apkfuckery/com.discord/smali_classes2/org/webrtc/GlShader.smali

421 lines
9.8 KiB
Smali

.class public Lorg/webrtc/GlShader;
.super Ljava/lang/Object;
.source "GlShader.java"
# static fields
.field public static final TAG:Ljava/lang/String; = "GlShader"
# instance fields
.field public program:I
# direct methods
.method public constructor <init>(Ljava/lang/String;Ljava/lang/String;)V
.locals 5
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const v0, 0x8b31
invoke-static {v0, p1}, Lorg/webrtc/GlShader;->compileShader(ILjava/lang/String;)I
move-result p1
const v0, 0x8b30
invoke-static {v0, p2}, Lorg/webrtc/GlShader;->compileShader(ILjava/lang/String;)I
move-result p2
invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I
move-result v0
iput v0, p0, Lorg/webrtc/GlShader;->program:I
if-eqz v0, :cond_1
invoke-static {v0, p1}, Landroid/opengl/GLES20;->glAttachShader(II)V
iget v0, p0, Lorg/webrtc/GlShader;->program:I
invoke-static {v0, p2}, Landroid/opengl/GLES20;->glAttachShader(II)V
iget v0, p0, Lorg/webrtc/GlShader;->program:I
invoke-static {v0}, Landroid/opengl/GLES20;->glLinkProgram(I)V
const/4 v0, 0x1
new-array v1, v0, [I
const/4 v2, 0x0
aput v2, v1, v2
iget v3, p0, Lorg/webrtc/GlShader;->program:I
const v4, 0x8b82
invoke-static {v3, v4, v1, v2}, Landroid/opengl/GLES20;->glGetProgramiv(II[II)V
aget v1, v1, v2
if-ne v1, v0, :cond_0
invoke-static {p1}, Landroid/opengl/GLES20;->glDeleteShader(I)V
invoke-static {p2}, Landroid/opengl/GLES20;->glDeleteShader(I)V
const-string p1, "Creating GlShader"
invoke-static {p1}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
return-void
:cond_0
const-string p1, "Could not link program: "
invoke-static {p1}, Lf/e/c/a/a;->E(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object p1
iget p2, p0, Lorg/webrtc/GlShader;->program:I
invoke-static {p2}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String;
move-result-object p2
invoke-virtual {p1, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string p2, "GlShader"
invoke-static {p2, p1}, Lorg/webrtc/Logging;->e(Ljava/lang/String;Ljava/lang/String;)V
new-instance p1, Ljava/lang/RuntimeException;
iget p2, p0, Lorg/webrtc/GlShader;->program:I
invoke-static {p2}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String;
move-result-object p2
invoke-direct {p1, p2}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p1
:cond_1
new-instance p1, Ljava/lang/RuntimeException;
const-string p2, "glCreateProgram() failed. GLES20 error: "
invoke-static {p2}, Lf/e/c/a/a;->E(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object p2
invoke-static {}, Landroid/opengl/GLES20;->glGetError()I
move-result v0
invoke-virtual {p2, v0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {p2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
invoke-direct {p1, p2}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public static compileShader(ILjava/lang/String;)I
.locals 4
invoke-static {p0}, Landroid/opengl/GLES20;->glCreateShader(I)I
move-result p0
if-eqz p0, :cond_1
invoke-static {p0, p1}, Landroid/opengl/GLES20;->glShaderSource(ILjava/lang/String;)V
invoke-static {p0}, Landroid/opengl/GLES20;->glCompileShader(I)V
const/4 v0, 0x1
new-array v1, v0, [I
const/4 v2, 0x0
aput v2, v1, v2
const v3, 0x8b81
invoke-static {p0, v3, v1, v2}, Landroid/opengl/GLES20;->glGetShaderiv(II[II)V
aget v1, v1, v2
if-ne v1, v0, :cond_0
const-string p1, "compileShader"
invoke-static {p1}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
return p0
:cond_0
const-string v0, "Compile error "
invoke-static {v0}, Lf/e/c/a/a;->E(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
invoke-static {p0}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;
move-result-object v1
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v1, " in shader:\n"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string v0, "GlShader"
invoke-static {v0, p1}, Lorg/webrtc/Logging;->e(Ljava/lang/String;Ljava/lang/String;)V
new-instance p1, Ljava/lang/RuntimeException;
invoke-static {p0}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;
