.class public final Lcom/discord/stores/StoreRunningGame; .super Lcom/discord/stores/Store; .source "StoreRunningGame.kt" # annotations .annotation system Ldalvik/annotation/MemberClasses; value = { Lcom/discord/stores/StoreRunningGame$RunningGame; } .end annotation # instance fields .field public final clock:Lcom/discord/utilities/time/Clock; .field public final dispatcher:Lcom/discord/stores/Dispatcher; .field public final forceGameDetectionSubject:Lrx/subjects/BehaviorSubject; .annotation system Ldalvik/annotation/Signature; value = { "Lrx/subjects/BehaviorSubject<", "Lkotlin/Unit;", ">;" } .end annotation .end field .field public runningGame:Lcom/discord/stores/StoreRunningGame$RunningGame; .field public final runningGameSubject:Lrx/subjects/BehaviorSubject; .annotation system Ldalvik/annotation/Signature; value = { "Lrx/subjects/BehaviorSubject<", "Lcom/discord/stores/StoreRunningGame$RunningGame;", ">;" } .end annotation .end field .field public final stream:Lcom/discord/stores/StoreStream; .field public final trackedLaunchedTimes:Ljava/util/HashMap; .annotation system Ldalvik/annotation/Signature; value = { "Ljava/util/HashMap<", "Ljava/lang/String;", "Ljava/lang/Long;", ">;" } .end annotation .end field # direct methods .method public constructor (Lcom/discord/stores/StoreStream;Lcom/discord/stores/Dispatcher;Lcom/discord/utilities/time/Clock;)V .locals 1 const-string v0, "stream" invoke-static {p1, v0}, Lc0/n/c/j;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V const-string v0, "dispatcher" invoke-static {p2, v0}, Lc0/n/c/j;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V const-string v0, "clock" invoke-static {p3, v0}, Lc0/n/c/j;->checkNotNullParameter(Ljava/lang/Object;Ljava/lang/String;)V invoke-direct {p0}, Lcom/discord/stores/Store;->()V iput-object p1, p0, Lcom/discord/stores/StoreRunningGame;->stream:Lcom/discord/stores/StoreStream; iput-object p2, p0, Lcom/discord/stores/StoreRunningGame;->dispatcher:Lcom/discord/stores/Dispatcher; iput-object p3, p0, Lcom/discord/stores/StoreRunningGame;->clock:Lcom/discord/utilities/time/Clock; iget-object p1, p0, Lcom/discord/stores/StoreRunningGame;->runningGame:Lcom/discord/stores/StoreRunningGame$RunningGame; invoke-static {p1}, Lrx/subjects/BehaviorSubject;->i0(Ljava/lang/Object;)Lrx/subjects/BehaviorSubject; move-result-object p1 iput-object p1, p0, Lcom/discord/stores/StoreRunningGame;->runningGameSubject:Lrx/subjects/BehaviorSubject; new-instance p1, Ljava/util/HashMap; invoke-direct {p1}, Ljava/util/HashMap;->()V iput-object p1, p0, Lcom/discord/stores/StoreRunningGame;->trackedLaunchedTimes:Ljava/util/HashMap; sget-object p1, Lkotlin/Unit;->a:Lkotlin/Unit; invoke-static {p1}, Lrx/subjects/BehaviorSubject;->i0(Ljava/lang/Object;)Lrx/subjects/BehaviorSubject; move-result-object p1 iput-object p1, p0, Lcom/discord/stores/StoreRunningGame;->forceGameDetectionSubject:Lrx/subjects/BehaviorSubject; return-void .end method .method public static final synthetic access$getRunningGame$p(Lcom/discord/stores/StoreRunningGame;)Lcom/discord/stores/StoreRunningGame$RunningGame; .locals 0 iget-object p0, p0, Lcom/discord/stores/StoreRunningGame;->runningGame:Lcom/discord/stores/StoreRunningGame$RunningGame; return-object p0 .end method .method public static final synthetic access$getRunningGameSubject$p(Lcom/discord/stores/StoreRunningGame;)Lrx/subjects/BehaviorSubject; .locals 0 iget-object p0, p0, Lcom/discord/stores/StoreRunningGame;->runningGameSubject:Lrx/subjects/BehaviorSubject; return-object p0 .end method .method public static final synthetic access$setRunningGame$p(Lcom/discord/stores/StoreRunningGame;Lcom/discord/stores/StoreRunningGame$RunningGame;)V .locals 0 iput-object p1, p0, Lcom/discord/stores/StoreRunningGame;->runningGame:Lcom/discord/stores/StoreRunningGame$RunningGame; return-void .end method .method public static final synthetic access$trackLaunchGame(Lcom/discord/stores/StoreRunningGame;Lcom/discord/stores/StoreRunningGame$RunningGame;)V .locals 0 invoke-direct {p0, p1}, Lcom/discord/stores/StoreRunningGame;->trackLaunchGame(Lcom/discord/stores/StoreRunningGame$RunningGame;)V return-void .end method .method private final trackLaunchGame(Lcom/discord/stores/StoreRunningGame$RunningGame;)V .locals 6 iget-object v0, p0, Lcom/discord/stores/StoreRunningGame;->runningGame:Lcom/discord/stores/StoreRunningGame$RunningGame; invoke-static {p1, v0}, Lc0/n/c/j;->areEqual(Ljava/lang/Object;Ljava/lang/Object;)Z move-result v0 if-nez v0, :cond_2 if-nez p1, :cond_0 goto :goto_0 :cond_0 iget-object v0, p0, Lcom/discord/stores/StoreRunningGame;->trackedLaunchedTimes:Ljava/util/HashMap; invoke-virtual {p1}, Lcom/discord/stores/StoreRunningGame$RunningGame;->getPackageName()Ljava/lang/String; move-result-object v1 invoke-virtual {v0, v1}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object; move-result-object v0 check-cast v0, Ljava/lang/Long; if-eqz v0, :cond_1 invoke-virtual {v0}, Ljava/lang/Long;->longValue()J move-result-wide v0 iget-object v2, p0, Lcom/discord/stores/StoreRunningGame;->clock:Lcom/discord/utilities/time/Clock; invoke-interface {v2}, Lcom/discord/utilities/time/Clock;->currentTimeMillis()J move-result-wide v2 const-wide/32 v4, 0xdbba0 sub-long/2addr v2, v4 cmp-long v4, v0, v2 if-gtz v4, :cond_2 :cond_1 sget-object v0, Lcom/discord/utilities/analytics/AnalyticsTracker;->INSTANCE:Lcom/discord/utilities/analytics/AnalyticsTracker; invoke-virtual {p1}, Lcom/discord/stores/StoreRunningGame$RunningGame;->getAppName()Ljava/lang/String; move-result-object v1 invoke-virtual {v0, v1}, Lcom/discord/utilities/analytics/AnalyticsTracker;->launchGame(Ljava/lang/String;)V iget-object v0, p0, Lcom/discord/stores/StoreRunningGame;->trackedLaunchedTimes:Ljava/util/HashMap; invoke-virtual {p1}, Lcom/discord/stores/StoreRunningGame$RunningGame;->getPackageName()Ljava/lang/String; move-result-object p1 iget-object v1, p0, Lcom/discord/stores/StoreRunningGame;->clock:Lcom/discord/utilities/time/Clock; invoke-interface {v1}, Lcom/discord/utilities/time/Clock;->currentTimeMillis()J move-result-wide v1 invoke-static {v1, v2}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long; move-result-object v1 invoke-interface {v0, p1, v1}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object; :cond_2 :goto_0 return-void .end method # virtual methods .method public final forceGameDetection()V .locals 2 iget-object v0, p0, Lcom/discord/stores/StoreRunningGame;->forceGameDetectionSubject:Lrx/subjects/BehaviorSubject; sget-object v1, Lkotlin/Unit;->a:Lkotlin/Unit; invoke-virtual {v0, v1}, Lrx/subjects/BehaviorSubject;->onNext(Ljava/lang/Object;)V return-void .end method .method public final getDispatcher()Lcom/discord/stores/Dispatcher; .locals 1 iget-object v0, p0, Lcom/discord/stores/StoreRunningGame;->dispatcher:Lcom/discord/stores/Dispatcher; return-object v0 .end method .method public final getForceGameDetection()Lrx/Observable; .locals 2 .annotation system Ldalvik/annotation/Signature; value = { "()", "Lrx/Observable<", "Lkotlin/Unit;", ">;" } .end annotation iget-object v0, p0, Lcom/discord/stores/StoreRunningGame;->forceGameDetectionSubject:Lrx/subjects/BehaviorSubject; const-string v1, "forceGameDetectionSubject" invoke-static {v0, v1}, Lc0/n/c/j;->checkNotNullExpressionValue(Ljava/lang/Object;Ljava/lang/String;)V return-object v0 .end method .method public final getRunningGame()Lrx/Observable; .locals 2 .annotation system Ldalvik/annotation/Signature; value = { "()", "Lrx/Observable<", "Lcom/discord/stores/StoreRunningGame$RunningGame;", ">;" } .end annotation iget-object v0, p0, Lcom/discord/stores/StoreRunningGame;->runningGameSubject:Lrx/subjects/BehaviorSubject; invoke-virtual {v0}, Lrx/Observable;->q()Lrx/Observable; move-result-object v0 const-string v1, "runningGameSubject.distinctUntilChanged()" invoke-static {v0, v1}, Lc0/n/c/j;->checkNotNullExpressionValue(Ljava/lang/Object;Ljava/lang/String;)V return-object v0 .end method .method public final getStream()Lcom/discord/stores/StoreStream; .locals 1 iget-object v0, p0, Lcom/discord/stores/StoreRunningGame;->stream:Lcom/discord/stores/StoreStream; return-object v0 .end method .method public final setRunningGame(Lcom/discord/stores/StoreRunningGame$RunningGame;)V .locals 2 iget-object v0, p0, Lcom/discord/stores/StoreRunningGame;->dispatcher:Lcom/discord/stores/Dispatcher; new-instance v1, Lcom/discord/stores/StoreRunningGame$setRunningGame$1; invoke-direct {v1, p0, p1}, Lcom/discord/stores/StoreRunningGame$setRunningGame$1;->(Lcom/discord/stores/StoreRunningGame;Lcom/discord/stores/StoreRunningGame$RunningGame;)V invoke-virtual {v0, v1}, Lcom/discord/stores/Dispatcher;->schedule(Lkotlin/jvm/functions/Function0;)V return-void .end method