apkfuckery/com.discord/smali_classes2/com/google/android/material/floatingactionbutton/a.smali
2019-06-26 03:01:00 +02:00

1120 lines
37 KiB
Smali

.class Lcom/google/android/material/floatingactionbutton/a;
.super Ljava/lang/Object;
.source "FloatingActionButtonImpl.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/google/android/material/floatingactionbutton/a$a;,
Lcom/google/android/material/floatingactionbutton/a$c;,
Lcom/google/android/material/floatingactionbutton/a$b;,
Lcom/google/android/material/floatingactionbutton/a$e;,
Lcom/google/android/material/floatingactionbutton/a$f;,
Lcom/google/android/material/floatingactionbutton/a$d;
}
.end annotation
# static fields
.field static final EMPTY_STATE_SET:[I
.field static final ENABLED_STATE_SET:[I
.field static final PRESSED_ENABLED_STATE_SET:[I
.field static final aNb:Landroid/animation/TimeInterpolator;
.field static final aNr:[I
.field static final aNs:[I
.field static final aNt:[I
# instance fields
.field aNc:I
.field aNd:Landroid/animation/Animator;
.annotation build Landroidx/annotation/Nullable;
.end annotation
.end field
.field aNe:Lcom/google/android/material/animation/MotionSpec;
.annotation build Landroidx/annotation/Nullable;
.end annotation
.end field
.field aNf:Lcom/google/android/material/animation/MotionSpec;
.annotation build Landroidx/annotation/Nullable;
.end annotation
.end field
.field private final aNg:Lcom/google/android/material/internal/StateListAnimator;
.field aNh:Lcom/google/android/material/shadow/ShadowDrawableWrapper;
.field aNi:Landroid/graphics/drawable/Drawable;
.field aNj:Landroid/graphics/drawable/Drawable;
.field aNk:Lcom/google/android/material/internal/CircularBorderDrawable;
.field aNl:Landroid/graphics/drawable/Drawable;
.field aNm:F
.field aNn:F
.field aNo:F
.field aNp:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Landroid/animation/Animator$AnimatorListener;",
">;"
}
.end annotation
.end field
.field aNq:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Landroid/animation/Animator$AnimatorListener;",
">;"
}
.end annotation
.end field
.field final aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
.field final aNv:Lcom/google/android/material/shadow/ShadowViewDelegate;
.field private final aNw:Landroid/graphics/Matrix;
.field aNx:Landroid/view/ViewTreeObserver$OnPreDrawListener;
.field elevation:F
.field hideMotionSpec:Lcom/google/android/material/animation/MotionSpec;
.annotation build Landroidx/annotation/Nullable;
.end annotation
.end field
.field maxImageSize:I
.field rotation:F
.field showMotionSpec:Lcom/google/android/material/animation/MotionSpec;
.annotation build Landroidx/annotation/Nullable;
.end annotation
.end field
.field private final tmpRect:Landroid/graphics/Rect;
.field private final tmpRectF1:Landroid/graphics/RectF;
.field private final tmpRectF2:Landroid/graphics/RectF;
# direct methods
.method static constructor <clinit>()V
.locals 3
sget-object v0, Lcom/google/android/material/animation/AnimationUtils;->FAST_OUT_LINEAR_IN_INTERPOLATOR:Landroid/animation/TimeInterpolator;
sput-object v0, Lcom/google/android/material/floatingactionbutton/a;->aNb:Landroid/animation/TimeInterpolator;
const/4 v0, 0x2
new-array v1, v0, [I
fill-array-data v1, :array_0
sput-object v1, Lcom/google/android/material/floatingactionbutton/a;->PRESSED_ENABLED_STATE_SET:[I
const/4 v1, 0x3
new-array v1, v1, [I
fill-array-data v1, :array_1
sput-object v1, Lcom/google/android/material/floatingactionbutton/a;->aNr:[I
new-array v1, v0, [I
fill-array-data v1, :array_2
sput-object v1, Lcom/google/android/material/floatingactionbutton/a;->aNs:[I
new-array v0, v0, [I
fill-array-data v0, :array_3
sput-object v0, Lcom/google/android/material/floatingactionbutton/a;->aNt:[I
const/4 v0, 0x1
new-array v0, v0, [I
const/4 v1, 0x0
const v2, 0x101009e
aput v2, v0, v1
sput-object v0, Lcom/google/android/material/floatingactionbutton/a;->ENABLED_STATE_SET:[I
new-array v0, v1, [I
sput-object v0, Lcom/google/android/material/floatingactionbutton/a;->EMPTY_STATE_SET:[I
