14, v9, v14}, Landroid/opengl/GLES20;->glUniformMatrix4fv(IIZ[FI)V
invoke-static {v14, v14, v5, v2}, Landroid/opengl/GLES20;->glViewport(IIII)V
iget v5, v0, Lorg/webrtc/YuvConverter;->xUnitLoc:I
aget v10, v9, v14
int-to-float v1, v1
div-float/2addr v10, v1
aget v16, v9, v13
div-float v15, v16, v1
invoke-static {v5, v10, v15}, Landroid/opengl/GLES20;->glUniform2f(IFF)V
iget v5, v0, Lorg/webrtc/YuvConverter;->coeffsLoc:I
const v10, 0x3e991687 # 0.299f
const v15, 0x3f1645a2 # 0.587f
const v13, 0x3de978d5 # 0.114f
const/4 v6, 0x0
invoke-static {v5, v10, v15, v13, v6}, Landroid/opengl/GLES20;->glUniform4f(IFFFF)V
const/4 v5, 0x5
const/4 v6, 0x4
invoke-static {v5, v14, v6}, Landroid/opengl/GLES20;->glDrawArrays(III)V
invoke-static {v14, v2, v7, v8}, Landroid/opengl/GLES20;->glViewport(IIII)V
iget v6, v0, Lorg/webrtc/YuvConverter;->xUnitLoc:I
aget v10, v9, v14
const/high16 v13, 0x40000000 # 2.0f
mul-float v10, v10, v13
div-float/2addr v10, v1
const/4 v15, 0x1
aget v9, v9, v15
mul-float v9, v9, v13
div-float/2addr v9, v1
invoke-static {v6, v10, v9}, Landroid/opengl/GLES20;->glUniform2f(IFF)V
iget v1, v0, Lorg/webrtc/YuvConverter;->coeffsLoc:I
const v6, -0x41d2f1aa # -0.169f
const v9, -0x4156872b # -0.331f
const/high16 v10, 0x3f000000 # 0.5f
const v13, 0x3eff7cee # 0.499f
invoke-static {v1, v6, v9, v13, v10}, Landroid/opengl/GLES20;->glUniform4f(IFFFF)V
const/4 v1, 0x4
invoke-static {v5, v14, v1}, Landroid/opengl/GLES20;->glDrawArrays(III)V
div-int/lit8 v3, v3, 0x8
invoke-static {v3, v2, v7, v8}, Landroid/opengl/GLES20;->glViewport(IIII)V
iget v2, v0, Lorg/webrtc/YuvConverter;->coeffsLoc:I
const v3, -0x4129fbe7 # -0.418f
const v6, -0x42597f63 # -0.0813f
invoke-static {v2, v13, v3, v6, v10}, Landroid/opengl/GLES20;->glUniform4f(IFFFF)V
invoke-static {v5, v14, v1}, Landroid/opengl/GLES20;->glDrawArrays(III)V
const/4 v9, 0x0
const/4 v10, 0x0
const/16 v13, 0x1908
const/16 v1, 0x1401
const/4 v2, 0x0
move v14, v1
const v1, 0x8d40
move-object/from16 v15, p1
invoke-static/range {v9 .. v15}, Landroid/opengl/GLES20;->glReadPixels(IIIIIILjava/nio/Buffer;)V
const-string v3, "YuvConverter.convert"
invoke-static {v3}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
invoke-static {v1, v2}, Landroid/opengl/GLES20;->glBindFramebuffer(II)V
const/16 v1, 0xde1
invoke-static {v1, v2}, Landroid/opengl/GLES20;->glBindTexture(II)V
invoke-virtual/range {p7 .. p7}, Lorg/webrtc/VideoFrame$TextureBuffer$Type;->getGlTarget()I
move-result v1
invoke-static {v1, v2}, Landroid/opengl/GLES20;->glBindTexture(II)V
return-void
:cond_1
new-instance v1, Ljava/lang/IllegalArgumentException;
const-string v2, "YuvConverter.convert called with too small buffer"
invoke-direct {v1, v2}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v1
:cond_2
new-instance v1, Ljava/lang/IllegalArgumentException;
const-string v2, "Invalid stride, must >= width"
invoke-direct {v1, v2}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v1
:cond_3
new-instance v1, Ljava/lang/IllegalArgumentException;
const-string v2, "Invalid stride, must be a multiple of 8"
invoke-direct {v1, v2}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v1
:cond_4
new-instance v1, Ljava/lang/IllegalStateException;
const-string v2, "YuvConverter.convert called on released object"
invoke-direct {v1, v2}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw v1
.end method
.method private initShader(Lorg/webrtc/VideoFrame$TextureBuffer$Type;)V
.locals 3
iget-object v0, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
if-eqz v0, :cond_0
invoke-virtual {v0}, Lorg/webrtc/GlShader;->release()V
:cond_0
sget-object v0, Lorg/webrtc/YuvConverter$1;->$SwitchMap$org$webrtc$VideoFrame$TextureBuffer$Type:[I
invoke-virtual {p1}, Lorg/webrtc/VideoFrame$TextureBuffer$Type;->ordinal()I
move-result v1
aget v0, v0, v1
packed-switch v0, :pswitch_data_0
new-instance p1, Ljava/lang/IllegalArgumentException;
const-string v0, "Unsupported texture type."
