apkfuckery/com.discord/smali/androidx/constraintlayout/motion/utils/StopLogic.smali

980 lines
25 KiB
Smali

.class public Landroidx/constraintlayout/motion/utils/StopLogic;
.super Landroidx/constraintlayout/motion/widget/MotionInterpolator;
.source "StopLogic.java"
# instance fields
.field public mBackwards:Z
.field public mLastPosition:F
.field public mNumberOfStages:I
.field public mStage1Duration:F
.field public mStage1EndPosition:F
.field public mStage1Velocity:F
.field public mStage2Duration:F
.field public mStage2EndPosition:F
.field public mStage2Velocity:F
.field public mStage3Duration:F
.field public mStage3EndPosition:F
.field public mStage3Velocity:F
.field public mStartPosition:F
.field public mType:Ljava/lang/String;
# direct methods
.method public constructor <init>()V
.locals 1
invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionInterpolator;-><init>()V
const/4 v0, 0x0
iput-boolean v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mBackwards:Z
return-void
.end method
.method private calcY(F)F
.locals 5
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
const/high16 v1, 0x40000000 # 2.0f
cmpg-float v2, p1, v0
if-gtz v2, :cond_0
iget v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
mul-float v3, v2, p1
iget v4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
sub-float/2addr v4, v2
mul-float v4, v4, p1
mul-float v4, v4, p1
mul-float v0, v0, v1
div-float/2addr v4, v0
add-float/2addr v4, v3
return v4
:cond_0
iget v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
const/4 v3, 0x1
if-ne v2, v3, :cond_1
iget p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1EndPosition:F
return p1
:cond_1
sub-float/2addr p1, v0
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
cmpg-float v3, p1, v0
if-gez v3, :cond_2
iget v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1EndPosition:F
iget v3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
mul-float v4, v3, p1
add-float/2addr v4, v2
iget v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
sub-float/2addr v2, v3
mul-float v2, v2, p1
mul-float v2, v2, p1
mul-float v0, v0, v1
div-float/2addr v2, v0
add-float/2addr v2, v4
return v2
:cond_2
const/4 v3, 0x2
if-ne v2, v3, :cond_3
iget p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2EndPosition:F
return p1
:cond_3
sub-float/2addr p1, v0
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Duration:F
cmpg-float v2, p1, v0
if-gez v2, :cond_4
iget v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2EndPosition:F
iget v3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
mul-float v4, v3, p1
add-float/2addr v4, v2
mul-float v3, v3, p1
mul-float v3, v3, p1
mul-float v0, v0, v1
div-float/2addr v3, v0
sub-float/2addr v4, v3
return v4
:cond_4
iget p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3EndPosition:F
return p1
.end method
.method private setup(FFFFF)V
.locals 8
const/4 v0, 0x0
cmpl-float v1, p1, v0
if-nez v1, :cond_0
const p1, 0x38d1b717 # 1.0E-4f
:cond_0
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
div-float v1, p1, p3
mul-float v2, v1, p1
const/high16 v3, 0x40000000 # 2.0f
div-float/2addr v2, v3
const/4 v4, 0x3
const/4 v5, 0x2
cmpg-float v6, p1, v0
if-gez v6, :cond_2
neg-float p5, p1
div-float/2addr p5, p3
mul-float p5, p5, p1
div-float/2addr p5, v3
sub-float p5, p2, p5
mul-float p5, p5, p3
float-to-double v1, p5
invoke-static {v1, v2}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v1
double-to-float p5, v1
cmpg-float v1, p5, p4
if-gez v1, :cond_1
const-string p4, "backward accelerate, decelerate"
iput-object p4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mType:Ljava/lang/String;
iput v5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
iput p5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
iput v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
sub-float p4, p5, p1
div-float/2addr p4, p3
iput p4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
div-float p3, p5, p3
iput p3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
add-float/2addr p1, p5
mul-float p1, p1, p4
div-float/2addr p1, v3
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1EndPosition:F
iput p2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2EndPosition:F
iput p2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3EndPosition:F
return-void
:cond_1
const-string p5, "backward accelerate cruse decelerate"
iput-object p5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mType:Ljava/lang/String;
iput v4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
iput p4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
iput p4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
sub-float p5, p4, p1
div-float/2addr p5, p3
iput p5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
div-float p3, p4, p3
iput p3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Duration:F
add-float/2addr p1, p4
mul-float p1, p1, p5
div-float/2addr p1, v3
mul-float p3, p3, p4
div-float/2addr p3, v3
sub-float p5, p2, p1
sub-float/2addr p5, p3
div-float/2addr p5, p4
iput p5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1EndPosition:F
sub-float p1, p2, p3
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2EndPosition:F
iput p2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3EndPosition:F
return-void
:cond_2
cmpl-float v6, v2, p2
if-ltz v6, :cond_3
const-string p3, "hard stop"
iput-object p3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mType:Ljava/lang/String;
mul-float v3, v3, p2
div-float/2addr v3, p1
const/4 p3, 0x1
iput p3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