return-void
:array_0
.array-data 4
0x10100a7
0x101009e
.end array-data
:array_1
.array-data 4
0x1010367
0x101009c
0x101009e
.end array-data
:array_2
.array-data 4
0x101009c
0x101009e
.end array-data
:array_3
.array-data 4
0x1010367
0x101009e
.end array-data
.end method
.method constructor <init>(Lcom/google/android/material/internal/VisibilityAwareImageButton;Lcom/google/android/material/shadow/ShadowViewDelegate;)V
.locals 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
iput v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNc:I
const/high16 v0, 0x3f800000 # 1.0f
iput v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNo:F
new-instance v0, Landroid/graphics/Rect;
invoke-direct {v0}, Landroid/graphics/Rect;-><init>()V
iput-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->tmpRect:Landroid/graphics/Rect;
new-instance v0, Landroid/graphics/RectF;
invoke-direct {v0}, Landroid/graphics/RectF;-><init>()V
iput-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->tmpRectF1:Landroid/graphics/RectF;
new-instance v0, Landroid/graphics/RectF;
invoke-direct {v0}, Landroid/graphics/RectF;-><init>()V
iput-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->tmpRectF2:Landroid/graphics/RectF;
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
iput-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNw:Landroid/graphics/Matrix;
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
iput-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNv:Lcom/google/android/material/shadow/ShadowViewDelegate;
new-instance p1, Lcom/google/android/material/internal/StateListAnimator;
invoke-direct {p1}, Lcom/google/android/material/internal/StateListAnimator;-><init>()V
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNg:Lcom/google/android/material/internal/StateListAnimator;
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNg:Lcom/google/android/material/internal/StateListAnimator;
sget-object p2, Lcom/google/android/material/floatingactionbutton/a;->PRESSED_ENABLED_STATE_SET:[I
new-instance v0, Lcom/google/android/material/floatingactionbutton/a$c;
invoke-direct {v0, p0}, Lcom/google/android/material/floatingactionbutton/a$c;-><init>(Lcom/google/android/material/floatingactionbutton/a;)V
invoke-static {v0}, Lcom/google/android/material/floatingactionbutton/a;->a(Lcom/google/android/material/floatingactionbutton/a$f;)Landroid/animation/ValueAnimator;
move-result-object v0
invoke-virtual {p1, p2, v0}, Lcom/google/android/material/internal/StateListAnimator;->addState([ILandroid/animation/ValueAnimator;)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNg:Lcom/google/android/material/internal/StateListAnimator;
sget-object p2, Lcom/google/android/material/floatingactionbutton/a;->aNr:[I
new-instance v0, Lcom/google/android/material/floatingactionbutton/a$b;
invoke-direct {v0, p0}, Lcom/google/android/material/floatingactionbutton/a$b;-><init>(Lcom/google/android/material/floatingactionbutton/a;)V
invoke-static {v0}, Lcom/google/android/material/floatingactionbutton/a;->a(Lcom/google/android/material/floatingactionbutton/a$f;)Landroid/animation/ValueAnimator;
move-result-object v0
invoke-virtual {p1, p2, v0}, Lcom/google/android/material/internal/StateListAnimator;->addState([ILandroid/animation/ValueAnimator;)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNg:Lcom/google/android/material/internal/StateListAnimator;
sget-object p2, Lcom/google/android/material/floatingactionbutton/a;->aNs:[I
new-instance v0, Lcom/google/android/material/floatingactionbutton/a$b;
invoke-direct {v0, p0}, Lcom/google/android/material/floatingactionbutton/a$b;-><init>(Lcom/google/android/material/floatingactionbutton/a;)V
invoke-static {v0}, Lcom/google/android/material/floatingactionbutton/a;->a(Lcom/google/android/material/floatingactionbutton/a$f;)Landroid/animation/ValueAnimator;
move-result-object v0
invoke-virtual {p1, p2, v0}, Lcom/google/android/material/internal/StateListAnimator;->addState([ILandroid/animation/ValueAnimator;)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNg:Lcom/google/android/material/internal/StateListAnimator;
