apkfuckery/com.discord/smali/androidx/constraintlayout/motion/widget/MotionLayout$StateCache.smali

318 lines
10 KiB
Smali

.class public Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;
.super Ljava/lang/Object;
.source "MotionLayout.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Landroidx/constraintlayout/motion/widget/MotionLayout;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x1
name = "StateCache"
.end annotation
# instance fields
.field public final KeyEndState:Ljava/lang/String;
.field public final KeyProgress:Ljava/lang/String;
.field public final KeyStartState:Ljava/lang/String;
.field public final KeyVelocity:Ljava/lang/String;
.field public endState:I
.field public mProgress:F
.field public mVelocity:F
.field public startState:I
.field public final synthetic this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
# direct methods
.method public constructor <init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
.locals 0
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/high16 p1, 0x7fc00000 # Float.NaN
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
const/4 p1, -0x1
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
const-string p1, "motion.progress"
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->KeyProgress:Ljava/lang/String;
const-string p1, "motion.velocity"
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->KeyVelocity:Ljava/lang/String;
const-string p1, "motion.StartState"
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->KeyStartState:Ljava/lang/String;
const-string p1, "motion.EndState"
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->KeyEndState:Ljava/lang/String;
return-void
.end method
# virtual methods
.method public apply()V
.locals 4
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
const/4 v1, -0x1
if-ne v0, v1, :cond_0
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
if-eq v0, v1, :cond_3
:cond_0
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
if-ne v0, v1, :cond_1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
invoke-virtual {v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToState(I)V
goto :goto_0
:cond_1
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
if-ne v2, v1, :cond_2
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
invoke-virtual {v2, v0, v1, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(III)V
goto :goto_0
:cond_2
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
invoke-virtual {v3, v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(II)V
:goto_0
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
sget-object v2, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->SETUP:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
:cond_3
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
invoke-static {v0}, Ljava/lang/Float;->isNaN(F)Z
move-result v0
if-eqz v0, :cond_5
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
invoke-static {v0}, Ljava/lang/Float;->isNaN(F)Z
move-result v0
if-eqz v0, :cond_4
return-void
:cond_4
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
invoke-virtual {v0, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
return-void
:cond_5
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
invoke-virtual {v0, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(FF)V
const/high16 v0, 0x7fc00000 # Float.NaN
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
return-void
.end method
.method public getTransitionState()Landroid/os/Bundle;
.locals 3
new-instance v0, Landroid/os/Bundle;
invoke-direct {v0}, Landroid/os/Bundle;-><init>()V
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
const-string v2, "motion.progress"
invoke-virtual {v0, v2, v1}, Landroid/os/Bundle;->putFloat(Ljava/lang/String;F)V
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
const-string v2, "motion.velocity"
invoke-virtual {v0, v2, v1}, Landroid/os/Bundle;->putFloat(Ljava/lang/String;F)V
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
const-string v2, "motion.StartState"
invoke-virtual {v0, v2, v1}, Landroid/os/Bundle;->putInt(Ljava/lang/String;I)V
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
const-string v2, "motion.EndState"
invoke-virtual {v0, v2, v1}, Landroid/os/Bundle;->putInt(Ljava/lang/String;I)V
return-object v0
.end method
.method public recordState()V
.locals 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->access$000(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->access$100(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getVelocity()F
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getProgress()F
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
return-void
.end method
.method public setEndState(I)V
.locals 0
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
return-void
.end method
.method public setProgress(F)V
.locals 0
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
return-void
.end method
.method public setStartState(I)V
.locals 0
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
return-void
.end method
.method public setTransitionState(Landroid/os/Bundle;)V
.locals 1
const-string v0, "motion.progress"
invoke-virtual {p1, v0}, Landroid/os/Bundle;->getFloat(Ljava/lang/String;)F
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
const-string v0, "motion.velocity"
invoke-virtual {p1, v0}, Landroid/os/Bundle;->getFloat(Ljava/lang/String;)F
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
const-string v0, "motion.StartState"
invoke-virtual {p1, v0}, Landroid/os/Bundle;->getInt(Ljava/lang/String;)I
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
const-string v0, "motion.EndState"
invoke-virtual {p1, v0}, Landroid/os/Bundle;->getInt(Ljava/lang/String;)I
move-result p1
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
return-void
.end method
.method public setVelocity(F)V
.locals 0
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
return-void
.end method