move-result-object p0
invoke-direct {p1, p0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p1
:cond_1
new-instance p0, Ljava/lang/RuntimeException;
const-string p1, "glCreateShader() failed. GLES20 error: "
invoke-static {p1}, Lf/e/c/a/a;->E(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object p1
invoke-static {}, Landroid/opengl/GLES20;->glGetError()I
move-result v0
invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
invoke-direct {p0, p1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p0
.end method
# virtual methods
.method public getAttribLocation(Ljava/lang/String;)I
.locals 3
iget v0, p0, Lorg/webrtc/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_1
invoke-static {v0, p1}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I
move-result v0
if-ltz v0, :cond_0
return v0
:cond_0
new-instance v0, Ljava/lang/RuntimeException;
const-string v1, "Could not locate \'"
const-string v2, "\' in program"
invoke-static {v1, p1, v2}, Lf/e/c/a/a;->r(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
move-result-object p1
invoke-direct {v0, p1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v0
:cond_1
new-instance p1, Ljava/lang/RuntimeException;
const-string v0, "The program has been released"
invoke-direct {p1, v0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public getUniformLocation(Ljava/lang/String;)I
.locals 3
iget v0, p0, Lorg/webrtc/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_1
invoke-static {v0, p1}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result v0
if-ltz v0, :cond_0
return v0
:cond_0
new-instance v0, Ljava/lang/RuntimeException;
const-string v1, "Could not locate uniform \'"
const-string v2, "\' in program"
invoke-static {v1, p1, v2}, Lf/e/c/a/a;->r(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
move-result-object p1
invoke-direct {v0, p1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v0
:cond_1
new-instance p1, Ljava/lang/RuntimeException;
const-string v0, "The program has been released"
invoke-direct {p1, v0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public release()V
.locals 2
const-string v0, "GlShader"
const-string v1, "Deleting shader."
invoke-static {v0, v1}, Lorg/webrtc/Logging;->d(Ljava/lang/String;Ljava/lang/String;)V
iget v0, p0, Lorg/webrtc/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_0
invoke-static {v0}, Landroid/opengl/GLES20;->glDeleteProgram(I)V
iput v1, p0, Lorg/webrtc/GlShader;->program:I
:cond_0
return-void
.end method
.method public setVertexAttribArray(Ljava/lang/String;IILjava/nio/FloatBuffer;)V
.locals 8
iget v0, p0, Lorg/webrtc/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_0
invoke-virtual {p0, p1}, Lorg/webrtc/GlShader;->getAttribLocation(Ljava/lang/String;)I
move-result v2
invoke-static {v2}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
const/16 v4, 0x1406
const/4 v5, 0x0
move v3, p2
move v6, p3
move-object v7, p4
invoke-static/range {v2 .. v7}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
const-string p1, "setVertexAttribArray"
invoke-static {p1}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
return-void
:cond_0
new-instance p1, Ljava/lang/RuntimeException;
const-string p2, "The program has been released"
invoke-direct {p1, p2}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public setVertexAttribArray(Ljava/lang/String;ILjava/nio/FloatBuffer;)V
.locals 1
const/4 v0, 0x0
invoke-virtual {p0, p1, p2, v0, p3}, Lorg/webrtc/GlShader;->setVertexAttribArray(Ljava/lang/String;IILjava/nio/FloatBuffer;)V
return-void
.end method
.method public useProgram()V
.locals 2
iget v0, p0, Lorg/webrtc/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_0
invoke-static {v0}, Landroid/opengl/GLES20;->glUseProgram(I)V
const-string v0, "glUseProgram"
invoke-static {v0}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
return-void
:cond_0
new-instance v0, Ljava/lang/RuntimeException;
const-string v1, "The program has been released"
invoke-direct {v0, v1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v0
.end method