sget-object p2, Lcom/google/android/material/floatingactionbutton/a;->aNt:[I
new-instance v0, Lcom/google/android/material/floatingactionbutton/a$b;
invoke-direct {v0, p0}, Lcom/google/android/material/floatingactionbutton/a$b;-><init>(Lcom/google/android/material/floatingactionbutton/a;)V
invoke-static {v0}, Lcom/google/android/material/floatingactionbutton/a;->a(Lcom/google/android/material/floatingactionbutton/a$f;)Landroid/animation/ValueAnimator;
move-result-object v0
invoke-virtual {p1, p2, v0}, Lcom/google/android/material/internal/StateListAnimator;->addState([ILandroid/animation/ValueAnimator;)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNg:Lcom/google/android/material/internal/StateListAnimator;
sget-object p2, Lcom/google/android/material/floatingactionbutton/a;->ENABLED_STATE_SET:[I
new-instance v0, Lcom/google/android/material/floatingactionbutton/a$e;
invoke-direct {v0, p0}, Lcom/google/android/material/floatingactionbutton/a$e;-><init>(Lcom/google/android/material/floatingactionbutton/a;)V
invoke-static {v0}, Lcom/google/android/material/floatingactionbutton/a;->a(Lcom/google/android/material/floatingactionbutton/a$f;)Landroid/animation/ValueAnimator;
move-result-object v0
invoke-virtual {p1, p2, v0}, Lcom/google/android/material/internal/StateListAnimator;->addState([ILandroid/animation/ValueAnimator;)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNg:Lcom/google/android/material/internal/StateListAnimator;
sget-object p2, Lcom/google/android/material/floatingactionbutton/a;->EMPTY_STATE_SET:[I
new-instance v0, Lcom/google/android/material/floatingactionbutton/a$a;
invoke-direct {v0, p0}, Lcom/google/android/material/floatingactionbutton/a$a;-><init>(Lcom/google/android/material/floatingactionbutton/a;)V
invoke-static {v0}, Lcom/google/android/material/floatingactionbutton/a;->a(Lcom/google/android/material/floatingactionbutton/a$f;)Landroid/animation/ValueAnimator;
move-result-object v0
invoke-virtual {p1, p2, v0}, Lcom/google/android/material/internal/StateListAnimator;->addState([ILandroid/animation/ValueAnimator;)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
invoke-virtual {p1}, Lcom/google/android/material/internal/VisibilityAwareImageButton;->getRotation()F
move-result p1
iput p1, p0, Lcom/google/android/material/floatingactionbutton/a;->rotation:F
return-void
.end method
.method private static a(Lcom/google/android/material/floatingactionbutton/a$f;)Landroid/animation/ValueAnimator;
.locals 3
.param p0 # Lcom/google/android/material/floatingactionbutton/a$f;
.annotation build Landroidx/annotation/NonNull;
.end annotation
.end param
new-instance v0, Landroid/animation/ValueAnimator;
invoke-direct {v0}, Landroid/animation/ValueAnimator;-><init>()V
sget-object v1, Lcom/google/android/material/floatingactionbutton/a;->aNb:Landroid/animation/TimeInterpolator;
invoke-virtual {v0, v1}, Landroid/animation/ValueAnimator;->setInterpolator(Landroid/animation/TimeInterpolator;)V
const-wide/16 v1, 0x64
invoke-virtual {v0, v1, v2}, Landroid/animation/ValueAnimator;->setDuration(J)Landroid/animation/ValueAnimator;
invoke-virtual {v0, p0}, Landroid/animation/ValueAnimator;->addListener(Landroid/animation/Animator$AnimatorListener;)V
invoke-virtual {v0, p0}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V
const/4 p0, 0x2
new-array p0, p0, [F
fill-array-data p0, :array_0
invoke-virtual {v0, p0}, Landroid/animation/ValueAnimator;->setFloatValues([F)V
return-object v0
nop
:array_0
.array-data 4
0x0
0x3f800000 # 1.0f
.end array-data
.end method
.method private a(FLandroid/graphics/Matrix;)V
.locals 5
invoke-virtual {p2}, Landroid/graphics/Matrix;->reset()V
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
invoke-virtual {v0}, Lcom/google/android/material/internal/VisibilityAwareImageButton;->getDrawable()Landroid/graphics/drawable/Drawable;
move-result-object v0
if-eqz v0, :cond_0
iget v1, p0, Lcom/google/android/material/floatingactionbutton/a;->maxImageSize:I
