apkfuckery/com.discord/smali/com/discord/utilities/textprocessing/Rules$createCustomEmojiRule...

125 lines
3.2 KiB
Smali

.class final Lcom/discord/utilities/textprocessing/Rules$createCustomEmojiRule$1$parse$emojiNode$1;
.super Lkotlin/jvm/internal/k;
.source "Rules.kt"
# interfaces
.implements Lkotlin/jvm/functions/Function2;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/discord/utilities/textprocessing/Rules$createCustomEmojiRule$1;->parse(Ljava/util/regex/Matcher;Lcom/discord/simpleast/core/parser/Parser;)Lcom/discord/simpleast/core/parser/ParseSpec;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x18
name = null
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Lkotlin/jvm/internal/k;",
"Lkotlin/jvm/functions/Function2<",
"Ljava/lang/Boolean;",
"Landroid/content/Context;",
"Ljava/lang/String;",
">;"
}
.end annotation
# instance fields
.field final synthetic $emojiId:J
.field final synthetic $isAnimated:Z
# direct methods
.method constructor <init>(ZJ)V
.locals 0
iput-boolean p1, p0, Lcom/discord/utilities/textprocessing/Rules$createCustomEmojiRule$1$parse$emojiNode$1;->$isAnimated:Z
iput-wide p2, p0, Lcom/discord/utilities/textprocessing/Rules$createCustomEmojiRule$1$parse$emojiNode$1;->$emojiId:J
const/4 p1, 0x2
invoke-direct {p0, p1}, Lkotlin/jvm/internal/k;-><init>(I)V
return-void
.end method
# virtual methods
.method public final synthetic invoke(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
.locals 0
check-cast p1, Ljava/lang/Boolean;
invoke-virtual {p1}, Ljava/lang/Boolean;->booleanValue()Z
move-result p1
check-cast p2, Landroid/content/Context;
invoke-virtual {p0, p1, p2}, Lcom/discord/utilities/textprocessing/Rules$createCustomEmojiRule$1$parse$emojiNode$1;->invoke(ZLandroid/content/Context;)Ljava/lang/String;
move-result-object p1
return-object p1
.end method
.method public final invoke(ZLandroid/content/Context;)Ljava/lang/String;
.locals 2
const-string v0, "<anonymous parameter 1>"
invoke-static {p2, v0}, Lkotlin/jvm/internal/j;->h(Ljava/lang/Object;Ljava/lang/String;)V
if-eqz p1, :cond_0
iget-boolean p1, p0, Lcom/discord/utilities/textprocessing/Rules$createCustomEmojiRule$1$parse$emojiNode$1;->$isAnimated:Z
if-eqz p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
if-eqz p1, :cond_1
const-string p1, "gif"
goto :goto_1
:cond_1
const-string p1, "png"
:goto_1
new-instance p2, Ljava/lang/StringBuilder;
const-string v0, "https://cdn.discordapp.com/emojis/"
invoke-direct {p2, v0}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V
iget-wide v0, p0, Lcom/discord/utilities/textprocessing/Rules$createCustomEmojiRule$1$parse$emojiNode$1;->$emojiId:J
invoke-virtual {p2, v0, v1}, Ljava/lang/StringBuilder;->append(J)Ljava/lang/StringBuilder;
const/16 v0, 0x2e
invoke-virtual {p2, v0}, Ljava/lang/StringBuilder;->append(C)Ljava/lang/StringBuilder;
invoke-virtual {p2, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
return-object p1
.end method