iput v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
iput p2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1EndPosition:F
iput v3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
return-void
:cond_3
sub-float v2, p2, v2
div-float v6, v2, p1
add-float v7, v6, v1
cmpg-float p5, v7, p5
if-gez p5, :cond_4
const-string p3, "cruse decelerate"
iput-object p3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mType:Ljava/lang/String;
iput v5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
iput v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
iput v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1EndPosition:F
iput p2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2EndPosition:F
iput v6, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
iput v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
return-void
:cond_4
mul-float p5, p3, p2
mul-float v1, p1, p1
div-float/2addr v1, v3
add-float/2addr v1, p5
float-to-double v1, v1
invoke-static {v1, v2}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v1
double-to-float p5, v1
sub-float v1, p5, p1
div-float/2addr v1, p3
iput v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
div-float v2, p5, p3
iput v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
cmpg-float v6, p5, p4
if-gez v6, :cond_5
const-string p3, "accelerate decelerate"
iput-object p3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mType:Ljava/lang/String;
iput v5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
iput p5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
iput v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
iput v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
iput v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
add-float/2addr p1, p5
mul-float p1, p1, v1
div-float/2addr p1, v3
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1EndPosition:F
iput p2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2EndPosition:F
return-void
:cond_5
const-string p5, "accelerate cruse decelerate"
iput-object p5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mType:Ljava/lang/String;
iput v4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
iput p4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
iput p4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
sub-float p5, p4, p1
div-float/2addr p5, p3
iput p5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
div-float p3, p4, p3
iput p3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Duration:F
add-float/2addr p1, p4
mul-float p1, p1, p5
div-float/2addr p1, v3
mul-float p3, p3, p4
div-float/2addr p3, v3
sub-float p5, p2, p1
sub-float/2addr p5, p3
div-float/2addr p5, p4
iput p5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1EndPosition:F
sub-float p1, p2, p3
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2EndPosition:F
iput p2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3EndPosition:F
return-void
.end method
# virtual methods
.method public config(FFFFFF)V
.locals 6
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStartPosition:F
cmpl-float v1, p1, p2
if-lez v1, :cond_0
const/4 v1, 0x1
goto :goto_0
:cond_0
const/4 v1, 0x0
:goto_0
iput-boolean v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mBackwards:Z
if-eqz v1, :cond_1
neg-float v1, p3
sub-float v2, p1, p2
move-object v0, p0
move v3, p5
move v4, p6
move v5, p4
invoke-direct/range {v0 .. v5}, Landroidx/constraintlayout/motion/utils/StopLogic;->setup(FFFFF)V
goto :goto_1
:cond_1
sub-float v2, p2, p1
move-object v0, p0
move v1, p3
move v3, p5
move v4, p6
move v5, p4
invoke-direct/range {v0 .. v5}, Landroidx/constraintlayout/motion/utils/StopLogic;->setup(FFFFF)V
:goto_1
return-void
.end method
.method public debug(Ljava/lang/String;Ljava/lang/String;F)V
.locals 6
const-string v0, " ===== "
invoke-static {p2, v0}, Lf/e/c/a/a;->K(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
iget-object v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mType:Ljava/lang/String;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-static {p1, v0}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v0, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-boolean v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mBackwards:Z
if-eqz v1, :cond_0
const-string v1, "backwards"
goto :goto_0
:cond_0
const-string v1, "forward "
:goto_0
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v1, " time = "
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p3}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v1, " stages "
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-static {p1, v0}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v0, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v1, " dur "
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v2, " vel "
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v3, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
invoke-virtual {v0, v3}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v3, " pos "
invoke-virtual {v0, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v4, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1EndPosition:F
invoke-virtual {v0, v4}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-static {p1, v0}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
const/4 v4, 0x1
if-le v0, v4, :cond_1
invoke-static {p2, v1}, Lf/e/c/a/a;->K(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
iget v5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
invoke-virtual {v0, v5}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