if-eqz v1, :cond_0
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/a;->tmpRectF1:Landroid/graphics/RectF;
iget-object v2, p0, Lcom/google/android/material/floatingactionbutton/a;->tmpRectF2:Landroid/graphics/RectF;
invoke-virtual {v0}, Landroid/graphics/drawable/Drawable;->getIntrinsicWidth()I
move-result v3
int-to-float v3, v3
invoke-virtual {v0}, Landroid/graphics/drawable/Drawable;->getIntrinsicHeight()I
move-result v0
int-to-float v0, v0
const/4 v4, 0x0
invoke-virtual {v1, v4, v4, v3, v0}, Landroid/graphics/RectF;->set(FFFF)V
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->maxImageSize:I
int-to-float v3, v0
int-to-float v0, v0
invoke-virtual {v2, v4, v4, v3, v0}, Landroid/graphics/RectF;->set(FFFF)V
sget-object v0, Landroid/graphics/Matrix$ScaleToFit;->CENTER:Landroid/graphics/Matrix$ScaleToFit;
invoke-virtual {p2, v1, v2, v0}, Landroid/graphics/Matrix;->setRectToRect(Landroid/graphics/RectF;Landroid/graphics/RectF;Landroid/graphics/Matrix$ScaleToFit;)Z
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->maxImageSize:I
int-to-float v1, v0
const/high16 v2, 0x40000000 # 2.0f
div-float/2addr v1, v2
int-to-float v0, v0
div-float/2addr v0, v2
invoke-virtual {p2, p1, p1, v1, v0}, Landroid/graphics/Matrix;->postScale(FFFF)Z
:cond_0
return-void
.end method
# virtual methods
.method Aa()Z
.locals 1
const/4 v0, 0x1
return v0
.end method
.method Ab()Lcom/google/android/material/internal/CircularBorderDrawable;
.locals 1
new-instance v0, Lcom/google/android/material/internal/CircularBorderDrawable;
invoke-direct {v0}, Lcom/google/android/material/internal/CircularBorderDrawable;-><init>()V
return-object v0
.end method
.method final Ac()Landroid/graphics/drawable/GradientDrawable;
.locals 2
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/a;->Ad()Landroid/graphics/drawable/GradientDrawable;
move-result-object v0
const/4 v1, 0x1
invoke-virtual {v0, v1}, Landroid/graphics/drawable/GradientDrawable;->setShape(I)V
const/4 v1, -0x1
invoke-virtual {v0, v1}, Landroid/graphics/drawable/GradientDrawable;->setColor(I)V
return-object v0
.end method
.method Ad()Landroid/graphics/drawable/GradientDrawable;
.locals 1
new-instance v0, Landroid/graphics/drawable/GradientDrawable;
invoke-direct {v0}, Landroid/graphics/drawable/GradientDrawable;-><init>()V
return-object v0
.end method
.method final Ae()Z
.locals 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
invoke-static {v0}, Landroidx/core/view/ViewCompat;->isLaidOut(Landroid/view/View;)Z
move-result v0
if-eqz v0, :cond_0
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
invoke-virtual {v0}, Lcom/google/android/material/internal/VisibilityAwareImageButton;->isInEditMode()Z
move-result v0
if-nez v0, :cond_0
const/4 v0, 0x1
return v0
:cond_0
const/4 v0, 0x0
return v0
.end method
.method final a(Lcom/google/android/material/animation/MotionSpec;FFF)Landroid/animation/AnimatorSet;
.locals 6
.param p1 # Lcom/google/android/material/animation/MotionSpec;
.annotation build Landroidx/annotation/NonNull;
.end annotation
.end param
.annotation build Landroidx/annotation/NonNull;
.end annotation
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
sget-object v2, Landroid/view/View;->ALPHA:Landroid/util/Property;
const/4 v3, 0x1
new-array v4, v3, [F
const/4 v5, 0x0
aput p2, v4, v5
invoke-static {v1, v2, v4}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
move-result-object p2
const-string v1, "opacity"
invoke-virtual {p1, v1}, Lcom/google/android/material/animation/MotionSpec;->getTiming(Ljava/lang/String;)Lcom/google/android/material/animation/MotionTiming;
move-result-object v1
invoke-virtual {v1, p2}, Lcom/google/android/material/animation/MotionTiming;->apply(Landroid/animation/Animator;)V
invoke-interface {v0, p2}, Ljava/util/List;->add(Ljava/lang/Object;)Z
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
sget-object v1, Landroid/view/View;->SCALE_X:Landroid/util/Property;
new-array v2, v3, [F
aput p3, v2, v5
invoke-static {p2, v1, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
