.class public Lorg/webrtc/GlShader; .super Ljava/lang/Object; .source "GlShader.java" # static fields .field public static final TAG:Ljava/lang/String; = "GlShader" # instance fields .field public program:I # direct methods .method public constructor (Ljava/lang/String;Ljava/lang/String;)V .locals 5 invoke-direct {p0}, Ljava/lang/Object;->()V const v0, 0x8b31 invoke-static {v0, p1}, Lorg/webrtc/GlShader;->compileShader(ILjava/lang/String;)I move-result p1 const v0, 0x8b30 invoke-static {v0, p2}, Lorg/webrtc/GlShader;->compileShader(ILjava/lang/String;)I move-result p2 invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I move-result v0 iput v0, p0, Lorg/webrtc/GlShader;->program:I if-eqz v0, :cond_1 invoke-static {v0, p1}, Landroid/opengl/GLES20;->glAttachShader(II)V iget v0, p0, Lorg/webrtc/GlShader;->program:I invoke-static {v0, p2}, Landroid/opengl/GLES20;->glAttachShader(II)V iget v0, p0, Lorg/webrtc/GlShader;->program:I invoke-static {v0}, Landroid/opengl/GLES20;->glLinkProgram(I)V const/4 v0, 0x1 new-array v1, v0, [I const/4 v2, 0x0 aput v2, v1, v2 iget v3, p0, Lorg/webrtc/GlShader;->program:I const v4, 0x8b82 invoke-static {v3, v4, v1, v2}, Landroid/opengl/GLES20;->glGetProgramiv(II[II)V aget v1, v1, v2 if-ne v1, v0, :cond_0 invoke-static {p1}, Landroid/opengl/GLES20;->glDeleteShader(I)V invoke-static {p2}, Landroid/opengl/GLES20;->glDeleteShader(I)V const-string p1, "Creating GlShader" invoke-static {p1}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V return-void :cond_0 const-string p1, "Could not link program: " invoke-static {p1}, Lf/e/c/a/a;->E(Ljava/lang/String;)Ljava/lang/StringBuilder; move-result-object p1 iget p2, p0, Lorg/webrtc/GlShader;->program:I invoke-static {p2}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String; move-result-object p2 invoke-virtual {p1, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String; move-result-object p1 const-string p2, "GlShader" invoke-static {p2, p1}, Lorg/webrtc/Logging;->e(Ljava/lang/String;Ljava/lang/String;)V new-instance p1, Ljava/lang/RuntimeException; iget p2, p0, Lorg/webrtc/GlShader;->program:I invoke-static {p2}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String; move-result-object p2 invoke-direct {p1, p2}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw p1 :cond_1 new-instance p1, Ljava/lang/RuntimeException; const-string p2, "glCreateProgram() failed. GLES20 error: " invoke-static {p2}, Lf/e/c/a/a;->E(Ljava/lang/String;)Ljava/lang/StringBuilder; move-result-object p2 invoke-static {}, Landroid/opengl/GLES20;->glGetError()I move-result v0 invoke-virtual {p2, v0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder; invoke-virtual {p2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String; move-result-object p2 invoke-direct {p1, p2}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw p1 .end method .method public static compileShader(ILjava/lang/String;)I .locals 4 invoke-static {p0}, Landroid/opengl/GLES20;->glCreateShader(I)I move-result p0 if-eqz p0, :cond_1 invoke-static {p0, p1}, Landroid/opengl/GLES20;->glShaderSource(ILjava/lang/String;)V invoke-static {p0}, Landroid/opengl/GLES20;->glCompileShader(I)V const/4 v0, 0x1 new-array v1, v0, [I const/4 v2, 0x0 aput v2, v1, v2 const v3, 0x8b81 invoke-static {p0, v3, v1, v2}, Landroid/opengl/GLES20;->glGetShaderiv(II[II)V aget v1, v1, v2 if-ne v1, v0, :cond_0 const-string p1, "compileShader" invoke-static {p1}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V return p0 :cond_0 const-string v0, "Compile error " invoke-static {v0}, Lf/e/c/a/a;->E(Ljava/lang/String;)Ljava/lang/StringBuilder; move-result-object v0 invoke-static {p0}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String; move-result-object v1 invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; const-string v1, " in shader:\n" invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String; move-result-object p1 const-string v0, "GlShader" invoke-static {v0, p1}, Lorg/webrtc/Logging;->e(Ljava/lang/String;Ljava/lang/String;)V new-instance p1, Ljava/lang/RuntimeException; invoke-static {p0}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String; move-result-object p0 invoke-direct {p1, p0}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw p1 :cond_1 new-instance p0, Ljava/lang/RuntimeException; const-string p1, "glCreateShader() failed. GLES20 error: " invoke-static {p1}, Lf/e/c/a/a;->E(Ljava/lang/String;)Ljava/lang/StringBuilder; move-result-object p1 invoke-static {}, Landroid/opengl/GLES20;->glGetError()I move-result v0 invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder; invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String; move-result-object p1 invoke-direct {p0, p1}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw p0 .end method # virtual methods .method public getAttribLocation(Ljava/lang/String;)I .locals 3 iget v0, p0, Lorg/webrtc/GlShader;->program:I const/4 v1, -0x1 if-eq v0, v1, :cond_1 invoke-static {v0, p1}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I move-result v0 if-ltz v0, :cond_0 return v0 :cond_0 new-instance v0, Ljava/lang/RuntimeException; const-string v1, "Could not locate \'" const-string v2, "\' in program" invoke-static {v1, p1, v2}, Lf/e/c/a/a;->r(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; move-result-object p1 invoke-direct {v0, p1}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw v0 :cond_1 new-instance p1, Ljava/lang/RuntimeException; const-string v0, "The program has been released" invoke-direct {p1, v0}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw p1 .end method .method public getUniformLocation(Ljava/lang/String;)I .locals 3 iget v0, p0, Lorg/webrtc/GlShader;->program:I const/4 v1, -0x1 if-eq v0, v1, :cond_1 invoke-static {v0, p1}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I move-result v0 if-ltz v0, :cond_0 return v0 :cond_0 new-instance v0, Ljava/lang/RuntimeException; const-string v1, "Could not locate uniform \'" const-string v2, "\' in program" invoke-static {v1, p1, v2}, Lf/e/c/a/a;->r(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; move-result-object p1 invoke-direct {v0, p1}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw v0 :cond_1 new-instance p1, Ljava/lang/RuntimeException; const-string v0, "The program has been released" invoke-direct {p1, v0}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw p1 .end method .method public release()V .locals 2 const-string v0, "GlShader" const-string v1, "Deleting shader." invoke-static {v0, v1}, Lorg/webrtc/Logging;->d(Ljava/lang/String;Ljava/lang/String;)V iget v0, p0, Lorg/webrtc/GlShader;->program:I const/4 v1, -0x1 if-eq v0, v1, :cond_0 invoke-static {v0}, Landroid/opengl/GLES20;->glDeleteProgram(I)V iput v1, p0, Lorg/webrtc/GlShader;->program:I :cond_0 return-void .end method .method public setVertexAttribArray(Ljava/lang/String;IILjava/nio/FloatBuffer;)V .locals 8 iget v0, p0, Lorg/webrtc/GlShader;->program:I const/4 v1, -0x1 if-eq v0, v1, :cond_0 invoke-virtual {p0, p1}, Lorg/webrtc/GlShader;->getAttribLocation(Ljava/lang/String;)I move-result v2 invoke-static {v2}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V const/16 v4, 0x1406 const/4 v5, 0x0 move v3, p2 move v6, p3 move-object v7, p4 invoke-static/range {v2 .. v7}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V const-string p1, "setVertexAttribArray" invoke-static {p1}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V return-void :cond_0 new-instance p1, Ljava/lang/RuntimeException; const-string p2, "The program has been released" invoke-direct {p1, p2}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw p1 .end method .method public setVertexAttribArray(Ljava/lang/String;ILjava/nio/FloatBuffer;)V .locals 1 const/4 v0, 0x0 invoke-virtual {p0, p1, p2, v0, p3}, Lorg/webrtc/GlShader;->setVertexAttribArray(Ljava/lang/String;IILjava/nio/FloatBuffer;)V return-void .end method .method public useProgram()V .locals 2 iget v0, p0, Lorg/webrtc/GlShader;->program:I const/4 v1, -0x1 if-eq v0, v1, :cond_0 invoke-static {v0}, Landroid/opengl/GLES20;->glUseProgram(I)V const-string v0, "glUseProgram" invoke-static {v0}, Lorg/webrtc/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V return-void :cond_0 new-instance v0, Ljava/lang/RuntimeException; const-string v1, "The program has been released" invoke-direct {v0, v1}, Ljava/lang/RuntimeException;->(Ljava/lang/String;)V throw v0 .end method