.class public Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem; .super Ljava/lang/Object; .source "WidgetChatInputEmojiAdapter.java" # interfaces .implements Lcom/discord/utilities/mg_recycler/MGRecyclerDataPayload; # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x9 name = "EmojiItem" .end annotation # instance fields .field public final allowEmojisToAnimate:Z .field public final emoji:Lcom/discord/models/domain/emoji/Emoji; .field public final emojiName:Ljava/lang/String; # direct methods .method public constructor (Lcom/discord/models/domain/emoji/Emoji;Ljava/lang/String;Z)V .locals 0 invoke-direct {p0}, Ljava/lang/Object;->()V iput-object p1, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emoji:Lcom/discord/models/domain/emoji/Emoji; iput-object p2, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emojiName:Ljava/lang/String; iput-boolean p3, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->allowEmojisToAnimate:Z return-void .end method # virtual methods .method public canEqual(Ljava/lang/Object;)Z .locals 0 instance-of p1, p1, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem; return p1 .end method .method public equals(Ljava/lang/Object;)Z .locals 4 const/4 v0, 0x1 if-ne p1, p0, :cond_0 return v0 :cond_0 instance-of v1, p1, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem; const/4 v2, 0x0 if-nez v1, :cond_1 return v2 :cond_1 check-cast p1, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem; invoke-virtual {p1, p0}, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->canEqual(Ljava/lang/Object;)Z move-result v1 if-nez v1, :cond_2 return v2 :cond_2 iget-object v1, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emoji:Lcom/discord/models/domain/emoji/Emoji; iget-object v3, p1, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emoji:Lcom/discord/models/domain/emoji/Emoji; if-nez v1, :cond_3 if-eqz v3, :cond_4 goto :goto_0 :cond_3 invoke-virtual {v1, v3}, Ljava/lang/Object;->equals(Ljava/lang/Object;)Z move-result v1 if-nez v1, :cond_4 :goto_0 return v2 :cond_4 iget-object v1, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emojiName:Ljava/lang/String; iget-object v3, p1, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emojiName:Ljava/lang/String; if-nez v1, :cond_5 if-eqz v3, :cond_6 goto :goto_1 :cond_5 invoke-virtual {v1, v3}, Ljava/lang/Object;->equals(Ljava/lang/Object;)Z move-result v1 if-nez v1, :cond_6 :goto_1 return v2 :cond_6 iget-boolean v1, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->allowEmojisToAnimate:Z iget-boolean p1, p1, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->allowEmojisToAnimate:Z if-eq v1, p1, :cond_7 return v2 :cond_7 return v0 .end method .method public getKey()Ljava/lang/String; .locals 1 iget-object v0, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emoji:Lcom/discord/models/domain/emoji/Emoji; invoke-interface {v0}, Lcom/discord/models/domain/emoji/Emoji;->getUniqueId()Ljava/lang/String; move-result-object v0 return-object v0 .end method .method public getType()I .locals 1 const/4 v0, 0x1 return v0 .end method .method public hashCode()I .locals 4 iget-object v0, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emoji:Lcom/discord/models/domain/emoji/Emoji; const/16 v1, 0x2b if-nez v0, :cond_0 const/16 v0, 0x2b goto :goto_0 :cond_0 invoke-virtual {v0}, Ljava/lang/Object;->hashCode()I move-result v0 :goto_0 const/16 v2, 0x3b add-int/2addr v0, v2 iget-object v3, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emojiName:Ljava/lang/String; mul-int/lit8 v0, v0, 0x3b if-nez v3, :cond_1 goto :goto_1 :cond_1 invoke-virtual {v3}, Ljava/lang/Object;->hashCode()I move-result v1 :goto_1 add-int/2addr v0, v1 mul-int/lit8 v0, v0, 0x3b iget-boolean v1, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->allowEmojisToAnimate:Z if-eqz v1, :cond_2 const/16 v1, 0x4f goto :goto_2 :cond_2 const/16 v1, 0x61 :goto_2 add-int/2addr v0, v1 return v0 .end method .method public toString()Ljava/lang/String; .locals 3 const-string v0, "WidgetChatInputEmojiAdapter.EmojiItem(emoji=" invoke-static {v0}, Le/e/b/a/a;->a(Ljava/lang/String;)Ljava/lang/StringBuilder; move-result-object v0 iget-object v1, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emoji:Lcom/discord/models/domain/emoji/Emoji; invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder; const-string v1, ", emojiName=" invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; iget-object v1, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->emojiName:Ljava/lang/String; invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; const-string v1, ", allowEmojisToAnimate=" invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; iget-boolean v1, p0, Lcom/discord/widgets/chat/input/emoji/WidgetChatInputEmojiAdapter$EmojiItem;->allowEmojisToAnimate:Z const-string v2, ")" invoke-static {v0, v1, v2}, Le/e/b/a/a;->a(Ljava/lang/StringBuilder;ZLjava/lang/String;)Ljava/lang/String; move-result-object v0 return-object v0 .end method