move-result-object p2
const-string v1, "scale"
invoke-virtual {p1, v1}, Lcom/google/android/material/animation/MotionSpec;->getTiming(Ljava/lang/String;)Lcom/google/android/material/animation/MotionTiming;
move-result-object v2
invoke-virtual {v2, p2}, Lcom/google/android/material/animation/MotionTiming;->apply(Landroid/animation/Animator;)V
invoke-interface {v0, p2}, Ljava/util/List;->add(Ljava/lang/Object;)Z
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
sget-object v2, Landroid/view/View;->SCALE_Y:Landroid/util/Property;
new-array v4, v3, [F
aput p3, v4, v5
invoke-static {p2, v2, v4}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
move-result-object p2
invoke-virtual {p1, v1}, Lcom/google/android/material/animation/MotionSpec;->getTiming(Ljava/lang/String;)Lcom/google/android/material/animation/MotionTiming;
move-result-object p3
invoke-virtual {p3, p2}, Lcom/google/android/material/animation/MotionTiming;->apply(Landroid/animation/Animator;)V
invoke-interface {v0, p2}, Ljava/util/List;->add(Ljava/lang/Object;)Z
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNw:Landroid/graphics/Matrix;
invoke-direct {p0, p4, p2}, Lcom/google/android/material/floatingactionbutton/a;->a(FLandroid/graphics/Matrix;)V
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
new-instance p3, Lcom/google/android/material/animation/ImageMatrixProperty;
invoke-direct {p3}, Lcom/google/android/material/animation/ImageMatrixProperty;-><init>()V
new-instance p4, Lcom/google/android/material/animation/MatrixEvaluator;
invoke-direct {p4}, Lcom/google/android/material/animation/MatrixEvaluator;-><init>()V
new-array v1, v3, [Landroid/graphics/Matrix;
new-instance v2, Landroid/graphics/Matrix;
iget-object v3, p0, Lcom/google/android/material/floatingactionbutton/a;->aNw:Landroid/graphics/Matrix;
invoke-direct {v2, v3}, Landroid/graphics/Matrix;-><init>(Landroid/graphics/Matrix;)V
aput-object v2, v1, v5
invoke-static {p2, p3, p4, v1}, Landroid/animation/ObjectAnimator;->ofObject(Ljava/lang/Object;Landroid/util/Property;Landroid/animation/TypeEvaluator;[Ljava/lang/Object;)Landroid/animation/ObjectAnimator;
move-result-object p2
const-string p3, "iconScale"
invoke-virtual {p1, p3}, Lcom/google/android/material/animation/MotionSpec;->getTiming(Ljava/lang/String;)Lcom/google/android/material/animation/MotionTiming;
move-result-object p1
invoke-virtual {p1, p2}, Lcom/google/android/material/animation/MotionTiming;->apply(Landroid/animation/Animator;)V
invoke-interface {v0, p2}, Ljava/util/List;->add(Ljava/lang/Object;)Z
new-instance p1, Landroid/animation/AnimatorSet;
invoke-direct {p1}, Landroid/animation/AnimatorSet;-><init>()V
invoke-static {p1, v0}, Lcom/google/android/material/animation/AnimatorSetCompat;->playTogether(Landroid/animation/AnimatorSet;Ljava/util/List;)V
return-object p1
.end method
.method final a(ILandroid/content/res/ColorStateList;)Lcom/google/android/material/internal/CircularBorderDrawable;
.locals 6
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
invoke-virtual {v0}, Lcom/google/android/material/internal/VisibilityAwareImageButton;->getContext()Landroid/content/Context;
move-result-object v0
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/a;->Ab()Lcom/google/android/material/internal/CircularBorderDrawable;
move-result-object v1
sget v2, Lcom/google/android/material/R$color;->design_fab_stroke_top_outer_color:I
invoke-static {v0, v2}, Landroidx/core/content/ContextCompat;->getColor(Landroid/content/Context;I)I
move-result v2
sget v3, Lcom/google/android/material/R$color;->design_fab_stroke_top_inner_color:I
invoke-static {v0, v3}, Landroidx/core/content/ContextCompat;->getColor(Landroid/content/Context;I)I
move-result v3
sget v4, Lcom/google/android/material/R$color;->design_fab_stroke_end_inner_color:I
invoke-static {v0, v4}, Landroidx/core/content/ContextCompat;->getColor(Landroid/content/Context;I)I
move-result v4
sget v5, Lcom/google/android/material/R$color;->design_fab_stroke_end_outer_color:I