invoke-direct {p1, v0}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p1
:pswitch_0
const-string v0, "precision mediump float;\nvarying vec2 interp_tc;\n\nuniform sampler2D tex;\nuniform vec2 xUnit;\nuniform vec4 coeffs;\n\nvoid main() {\n gl_FragColor.r = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc - 1.5 * xUnit).rgb);\n gl_FragColor.g = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc - 0.5 * xUnit).rgb);\n gl_FragColor.b = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc + 0.5 * xUnit).rgb);\n gl_FragColor.a = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc + 1.5 * xUnit).rgb);\n}\n"
goto :goto_0
:pswitch_1
const-string v0, "#extension GL_OES_EGL_image_external : require\nprecision mediump float;\nvarying vec2 interp_tc;\n\nuniform samplerExternalOES tex;\nuniform vec2 xUnit;\nuniform vec4 coeffs;\n\nvoid main() {\n gl_FragColor.r = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc - 1.5 * xUnit).rgb);\n gl_FragColor.g = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc - 0.5 * xUnit).rgb);\n gl_FragColor.b = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc + 0.5 * xUnit).rgb);\n gl_FragColor.a = coeffs.a + dot(coeffs.rgb,\n texture2D(tex, interp_tc + 1.5 * xUnit).rgb);\n}\n"
:goto_0
iput-object p1, p0, Lorg/webrtc/YuvConverter;->shaderTextureType:Lorg/webrtc/VideoFrame$TextureBuffer$Type;
new-instance p1, Lorg/webrtc/GlShader;
const-string v1, "varying vec2 interp_tc;\nattribute vec4 in_pos;\nattribute vec4 in_tc;\n\nuniform mat4 texMatrix;\n\nvoid main() {\n gl_Position = in_pos;\n interp_tc = (texMatrix * in_tc).xy;\n}\n"
invoke-direct {p1, v1, v0}, Lorg/webrtc/GlShader;-><init>(Ljava/lang/String;Ljava/lang/String;)V
iput-object p1, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
iget-object p1, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
invoke-virtual {p1}, Lorg/webrtc/GlShader;->useProgram()V
iget-object p1, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
const-string v0, "texMatrix"
invoke-virtual {p1, v0}, Lorg/webrtc/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result p1
iput p1, p0, Lorg/webrtc/YuvConverter;->texMatrixLoc:I
iget-object p1, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
const-string v0, "xUnit"
invoke-virtual {p1, v0}, Lorg/webrtc/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result p1
iput p1, p0, Lorg/webrtc/YuvConverter;->xUnitLoc:I
iget-object p1, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
const-string v0, "coeffs"
invoke-virtual {p1, v0}, Lorg/webrtc/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result p1
iput p1, p0, Lorg/webrtc/YuvConverter;->coeffsLoc:I
iget-object p1, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
const-string v0, "tex"
invoke-virtual {p1, v0}, Lorg/webrtc/GlShader;->getUniformLocation(Ljava/lang/String;)I
move-result p1
const/4 v0, 0x0
invoke-static {p1, v0}, Landroid/opengl/GLES20;->glUniform1i(II)V
const-string p1, "Initialize fragment shader uniform values."
invoke-static {p1}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
iget-object p1, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
const-string v0, "in_pos"
sget-object v1, Lorg/webrtc/YuvConverter;->DEVICE_RECTANGLE:Ljava/nio/FloatBuffer;
const/4 v2, 0x2
invoke-virtual {p1, v0, v2, v1}, Lorg/webrtc/GlShader;->setVertexAttribArray(Ljava/lang/String;ILjava/nio/FloatBuffer;)V
iget-object p1, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
const-string v0, "in_tc"
sget-object v1, Lorg/webrtc/YuvConverter;->TEXTURE_RECTANGLE:Ljava/nio/FloatBuffer;
invoke-virtual {p1, v0, v2, v1}, Lorg/webrtc/GlShader;->setVertexAttribArray(Ljava/lang/String;ILjava/nio/FloatBuffer;)V
return-void
:pswitch_data_0
.packed-switch 0x1
:pswitch_1
:pswitch_0
.end packed-switch
.end method
.method static final synthetic lambda$convert$0$YuvConverter(Ljava/nio/ByteBuffer;)V
.locals 0
invoke-static {p0}, Lorg/webrtc/JniCommon;->nativeFreeByteBuffer(Ljava/nio/ByteBuffer;)V
