apkfuckery/com.discord/smali/androidx/constraintlayout/solver/PriorityGoalRow$GoalVariabl...

438 lines
10 KiB
Smali

.class public Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;
.super Ljava/lang/Object;
.source "PriorityGoalRow.java"
# interfaces
.implements Ljava/lang/Comparable;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Landroidx/constraintlayout/solver/PriorityGoalRow;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x1
name = "GoalVariableAccessor"
.end annotation
# instance fields
.field public row:Landroidx/constraintlayout/solver/PriorityGoalRow;
.field public final synthetic this$0:Landroidx/constraintlayout/solver/PriorityGoalRow;
.field public variable:Landroidx/constraintlayout/solver/SolverVariable;
# direct methods
.method public constructor <init>(Landroidx/constraintlayout/solver/PriorityGoalRow;Landroidx/constraintlayout/solver/PriorityGoalRow;)V
.locals 0
iput-object p1, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->this$0:Landroidx/constraintlayout/solver/PriorityGoalRow;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p2, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->row:Landroidx/constraintlayout/solver/PriorityGoalRow;
return-void
.end method
# virtual methods
.method public add(Landroidx/constraintlayout/solver/SolverVariable;)V
.locals 4
const/4 v0, 0x0
:goto_0
const/16 v1, 0x9
if-ge v0, v1, :cond_1
iget-object v1, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v1, v1, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v2, v1, v0
iget-object v3, p1, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v3, v3, v0
add-float/2addr v2, v3
aput v2, v1, v0
aget v1, v1, v0
invoke-static {v1}, Ljava/lang/Math;->abs(F)F
move-result v1
const v2, 0x38d1b717 # 1.0E-4f
cmpg-float v1, v1, v2
if-gez v1, :cond_0
iget-object v1, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v1, v1, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
const/4 v2, 0x0
aput v2, v1, v0
:cond_0
add-int/lit8 v0, v0, 0x1
goto :goto_0
:cond_1
return-void
.end method
.method public addToGoal(Landroidx/constraintlayout/solver/SolverVariable;F)Z
.locals 9
iget-object v0, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-boolean v0, v0, Landroidx/constraintlayout/solver/SolverVariable;->inGoal:Z
const v1, 0x38d1b717 # 1.0E-4f
const/16 v2, 0x9
const/4 v3, 0x0
const/4 v4, 0x1
const/4 v5, 0x0
if-eqz v0, :cond_3
const/4 v0, 0x0
:goto_0
if-ge v0, v2, :cond_1
iget-object v6, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v6, v6, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v7, v6, v0
iget-object v8, p1, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v8, v8, v0
mul-float v8, v8, p2
add-float/2addr v8, v7
aput v8, v6, v0
aget v6, v6, v0
invoke-static {v6}, Ljava/lang/Math;->abs(F)F
move-result v6
cmpg-float v6, v6, v1
if-gez v6, :cond_0
iget-object v6, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v6, v6, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aput v3, v6, v0
goto :goto_1
:cond_0
const/4 v4, 0x0
:goto_1
add-int/lit8 v0, v0, 0x1
goto :goto_0
:cond_1
if-eqz v4, :cond_2
iget-object p1, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->this$0:Landroidx/constraintlayout/solver/PriorityGoalRow;
iget-object p2, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
invoke-static {p1, p2}, Landroidx/constraintlayout/solver/PriorityGoalRow;->access$000(Landroidx/constraintlayout/solver/PriorityGoalRow;Landroidx/constraintlayout/solver/SolverVariable;)V
:cond_2
return v5
:cond_3
:goto_2
if-ge v5, v2, :cond_6
iget-object v0, p1, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v0, v0, v5
cmpl-float v6, v0, v3
if-eqz v6, :cond_5
mul-float v0, v0, p2
invoke-static {v0}, Ljava/lang/Math;->abs(F)F
move-result v6
cmpg-float v6, v6, v1
if-gez v6, :cond_4
const/4 v0, 0x0
:cond_4
iget-object v6, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v6, v6, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aput v0, v6, v5
goto :goto_3
:cond_5
iget-object v0, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v0, v0, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aput v3, v0, v5
:goto_3
add-int/lit8 v5, v5, 0x1
goto :goto_2
:cond_6
return v4
.end method
.method public compareTo(Ljava/lang/Object;)I
.locals 1
check-cast p1, Landroidx/constraintlayout/solver/SolverVariable;
iget-object v0, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget v0, v0, Landroidx/constraintlayout/solver/SolverVariable;->id:I
iget p1, p1, Landroidx/constraintlayout/solver/SolverVariable;->id:I
sub-int/2addr v0, p1
return v0
.end method
.method public init(Landroidx/constraintlayout/solver/SolverVariable;)V
.locals 0
iput-object p1, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
return-void
.end method
.method public final isNegative()Z
.locals 5
const/16 v0, 0x8
:goto_0
const/4 v1, 0x0
if-ltz v0, :cond_2
iget-object v2, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v2, v2, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v2, v2, v0
const/4 v3, 0x0
cmpl-float v4, v2, v3
if-lez v4, :cond_0
return v1
:cond_0
cmpg-float v1, v2, v3
if-gez v1, :cond_1
const/4 v0, 0x1
return v0
:cond_1
add-int/lit8 v0, v0, -0x1
goto :goto_0
:cond_2
return v1
.end method
.method public final isNull()Z
.locals 4
const/4 v0, 0x0
const/4 v1, 0x0
:goto_0
const/16 v2, 0x9
if-ge v1, v2, :cond_1
iget-object v2, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v2, v2, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v2, v2, v1
const/4 v3, 0x0
cmpl-float v2, v2, v3
if-eqz v2, :cond_0
return v0
:cond_0
add-int/lit8 v1, v1, 0x1
goto :goto_0
:cond_1
const/4 v0, 0x1
return v0
.end method
.method public final isSmallerThan(Landroidx/constraintlayout/solver/SolverVariable;)Z
.locals 5
const/16 v0, 0x8
:goto_0
const/4 v1, 0x0
if-ltz v0, :cond_1
iget-object v2, p1, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v2, v2, v0
iget-object v3, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v3, v3, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v3, v3, v0
cmpl-float v4, v3, v2
if-nez v4, :cond_0
add-int/lit8 v0, v0, -0x1
goto :goto_0
:cond_0
cmpg-float p1, v3, v2
if-gez p1, :cond_1
const/4 p1, 0x1
return p1
:cond_1
return v1
.end method
.method public reset()V
.locals 2
iget-object v0, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v0, v0, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
const/4 v1, 0x0
invoke-static {v0, v1}, Ljava/util/Arrays;->fill([FF)V
return-void
.end method
.method public toString()Ljava/lang/String;
.locals 3
iget-object v0, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
const-string v1, "[ "
if-eqz v0, :cond_0
const/4 v0, 0x0
:goto_0
const/16 v2, 0x9
if-ge v0, v2, :cond_0
invoke-static {v1}, Lf/e/c/a/a;->F(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v1
iget-object v2, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v2, v2, Landroidx/constraintlayout/solver/SolverVariable;->goalStrengthVector:[F
aget v2, v2, v0
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v2, " "
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v1
add-int/lit8 v0, v0, 0x1
goto :goto_0
:cond_0
const-string v0, "] "
invoke-static {v1, v0}, Lf/e/c/a/a;->K(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
iget-object v1, p0, Landroidx/constraintlayout/solver/PriorityGoalRow$GoalVariableAccessor;->variable:Landroidx/constraintlayout/solver/SolverVariable;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method