invoke-static {v0, v5}, Landroidx/core/content/ContextCompat;->getColor(Landroid/content/Context;I)I
move-result v0
invoke-virtual {v1, v2, v3, v4, v0}, Lcom/google/android/material/internal/CircularBorderDrawable;->setGradientColors(IIII)V
int-to-float p1, p1
invoke-virtual {v1, p1}, Lcom/google/android/material/internal/CircularBorderDrawable;->setBorderWidth(F)V
invoke-virtual {v1, p2}, Lcom/google/android/material/internal/CircularBorderDrawable;->setBorderTint(Landroid/content/res/ColorStateList;)V
return-object v1
.end method
.method a(Landroid/content/res/ColorStateList;Landroid/graphics/PorterDuff$Mode;Landroid/content/res/ColorStateList;I)V
.locals 7
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/a;->Ac()Landroid/graphics/drawable/GradientDrawable;
move-result-object v0
invoke-static {v0}, Landroidx/core/graphics/drawable/DrawableCompat;->wrap(Landroid/graphics/drawable/Drawable;)Landroid/graphics/drawable/Drawable;
move-result-object v0
iput-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNi:Landroid/graphics/drawable/Drawable;
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNi:Landroid/graphics/drawable/Drawable;
invoke-static {v0, p1}, Landroidx/core/graphics/drawable/DrawableCompat;->setTintList(Landroid/graphics/drawable/Drawable;Landroid/content/res/ColorStateList;)V
if-eqz p2, :cond_0
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNi:Landroid/graphics/drawable/Drawable;
invoke-static {v0, p2}, Landroidx/core/graphics/drawable/DrawableCompat;->setTintMode(Landroid/graphics/drawable/Drawable;Landroid/graphics/PorterDuff$Mode;)V
:cond_0
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/a;->Ac()Landroid/graphics/drawable/GradientDrawable;
move-result-object p2
invoke-static {p2}, Landroidx/core/graphics/drawable/DrawableCompat;->wrap(Landroid/graphics/drawable/Drawable;)Landroid/graphics/drawable/Drawable;
move-result-object p2
iput-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNj:Landroid/graphics/drawable/Drawable;
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNj:Landroid/graphics/drawable/Drawable;
invoke-static {p3}, Lcom/google/android/material/ripple/RippleUtils;->convertToRippleDrawableColor(Landroid/content/res/ColorStateList;)Landroid/content/res/ColorStateList;
move-result-object p3
invoke-static {p2, p3}, Landroidx/core/graphics/drawable/DrawableCompat;->setTintList(Landroid/graphics/drawable/Drawable;Landroid/content/res/ColorStateList;)V
const/4 p2, 0x1
const/4 p3, 0x2
const/4 v0, 0x0
if-lez p4, :cond_1
invoke-virtual {p0, p4, p1}, Lcom/google/android/material/floatingactionbutton/a;->a(ILandroid/content/res/ColorStateList;)Lcom/google/android/material/internal/CircularBorderDrawable;
move-result-object p1
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNk:Lcom/google/android/material/internal/CircularBorderDrawable;
const/4 p1, 0x3
new-array p1, p1, [Landroid/graphics/drawable/Drawable;
iget-object p4, p0, Lcom/google/android/material/floatingactionbutton/a;->aNk:Lcom/google/android/material/internal/CircularBorderDrawable;
aput-object p4, p1, v0
iget-object p4, p0, Lcom/google/android/material/floatingactionbutton/a;->aNi:Landroid/graphics/drawable/Drawable;
aput-object p4, p1, p2
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNj:Landroid/graphics/drawable/Drawable;
aput-object p2, p1, p3
goto :goto_0
:cond_1
const/4 p1, 0x0
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNk:Lcom/google/android/material/internal/CircularBorderDrawable;
new-array p1, p3, [Landroid/graphics/drawable/Drawable;
iget-object p3, p0, Lcom/google/android/material/floatingactionbutton/a;->aNi:Landroid/graphics/drawable/Drawable;
aput-object p3, p1, v0
iget-object p3, p0, Lcom/google/android/material/floatingactionbutton/a;->aNj:Landroid/graphics/drawable/Drawable;
aput-object p3, p1, p2
:goto_0
new-instance p2, Landroid/graphics/drawable/LayerDrawable;
invoke-direct {p2, p1}, Landroid/graphics/drawable/LayerDrawable;-><init>([Landroid/graphics/drawable/Drawable;)V
