.class Landroidx/transition/ViewUtilsBase; .super Ljava/lang/Object; .source "ViewUtilsBase.java" # instance fields .field private mMatrixValues:[F # direct methods .method constructor ()V .locals 0 invoke-direct {p0}, Ljava/lang/Object;->()V return-void .end method # virtual methods .method public clearNonTransitionAlpha(Landroid/view/View;)V .locals 2 invoke-virtual {p1}, Landroid/view/View;->getVisibility()I move-result v0 if-nez v0, :cond_0 sget v0, Landroidx/transition/R$id;->save_non_transition_alpha:I const/4 v1, 0x0 invoke-virtual {p1, v0, v1}, Landroid/view/View;->setTag(ILjava/lang/Object;)V :cond_0 return-void .end method .method public getTransitionAlpha(Landroid/view/View;)F .locals 1 sget v0, Landroidx/transition/R$id;->save_non_transition_alpha:I invoke-virtual {p1, v0}, Landroid/view/View;->getTag(I)Ljava/lang/Object; move-result-object v0 check-cast v0, Ljava/lang/Float; if-eqz v0, :cond_0 invoke-virtual {p1}, Landroid/view/View;->getAlpha()F move-result p1 invoke-virtual {v0}, Ljava/lang/Float;->floatValue()F move-result v0 div-float/2addr p1, v0 return p1 :cond_0 invoke-virtual {p1}, Landroid/view/View;->getAlpha()F move-result p1 return p1 .end method .method public saveNonTransitionAlpha(Landroid/view/View;)V .locals 2 sget v0, Landroidx/transition/R$id;->save_non_transition_alpha:I invoke-virtual {p1, v0}, Landroid/view/View;->getTag(I)Ljava/lang/Object; move-result-object v0 if-nez v0, :cond_0 sget v0, Landroidx/transition/R$id;->save_non_transition_alpha:I invoke-virtual {p1}, Landroid/view/View;->getAlpha()F move-result v1 invoke-static {v1}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float; move-result-object v1 invoke-virtual {p1, v0, v1}, Landroid/view/View;->setTag(ILjava/lang/Object;)V :cond_0 return-void .end method .method public setAnimationMatrix(Landroid/view/View;Landroid/graphics/Matrix;)V .locals 9 const/high16 v0, 0x3f800000 # 1.0f const/4 v1, 0x2 const/4 v2, 0x0 if-eqz p2, :cond_3 invoke-virtual {p2}, Landroid/graphics/Matrix;->isIdentity()Z move-result v3 if-eqz v3, :cond_0 goto :goto_1 :cond_0 iget-object v3, p0, Landroidx/transition/ViewUtilsBase;->mMatrixValues:[F if-nez v3, :cond_1 const/16 v3, 0x9 new-array v3, v3, [F iput-object v3, p0, Landroidx/transition/ViewUtilsBase;->mMatrixValues:[F :cond_1 invoke-virtual {p2, v3}, Landroid/graphics/Matrix;->getValues([F)V const/4 p2, 0x3 aget p2, v3, p2 mul-float v4, p2, p2 sub-float/2addr v0, v4 float-to-double v4, v0 invoke-static {v4, v5}, Ljava/lang/Math;->sqrt(D)D move-result-wide v4 double-to-float v0, v4 const/4 v4, 0x0 aget v5, v3, v4 cmpg-float v5, v5, v2 if-gez v5, :cond_2 const/4 v5, -0x1 goto :goto_0 :cond_2 const/4 v5, 0x1 :goto_0 int-to-float v5, v5 mul-float v0, v0, v5 float-to-double v5, p2 float-to-double v7, v0 invoke-static {v5, v6, v7, v8}, Ljava/lang/Math;->atan2(DD)D move-result-wide v5 invoke-static {v5, v6}, Ljava/lang/Math;->toDegrees(D)D move-result-wide v5 double-to-float p2, v5 aget v4, v3, v4 div-float/2addr v4, v0 const/4 v5, 0x4 aget v5, v3, v5 div-float/2addr v5, v0 aget v0, v3, v1 const/4 v1, 0x5 aget v1, v3, v1 invoke-virtual {p1, v2}, Landroid/view/View;->setPivotX(F)V invoke-virtual {p1, v2}, Landroid/view/View;->setPivotY(F)V invoke-virtual {p1, v0}, Landroid/view/View;->setTranslationX(F)V invoke-virtual {p1, v1}, Landroid/view/View;->setTranslationY(F)V invoke-virtual {p1, p2}, Landroid/view/View;->setRotation(F)V invoke-virtual {p1, v4}, Landroid/view/View;->setScaleX(F)V invoke-virtual {p1, v5}, Landroid/view/View;->setScaleY(F)V return-void :cond_3 :goto_1 invoke-virtual {p1}, Landroid/view/View;->getWidth()I move-result p2 div-int/2addr p2, v1 int-to-float p2, p2 invoke-virtual {p1, p2}, Landroid/view/View;->setPivotX(F)V invoke-virtual {p1}, Landroid/view/View;->getHeight()I move-result p2 div-int/2addr p2, v1 int-to-float p2, p2 invoke-virtual {p1, p2}, Landroid/view/View;->setPivotY(F)V invoke-virtual {p1, v2}, Landroid/view/View;->setTranslationX(F)V invoke-virtual {p1, v2}, Landroid/view/View;->setTranslationY(F)V invoke-virtual {p1, v0}, Landroid/view/View;->setScaleX(F)V invoke-virtual {p1, v0}, Landroid/view/View;->setScaleY(F)V invoke-virtual {p1, v2}, Landroid/view/View;->setRotation(F)V return-void .end method .method public setLeftTopRightBottom(Landroid/view/View;IIII)V .locals 0 invoke-virtual {p1, p2}, Landroid/view/View;->setLeft(I)V invoke-virtual {p1, p3}, Landroid/view/View;->setTop(I)V invoke-virtual {p1, p4}, Landroid/view/View;->setRight(I)V invoke-virtual {p1, p5}, Landroid/view/View;->setBottom(I)V return-void .end method .method public setTransitionAlpha(Landroid/view/View;F)V .locals 1 sget v0, Landroidx/transition/R$id;->save_non_transition_alpha:I invoke-virtual {p1, v0}, Landroid/view/View;->getTag(I)Ljava/lang/Object; move-result-object v0 check-cast v0, Ljava/lang/Float; if-eqz v0, :cond_0 invoke-virtual {v0}, Ljava/lang/Float;->floatValue()F move-result v0 mul-float v0, v0, p2 invoke-virtual {p1, v0}, Landroid/view/View;->setAlpha(F)V return-void :cond_0 invoke-virtual {p1, p2}, Landroid/view/View;->setAlpha(F)V return-void .end method .method public transformMatrixToGlobal(Landroid/view/View;Landroid/graphics/Matrix;)V .locals 2 invoke-virtual {p1}, Landroid/view/View;->getParent()Landroid/view/ViewParent; move-result-object v0 instance-of v1, v0, Landroid/view/View; if-eqz v1, :cond_0 check-cast v0, Landroid/view/View; invoke-virtual {p0, v0, p2}, Landroidx/transition/ViewUtilsBase;->transformMatrixToGlobal(Landroid/view/View;Landroid/graphics/Matrix;)V invoke-virtual {v0}, Landroid/view/View;->getScrollX()I move-result v1 neg-int v1, v1 int-to-float v1, v1 invoke-virtual {v0}, Landroid/view/View;->getScrollY()I move-result v0 neg-int v0, v0 int-to-float v0, v0 invoke-virtual {p2, v1, v0}, Landroid/graphics/Matrix;->preTranslate(FF)Z :cond_0 invoke-virtual {p1}, Landroid/view/View;->getLeft()I move-result v0 int-to-float v0, v0 invoke-virtual {p1}, Landroid/view/View;->getTop()I move-result v1 int-to-float v1, v1 invoke-virtual {p2, v0, v1}, Landroid/graphics/Matrix;->preTranslate(FF)Z invoke-virtual {p1}, Landroid/view/View;->getMatrix()Landroid/graphics/Matrix; move-result-object p1 invoke-virtual {p1}, Landroid/graphics/Matrix;->isIdentity()Z move-result v0 if-nez v0, :cond_1 invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->preConcat(Landroid/graphics/Matrix;)Z :cond_1 return-void .end method .method public transformMatrixToLocal(Landroid/view/View;Landroid/graphics/Matrix;)V .locals 2 invoke-virtual {p1}, Landroid/view/View;->getParent()Landroid/view/ViewParent; move-result-object v0 instance-of v1, v0, Landroid/view/View; if-eqz v1, :cond_0 check-cast v0, Landroid/view/View; invoke-virtual {p0, v0, p2}, Landroidx/transition/ViewUtilsBase;->transformMatrixToLocal(Landroid/view/View;Landroid/graphics/Matrix;)V invoke-virtual {v0}, Landroid/view/View;->getScrollX()I move-result v1 int-to-float v1, v1 invoke-virtual {v0}, Landroid/view/View;->getScrollY()I move-result v0 int-to-float v0, v0 invoke-virtual {p2, v1, v0}, Landroid/graphics/Matrix;->postTranslate(FF)Z :cond_0 invoke-virtual {p1}, Landroid/view/View;->getLeft()I move-result v0 int-to-float v0, v0 invoke-virtual {p1}, Landroid/view/View;->getTop()I move-result v1 int-to-float v1, v1 invoke-virtual {p2, v0, v1}, Landroid/graphics/Matrix;->postTranslate(FF)Z invoke-virtual {p1}, Landroid/view/View;->getMatrix()Landroid/graphics/Matrix; move-result-object p1 invoke-virtual {p1}, Landroid/graphics/Matrix;->isIdentity()Z move-result v0 if-nez v0, :cond_1 new-instance v0, Landroid/graphics/Matrix; invoke-direct {v0}, Landroid/graphics/Matrix;->()V invoke-virtual {p1, v0}, Landroid/graphics/Matrix;->invert(Landroid/graphics/Matrix;)Z move-result p1 if-eqz p1, :cond_1 invoke-virtual {p2, v0}, Landroid/graphics/Matrix;->postConcat(Landroid/graphics/Matrix;)Z :cond_1 return-void .end method