invoke-virtual {v0, v5}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
invoke-virtual {v0, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v5, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2EndPosition:F
invoke-virtual {v0, v5}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-static {p1, v0}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
:cond_1
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
const/4 v5, 0x2
if-le v0, v5, :cond_2
invoke-static {p2, v1}, Lf/e/c/a/a;->K(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
iget v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Duration:F
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
invoke-virtual {v0, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3EndPosition:F
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-static {p1, v0}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
:cond_2
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
cmpg-float v1, p3, v0
if-gtz v1, :cond_3
new-instance p3, Ljava/lang/StringBuilder;
invoke-direct {p3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p2, "stage 0"
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
invoke-static {p1, p2}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
return-void
:cond_3
iget v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
if-ne v1, v4, :cond_4
new-instance p3, Ljava/lang/StringBuilder;
invoke-direct {p3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p2, "end stage 0"
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
invoke-static {p1, p2}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
return-void
:cond_4
sub-float/2addr p3, v0
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
cmpg-float v2, p3, v0
if-gez v2, :cond_5
new-instance p3, Ljava/lang/StringBuilder;
invoke-direct {p3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p2, " stage 1"
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
invoke-static {p1, p2}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
return-void
:cond_5
if-ne v1, v5, :cond_6
new-instance p3, Ljava/lang/StringBuilder;
invoke-direct {p3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p2, "end stage 1"
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
invoke-static {p1, p2}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
return-void
:cond_6
sub-float/2addr p3, v0
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Duration:F
cmpg-float p3, p3, v0
if-gez p3, :cond_7
new-instance p3, Ljava/lang/StringBuilder;
invoke-direct {p3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p2, " stage 2"
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
invoke-static {p1, p2}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
return-void
:cond_7
new-instance p3, Ljava/lang/StringBuilder;
invoke-direct {p3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p2, " end stage 2"
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
invoke-static {p1, p2}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
return-void
.end method
.method public getInterpolation(F)F
.locals 1
invoke-direct {p0, p1}, Landroidx/constraintlayout/motion/utils/StopLogic;->calcY(F)F
move-result v0
iput p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mLastPosition:F
iget-boolean p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mBackwards:Z
if-eqz p1, :cond_0
iget p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStartPosition:F
sub-float/2addr p1, v0
goto :goto_0
:cond_0
iget p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStartPosition:F
add-float/2addr p1, v0
:goto_0
return p1
.end method
.method public getVelocity()F
.locals 1
iget-boolean v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mBackwards:Z
if-eqz v0, :cond_0
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mLastPosition:F
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/utils/StopLogic;->getVelocity(F)F
move-result v0
neg-float v0, v0
goto :goto_0
:cond_0
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mLastPosition:F
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/utils/StopLogic;->getVelocity(F)F
move-result v0
:goto_0
return v0
.end method
.method public getVelocity(F)F
.locals 3
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Duration:F
cmpg-float v1, p1, v0
if-gtz v1, :cond_0
iget v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage1Velocity:F
iget v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
:goto_0
sub-float/2addr v2, v1
mul-float v2, v2, p1
div-float/2addr v2, v0
add-float/2addr v2, v1
return v2
:cond_0
iget v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mNumberOfStages:I
const/4 v2, 0x1
if-ne v1, v2, :cond_1
const/4 p1, 0x0
return p1
:cond_1
sub-float/2addr p1, v0
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Duration:F
cmpg-float v2, p1, v0
if-gez v2, :cond_2
iget v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2Velocity:F
iget v2, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
goto :goto_0
:cond_2
const/4 v2, 0x2
if-ne v1, v2, :cond_3
iget p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage2EndPosition:F
return p1
:cond_3
sub-float/2addr p1, v0
iget v0, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Duration:F
cmpg-float v1, p1, v0
if-gez v1, :cond_4
iget v1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3Velocity:F
mul-float p1, p1, v1
div-float/2addr p1, v0
sub-float/2addr v1, p1
return v1
:cond_4
iget p1, p0, Landroidx/constraintlayout/motion/utils/StopLogic;->mStage3EndPosition:F
return p1
.end method