iput-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNl:Landroid/graphics/drawable/Drawable;
new-instance p1, Lcom/google/android/material/shadow/ShadowDrawableWrapper;
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
invoke-virtual {p2}, Lcom/google/android/material/internal/VisibilityAwareImageButton;->getContext()Landroid/content/Context;
move-result-object v2
iget-object v3, p0, Lcom/google/android/material/floatingactionbutton/a;->aNl:Landroid/graphics/drawable/Drawable;
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNv:Lcom/google/android/material/shadow/ShadowViewDelegate;
invoke-interface {p2}, Lcom/google/android/material/shadow/ShadowViewDelegate;->getRadius()F
move-result v4
iget v5, p0, Lcom/google/android/material/floatingactionbutton/a;->elevation:F
iget p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNn:F
add-float v6, v5, p2
move-object v1, p1
invoke-direct/range {v1 .. v6}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;-><init>(Landroid/content/Context;Landroid/graphics/drawable/Drawable;FFF)V
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNh:Lcom/google/android/material/shadow/ShadowDrawableWrapper;
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNh:Lcom/google/android/material/shadow/ShadowDrawableWrapper;
invoke-virtual {p1, v0}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->setAddPaddingForCorners(Z)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNv:Lcom/google/android/material/shadow/ShadowViewDelegate;
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNh:Lcom/google/android/material/shadow/ShadowDrawableWrapper;
invoke-interface {p1, p2}, Lcom/google/android/material/shadow/ShadowViewDelegate;->setBackgroundDrawable(Landroid/graphics/drawable/Drawable;)V
return-void
.end method
.method b(FFF)V
.locals 0
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/a;->aNh:Lcom/google/android/material/shadow/ShadowDrawableWrapper;
if-eqz p2, :cond_0
iget p3, p0, Lcom/google/android/material/floatingactionbutton/a;->aNn:F
add-float/2addr p3, p1
invoke-virtual {p2, p1, p3}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->setShadowSize(FF)V
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/a;->zZ()V
:cond_0
return-void
.end method
.method b(Landroid/graphics/Rect;)V
.locals 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNh:Lcom/google/android/material/shadow/ShadowDrawableWrapper;
invoke-virtual {v0, p1}, Lcom/google/android/material/shadow/ShadowDrawableWrapper;->getPadding(Landroid/graphics/Rect;)Z
return-void
.end method
.method c(Landroid/graphics/Rect;)V
.locals 0
return-void
.end method
.method f([I)V
.locals 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNg:Lcom/google/android/material/internal/StateListAnimator;
invoke-virtual {v0, p1}, Lcom/google/android/material/internal/StateListAnimator;->setState([I)V
return-void
.end method
.method getElevation()F
.locals 1
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->elevation:F
return v0
.end method
.method final isOrWillBeHidden()Z
.locals 4
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
invoke-virtual {v0}, Lcom/google/android/material/internal/VisibilityAwareImageButton;->getVisibility()I
move-result v0
const/4 v1, 0x0
const/4 v2, 0x1
if-nez v0, :cond_1
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNc:I
if-ne v0, v2, :cond_0
return v2
:cond_0
return v1
:cond_1
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNc:I
const/4 v3, 0x2
if-eq v0, v3, :cond_2
return v2
:cond_2
return v1
.end method
.method final isOrWillBeShown()Z
.locals 4
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
invoke-virtual {v0}, Lcom/google/android/material/internal/VisibilityAwareImageButton;->getVisibility()I
move-result v0
const/4 v1, 0x0
const/4 v2, 0x1
if-eqz v0, :cond_1
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNc:I
const/4 v3, 0x2
if-ne v0, v3, :cond_0
return v2
:cond_0
return v1
:cond_1
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNc:I
if-eq v0, v2, :cond_2
return v2
:cond_2
return v1
.end method
