317 lines
10 KiB
Smali
317 lines
10 KiB
Smali
.class public Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;
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.super Ljava/lang/Object;
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.source "MotionLayout.java"
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# annotations
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.annotation system Ldalvik/annotation/EnclosingClass;
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value = Landroidx/constraintlayout/motion/widget/MotionLayout;
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.end annotation
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.annotation system Ldalvik/annotation/InnerClass;
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accessFlags = 0x1
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name = "StateCache"
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.end annotation
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# instance fields
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.field public final KeyEndState:Ljava/lang/String;
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.field public final KeyProgress:Ljava/lang/String;
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.field public final KeyStartState:Ljava/lang/String;
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.field public final KeyVelocity:Ljava/lang/String;
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.field public endState:I
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.field public mProgress:F
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.field public mVelocity:F
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.field public startState:I
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.field public final synthetic this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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# direct methods
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.method public constructor <init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
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.locals 0
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iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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const/high16 p1, 0x7fc00000 # Float.NaN
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iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
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iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
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const/4 p1, -0x1
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iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
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iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
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const-string p1, "motion.progress"
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iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->KeyProgress:Ljava/lang/String;
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const-string p1, "motion.velocity"
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iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->KeyVelocity:Ljava/lang/String;
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const-string p1, "motion.StartState"
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iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->KeyStartState:Ljava/lang/String;
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const-string p1, "motion.EndState"
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iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->KeyEndState:Ljava/lang/String;
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return-void
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.end method
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# virtual methods
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.method public apply()V
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.locals 4
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iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
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const/4 v1, -0x1
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if-ne v0, v1, :cond_0
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iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
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if-eq v0, v1, :cond_3
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:cond_0
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iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
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if-ne v0, v1, :cond_1
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iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
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invoke-virtual {v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToState(I)V
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goto :goto_0
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:cond_1
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iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
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if-ne v2, v1, :cond_2
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iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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invoke-virtual {v2, v0, v1, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(III)V
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goto :goto_0
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:cond_2
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iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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invoke-virtual {v3, v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(II)V
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:goto_0
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iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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sget-object v2, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->SETUP:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
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invoke-virtual {v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
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:cond_3
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iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
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invoke-static {v0}, Ljava/lang/Float;->isNaN(F)Z
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move-result v0
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if-eqz v0, :cond_5
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iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
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invoke-static {v0}, Ljava/lang/Float;->isNaN(F)Z
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move-result v0
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if-eqz v0, :cond_4
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return-void
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:cond_4
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iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
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invoke-virtual {v0, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
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return-void
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:cond_5
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iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
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iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
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invoke-virtual {v0, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(FF)V
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const/high16 v0, 0x7fc00000 # Float.NaN
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iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
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iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
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iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
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iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
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return-void
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.end method
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.method public getTransitionState()Landroid/os/Bundle;
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.locals 3
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new-instance v0, Landroid/os/Bundle;
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invoke-direct {v0}, Landroid/os/Bundle;-><init>()V
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iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
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const-string v2, "motion.progress"
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invoke-virtual {v0, v2, v1}, Landroid/os/Bundle;->putFloat(Ljava/lang/String;F)V
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iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
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const-string v2, "motion.velocity"
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invoke-virtual {v0, v2, v1}, Landroid/os/Bundle;->putFloat(Ljava/lang/String;F)V
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iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
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const-string v2, "motion.StartState"
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invoke-virtual {v0, v2, v1}, Landroid/os/Bundle;->putInt(Ljava/lang/String;I)V
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iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
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const-string v2, "motion.EndState"
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invoke-virtual {v0, v2, v1}, Landroid/os/Bundle;->putInt(Ljava/lang/String;I)V
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return-object v0
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.end method
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.method public recordState()V
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.locals 1
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iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->access$000(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
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move-result v0
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iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
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iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->access$100(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
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move-result v0
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iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
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iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getVelocity()F
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move-result v0
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iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
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iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->this$0:Landroidx/constraintlayout/motion/widget/MotionLayout;
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invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getProgress()F
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move-result v0
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iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
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return-void
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.end method
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.method public setEndState(I)V
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.locals 0
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iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
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return-void
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.end method
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.method public setProgress(F)V
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.locals 0
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iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
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return-void
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.end method
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.method public setStartState(I)V
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.locals 0
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iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
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return-void
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.end method
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.method public setTransitionState(Landroid/os/Bundle;)V
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.locals 1
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const-string v0, "motion.progress"
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invoke-virtual {p1, v0}, Landroid/os/Bundle;->getFloat(Ljava/lang/String;)F
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move-result v0
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iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mProgress:F
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const-string v0, "motion.velocity"
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invoke-virtual {p1, v0}, Landroid/os/Bundle;->getFloat(Ljava/lang/String;)F
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move-result v0
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iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
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const-string v0, "motion.StartState"
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invoke-virtual {p1, v0}, Landroid/os/Bundle;->getInt(Ljava/lang/String;)I
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move-result v0
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iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->startState:I
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const-string v0, "motion.EndState"
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invoke-virtual {p1, v0}, Landroid/os/Bundle;->getInt(Ljava/lang/String;)I
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move-result p1
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iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->endState:I
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return-void
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.end method
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.method public setVelocity(F)V
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.locals 0
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iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout$StateCache;->mVelocity:F
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return-void
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.end method
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