apkfuckery/com.discord/smali_classes2/e/n/a/j/c.smali

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Smali
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.class public Le/n/a/j/c;
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.super Ljava/lang/Object;
.source "RotationGestureDetector.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
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Le/n/a/j/c$a;,
Le/n/a/j/c$b;
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}
.end annotation
# instance fields
.field public a:F
.field public b:F
.field public c:F
.field public d:F
.field public e:I
.field public f:I
.field public g:F
.field public h:Z
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.field public i:Le/n/a/j/c$a;
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# direct methods
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.method public constructor <init>(Le/n/a/j/c$a;)V
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.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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iput-object p1, p0, Le/n/a/j/c;->i:Le/n/a/j/c$a;
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const/4 p1, -0x1
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iput p1, p0, Le/n/a/j/c;->e:I
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iput p1, p0, Le/n/a/j/c;->f:I
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return-void
.end method
# virtual methods
.method public a(Landroid/view/MotionEvent;)Z
.locals 10
.param p1 # Landroid/view/MotionEvent;
.annotation build Landroidx/annotation/NonNull;
.end annotation
.end param
invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionMasked()I
move-result v0
const/4 v1, 0x0
const/4 v2, 0x0
const/4 v3, 0x1
if-eqz v0, :cond_8
const/4 v4, -0x1
if-eq v0, v3, :cond_7
const/4 v5, 0x2
if-eq v0, v5, :cond_2
const/4 v1, 0x5
if-eq v0, v1, :cond_1
const/4 p1, 0x6
if-eq v0, p1, :cond_0
goto/16 :goto_1
:cond_0
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iput v4, p0, Le/n/a/j/c;->f:I
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goto/16 :goto_1
:cond_1
invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F
move-result v0
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iput v0, p0, Le/n/a/j/c;->a:F
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F
move-result v0
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iput v0, p0, Le/n/a/j/c;->b:F
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getActionIndex()I
move-result v0
invoke-virtual {p1, v0}, Landroid/view/MotionEvent;->getPointerId(I)I
move-result v0
invoke-virtual {p1, v0}, Landroid/view/MotionEvent;->findPointerIndex(I)I
move-result p1
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iput p1, p0, Le/n/a/j/c;->f:I
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iput v2, p0, Le/n/a/j/c;->g:F
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iput-boolean v3, p0, Le/n/a/j/c;->h:Z
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goto/16 :goto_1
:cond_2
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iget v0, p0, Le/n/a/j/c;->e:I
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if-eq v0, v4, :cond_9
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iget v0, p0, Le/n/a/j/c;->f:I
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if-eq v0, v4, :cond_9
invoke-virtual {p1}, Landroid/view/MotionEvent;->getPointerCount()I
move-result v0
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iget v4, p0, Le/n/a/j/c;->f:I
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if-le v0, v4, :cond_9
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iget v0, p0, Le/n/a/j/c;->e:I
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invoke-virtual {p1, v0}, Landroid/view/MotionEvent;->getX(I)F
move-result v0
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iget v4, p0, Le/n/a/j/c;->e:I
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invoke-virtual {p1, v4}, Landroid/view/MotionEvent;->getY(I)F
move-result v4
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iget v5, p0, Le/n/a/j/c;->f:I
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invoke-virtual {p1, v5}, Landroid/view/MotionEvent;->getX(I)F
move-result v5
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iget v6, p0, Le/n/a/j/c;->f:I
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invoke-virtual {p1, v6}, Landroid/view/MotionEvent;->getY(I)F
move-result p1
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iget-boolean v6, p0, Le/n/a/j/c;->h:Z
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if-eqz v6, :cond_3
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iput v2, p0, Le/n/a/j/c;->g:F
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iput-boolean v1, p0, Le/n/a/j/c;->h:Z
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goto :goto_0
:cond_3
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iget v1, p0, Le/n/a/j/c;->a:F
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iget v2, p0, Le/n/a/j/c;->b:F
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iget v6, p0, Le/n/a/j/c;->c:F
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iget v7, p0, Le/n/a/j/c;->d:F
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sub-float/2addr v2, v7
float-to-double v7, v2
sub-float/2addr v1, v6
float-to-double v1, v1
invoke-static {v7, v8, v1, v2}, Ljava/lang/Math;->atan2(DD)D
move-result-wide v1
double-to-float v1, v1
float-to-double v1, v1
invoke-static {v1, v2}, Ljava/lang/Math;->toDegrees(D)D
move-result-wide v1
double-to-float v1, v1
sub-float v2, p1, v4
float-to-double v6, v2
sub-float v2, v5, v0
float-to-double v8, v2
invoke-static {v6, v7, v8, v9}, Ljava/lang/Math;->atan2(DD)D
move-result-wide v6
double-to-float v2, v6
float-to-double v6, v2
invoke-static {v6, v7}, Ljava/lang/Math;->toDegrees(D)D
move-result-wide v6
double-to-float v2, v6
const/high16 v6, 0x43b40000 # 360.0f
rem-float/2addr v2, v6
rem-float/2addr v1, v6
sub-float/2addr v2, v1
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iput v2, p0, Le/n/a/j/c;->g:F
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iget v1, p0, Le/n/a/j/c;->g:F
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const/high16 v2, -0x3ccc0000 # -180.0f
cmpg-float v2, v1, v2
if-gez v2, :cond_4
add-float/2addr v1, v6
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iput v1, p0, Le/n/a/j/c;->g:F
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goto :goto_0
:cond_4
const/high16 v2, 0x43340000 # 180.0f
cmpl-float v2, v1, v2
if-lez v2, :cond_5
sub-float/2addr v1, v6
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iput v1, p0, Le/n/a/j/c;->g:F
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:cond_5
:goto_0
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iget-object v1, p0, Le/n/a/j/c;->i:Le/n/a/j/c$a;
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if-eqz v1, :cond_6
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invoke-interface {v1, p0}, Le/n/a/j/c$a;->a(Le/n/a/j/c;)Z
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:cond_6
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iput v5, p0, Le/n/a/j/c;->a:F
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iput p1, p0, Le/n/a/j/c;->b:F
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iput v0, p0, Le/n/a/j/c;->c:F
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iput v4, p0, Le/n/a/j/c;->d:F
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goto :goto_1
:cond_7
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iput v4, p0, Le/n/a/j/c;->e:I
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goto :goto_1
:cond_8
invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F
move-result v0
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iput v0, p0, Le/n/a/j/c;->c:F
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invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F
move-result v0
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iput v0, p0, Le/n/a/j/c;->d:F
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invoke-virtual {p1, v1}, Landroid/view/MotionEvent;->getPointerId(I)I
move-result v0
invoke-virtual {p1, v0}, Landroid/view/MotionEvent;->findPointerIndex(I)I
move-result p1
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iput p1, p0, Le/n/a/j/c;->e:I
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iput v2, p0, Le/n/a/j/c;->g:F
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iput-boolean v3, p0, Le/n/a/j/c;->h:Z
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:cond_9
:goto_1
return v3
.end method