.method final r(F)V
.locals 2
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNm:F
cmpl-float v0, v0, p1
if-eqz v0, :cond_0
iput p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNm:F
iget p1, p0, Lcom/google/android/material/floatingactionbutton/a;->elevation:F
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNm:F
iget v1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNn:F
invoke-virtual {p0, p1, v0, v1}, Lcom/google/android/material/floatingactionbutton/a;->b(FFF)V
:cond_0
return-void
.end method
.method final s(F)V
.locals 2
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNn:F
cmpl-float v0, v0, p1
if-eqz v0, :cond_0
iput p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNn:F
iget p1, p0, Lcom/google/android/material/floatingactionbutton/a;->elevation:F
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNm:F
iget v1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNn:F
invoke-virtual {p0, p1, v0, v1}, Lcom/google/android/material/floatingactionbutton/a;->b(FFF)V
:cond_0
return-void
.end method
.method final setElevation(F)V
.locals 2
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->elevation:F
cmpl-float v0, v0, p1
if-eqz v0, :cond_0
iput p1, p0, Lcom/google/android/material/floatingactionbutton/a;->elevation:F
iget p1, p0, Lcom/google/android/material/floatingactionbutton/a;->elevation:F
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNm:F
iget v1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNn:F
invoke-virtual {p0, p1, v0, v1}, Lcom/google/android/material/floatingactionbutton/a;->b(FFF)V
:cond_0
return-void
.end method
.method setRippleColor(Landroid/content/res/ColorStateList;)V
.locals 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNj:Landroid/graphics/drawable/Drawable;
if-eqz v0, :cond_0
invoke-static {p1}, Lcom/google/android/material/ripple/RippleUtils;->convertToRippleDrawableColor(Landroid/content/res/ColorStateList;)Landroid/content/res/ColorStateList;
move-result-object p1
invoke-static {v0, p1}, Landroidx/core/graphics/drawable/DrawableCompat;->setTintList(Landroid/graphics/drawable/Drawable;Landroid/content/res/ColorStateList;)V
:cond_0
return-void
.end method
.method final t(F)V
.locals 1
iput p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNo:F
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNw:Landroid/graphics/Matrix;
invoke-direct {p0, p1, v0}, Lcom/google/android/material/floatingactionbutton/a;->a(FLandroid/graphics/Matrix;)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNu:Lcom/google/android/material/internal/VisibilityAwareImageButton;
invoke-virtual {p1, v0}, Lcom/google/android/material/internal/VisibilityAwareImageButton;->setImageMatrix(Landroid/graphics/Matrix;)V
return-void
.end method
.method final zW()V
.locals 1
iget v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNo:F
invoke-virtual {p0, v0}, Lcom/google/android/material/floatingactionbutton/a;->t(F)V
return-void
.end method
.method zX()V
.locals 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->aNg:Lcom/google/android/material/internal/StateListAnimator;
invoke-virtual {v0}, Lcom/google/android/material/internal/StateListAnimator;->jumpToCurrentState()V
return-void
.end method
.method zY()V
.locals 0
return-void
.end method
.method final zZ()V
.locals 5
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/a;->tmpRect:Landroid/graphics/Rect;
invoke-virtual {p0, v0}, Lcom/google/android/material/floatingactionbutton/a;->b(Landroid/graphics/Rect;)V
invoke-virtual {p0, v0}, Lcom/google/android/material/floatingactionbutton/a;->c(Landroid/graphics/Rect;)V
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/a;->aNv:Lcom/google/android/material/shadow/ShadowViewDelegate;
iget v2, v0, Landroid/graphics/Rect;->left:I
iget v3, v0, Landroid/graphics/Rect;->top:I
iget v4, v0, Landroid/graphics/Rect;->right:I
iget v0, v0, Landroid/graphics/Rect;->bottom:I
invoke-interface {v1, v2, v3, v4, v0}, Lcom/google/android/material/shadow/ShadowViewDelegate;->setShadowPadding(IIII)V
return-void
.end method