return-void
.end method
# virtual methods
.method public convert(Lorg/webrtc/VideoFrame$TextureBuffer;)Lorg/webrtc/VideoFrame$I420Buffer;
.locals 13
invoke-interface {p1}, Lorg/webrtc/VideoFrame$TextureBuffer;->getWidth()I
move-result v8
invoke-interface {p1}, Lorg/webrtc/VideoFrame$TextureBuffer;->getHeight()I
move-result v9
add-int/lit8 v0, v8, 0x7
div-int/lit8 v0, v0, 0x8
mul-int/lit8 v10, v0, 0x8
add-int/lit8 v0, v9, 0x1
div-int/lit8 v11, v0, 0x2
add-int v0, v9, v11
add-int/lit8 v0, v0, 0x1
mul-int v0, v0, v10
invoke-static {v0}, Lorg/webrtc/JniCommon;->nativeAllocateByteBuffer(I)Ljava/nio/ByteBuffer;
move-result-object v12
invoke-interface {p1}, Lorg/webrtc/VideoFrame$TextureBuffer;->getTextureId()I
move-result v5
invoke-interface {p1}, Lorg/webrtc/VideoFrame$TextureBuffer;->getTransformMatrix()Landroid/graphics/Matrix;
move-result-object v0
invoke-static {v0}, Lorg/webrtc/RendererCommon;->convertMatrixFromAndroidGraphicsMatrix(Landroid/graphics/Matrix;)[F
move-result-object v6
invoke-interface {p1}, Lorg/webrtc/VideoFrame$TextureBuffer;->getType()Lorg/webrtc/VideoFrame$TextureBuffer$Type;
move-result-object v7
move-object v0, p0
move-object v1, v12
move v2, v8
move v3, v9
move v4, v10
invoke-direct/range {v0 .. v7}, Lorg/webrtc/YuvConverter;->convert(Ljava/nio/ByteBuffer;IIII[FLorg/webrtc/VideoFrame$TextureBuffer$Type;)V
mul-int p1, v10, v9
const/4 v0, 0x0
add-int/2addr p1, v0
div-int/lit8 v1, v10, 0x2
add-int/2addr v1, p1
invoke-virtual {v12, v0}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
invoke-virtual {v12, p1}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
invoke-virtual {v12}, Ljava/nio/ByteBuffer;->slice()Ljava/nio/ByteBuffer;
move-result-object v2
invoke-virtual {v12, p1}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
mul-int v11, v11, v10
add-int/2addr p1, v11
invoke-virtual {v12, p1}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
invoke-virtual {v12}, Ljava/nio/ByteBuffer;->slice()Ljava/nio/ByteBuffer;
move-result-object v4
invoke-virtual {v12, v1}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
add-int/2addr v1, v11
invoke-virtual {v12, v1}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
invoke-virtual {v12}, Ljava/nio/ByteBuffer;->slice()Ljava/nio/ByteBuffer;
move-result-object v6
new-instance p1, Lorg/webrtc/YuvConverter$$Lambda$0;
invoke-direct {p1, v12}, Lorg/webrtc/YuvConverter$$Lambda$0;-><init>(Ljava/nio/ByteBuffer;)V
move v0, v8
move v1, v9
move v3, v10
move v5, v10
move v7, v10
move-object v8, p1
invoke-static/range {v0 .. v8}, Lorg/webrtc/JavaI420Buffer;->wrap(IILjava/nio/ByteBuffer;ILjava/nio/ByteBuffer;ILjava/nio/ByteBuffer;ILjava/lang/Runnable;)Lorg/webrtc/JavaI420Buffer;
move-result-object p1
return-object p1
.end method
.method convert(Ljava/nio/ByteBuffer;IIII[F)V
.locals 8
.annotation runtime Ljava/lang/Deprecated;
.end annotation
sget-object v7, Lorg/webrtc/VideoFrame$TextureBuffer$Type;->OES:Lorg/webrtc/VideoFrame$TextureBuffer$Type;
move-object v0, p0
move-object v1, p1
move v2, p2
move v3, p3
move v4, p4
move v5, p5
move-object v6, p6
invoke-direct/range {v0 .. v7}, Lorg/webrtc/YuvConverter;->convert(Ljava/nio/ByteBuffer;IIII[FLorg/webrtc/VideoFrame$TextureBuffer$Type;)V
return-void
.end method
.method public release()V
.locals 1
iget-object v0, p0, Lorg/webrtc/YuvConverter;->threadChecker:Lorg/webrtc/ThreadUtils$ThreadChecker;
invoke-virtual {v0}, Lorg/webrtc/ThreadUtils$ThreadChecker;->checkIsOnValidThread()V
const/4 v0, 0x1
iput-boolean v0, p0, Lorg/webrtc/YuvConverter;->released:Z
iget-object v0, p0, Lorg/webrtc/YuvConverter;->shader:Lorg/webrtc/GlShader;
if-eqz v0, :cond_0
invoke-virtual {v0}, Lorg/webrtc/GlShader;->release()V
:cond_0
iget-object v0, p0, Lorg/webrtc/YuvConverter;->textureFrameBuffer:Lorg/webrtc/GlTextureFrameBuffer;
invoke-virtual {v0}, Lorg/webrtc/GlTextureFrameBuffer;->release()V
return-void
.end method