469 lines
9.3 KiB
Smali
469 lines
9.3 KiB
Smali
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.class public Landroidx/transition/ArcMotion;
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.super Landroidx/transition/PathMotion;
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# static fields
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.field private static final DEFAULT_MAX_ANGLE_DEGREES:F = 70.0f
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.field private static final DEFAULT_MAX_TANGENT:F
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.field private static final DEFAULT_MIN_ANGLE_DEGREES:F
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# instance fields
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.field private mMaximumAngle:F
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.field private mMaximumTangent:F
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.field private mMinimumHorizontalAngle:F
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.field private mMinimumHorizontalTangent:F
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.field private mMinimumVerticalAngle:F
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.field private mMinimumVerticalTangent:F
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# direct methods
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.method static constructor <clinit>()V
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.locals 2
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const-wide v0, 0x4041800000000000L # 35.0
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invoke-static {v0, v1}, Ljava/lang/Math;->toRadians(D)D
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move-result-wide v0
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invoke-static {v0, v1}, Ljava/lang/Math;->tan(D)D
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move-result-wide v0
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double-to-float v0, v0
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sput v0, Landroidx/transition/ArcMotion;->DEFAULT_MAX_TANGENT:F
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return-void
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.end method
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.method public constructor <init>()V
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.locals 2
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invoke-direct {p0}, Landroidx/transition/PathMotion;-><init>()V
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const/4 v0, 0x0
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iput v0, p0, Landroidx/transition/ArcMotion;->mMinimumHorizontalAngle:F
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iput v0, p0, Landroidx/transition/ArcMotion;->mMinimumVerticalAngle:F
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const/high16 v1, 0x428c0000 # 70.0f
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iput v1, p0, Landroidx/transition/ArcMotion;->mMaximumAngle:F
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iput v0, p0, Landroidx/transition/ArcMotion;->mMinimumHorizontalTangent:F
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iput v0, p0, Landroidx/transition/ArcMotion;->mMinimumVerticalTangent:F
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sget v0, Landroidx/transition/ArcMotion;->DEFAULT_MAX_TANGENT:F
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iput v0, p0, Landroidx/transition/ArcMotion;->mMaximumTangent:F
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return-void
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.end method
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.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
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.locals 4
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invoke-direct {p0, p1, p2}, Landroidx/transition/PathMotion;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
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const/4 v0, 0x0
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iput v0, p0, Landroidx/transition/ArcMotion;->mMinimumHorizontalAngle:F
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iput v0, p0, Landroidx/transition/ArcMotion;->mMinimumVerticalAngle:F
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const/high16 v1, 0x428c0000 # 70.0f
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iput v1, p0, Landroidx/transition/ArcMotion;->mMaximumAngle:F
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iput v0, p0, Landroidx/transition/ArcMotion;->mMinimumHorizontalTangent:F
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iput v0, p0, Landroidx/transition/ArcMotion;->mMinimumVerticalTangent:F
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sget v2, Landroidx/transition/ArcMotion;->DEFAULT_MAX_TANGENT:F
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iput v2, p0, Landroidx/transition/ArcMotion;->mMaximumTangent:F
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sget-object v2, Landroidx/transition/Styleable;->ARC_MOTION:[I
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invoke-virtual {p1, p2, v2}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;
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move-result-object p1
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check-cast p2, Lorg/xmlpull/v1/XmlPullParser;
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const-string v2, "minimumVerticalAngle"
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const/4 v3, 0x1
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invoke-static {p1, p2, v2, v3, v0}, Landroidx/core/content/res/TypedArrayUtils;->getNamedFloat(Landroid/content/res/TypedArray;Lorg/xmlpull/v1/XmlPullParser;Ljava/lang/String;IF)F
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move-result v2
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invoke-virtual {p0, v2}, Landroidx/transition/ArcMotion;->setMinimumVerticalAngle(F)V
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const-string v2, "minimumHorizontalAngle"
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const/4 v3, 0x0
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invoke-static {p1, p2, v2, v3, v0}, Landroidx/core/content/res/TypedArrayUtils;->getNamedFloat(Landroid/content/res/TypedArray;Lorg/xmlpull/v1/XmlPullParser;Ljava/lang/String;IF)F
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move-result v0
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invoke-virtual {p0, v0}, Landroidx/transition/ArcMotion;->setMinimumHorizontalAngle(F)V
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const-string v0, "maximumAngle"
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const/4 v2, 0x2
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invoke-static {p1, p2, v0, v2, v1}, Landroidx/core/content/res/TypedArrayUtils;->getNamedFloat(Landroid/content/res/TypedArray;Lorg/xmlpull/v1/XmlPullParser;Ljava/lang/String;IF)F
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move-result p2
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invoke-virtual {p0, p2}, Landroidx/transition/ArcMotion;->setMaximumAngle(F)V
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invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V
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return-void
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.end method
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.method private static toTangent(F)F
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.locals 2
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const/4 v0, 0x0
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cmpg-float v0, p0, v0
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if-ltz v0, :cond_0
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const/high16 v0, 0x42b40000 # 90.0f
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cmpl-float v0, p0, v0
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if-gtz v0, :cond_0
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const/high16 v0, 0x40000000 # 2.0f
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div-float/2addr p0, v0
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float-to-double v0, p0
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invoke-static {v0, v1}, Ljava/lang/Math;->toRadians(D)D
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move-result-wide v0
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invoke-static {v0, v1}, Ljava/lang/Math;->tan(D)D
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move-result-wide v0
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double-to-float p0, v0
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return p0
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:cond_0
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new-instance p0, Ljava/lang/IllegalArgumentException;
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const-string v0, "Arc must be between 0 and 90 degrees"
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invoke-direct {p0, v0}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
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throw p0
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.end method
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# virtual methods
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.method public getMaximumAngle()F
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.locals 1
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iget v0, p0, Landroidx/transition/ArcMotion;->mMaximumAngle:F
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return v0
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.end method
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.method public getMinimumHorizontalAngle()F
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.locals 1
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iget v0, p0, Landroidx/transition/ArcMotion;->mMinimumHorizontalAngle:F
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return v0
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.end method
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.method public getMinimumVerticalAngle()F
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.locals 1
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iget v0, p0, Landroidx/transition/ArcMotion;->mMinimumVerticalAngle:F
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return v0
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.end method
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.method public getPath(FFFF)Landroid/graphics/Path;
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.locals 11
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new-instance v7, Landroid/graphics/Path;
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invoke-direct {v7}, Landroid/graphics/Path;-><init>()V
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invoke-virtual {v7, p1, p2}, Landroid/graphics/Path;->moveTo(FF)V
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sub-float v0, p3, p1
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sub-float v1, p4, p2
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mul-float v2, v0, v0
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mul-float v3, v1, v1
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add-float/2addr v2, v3
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add-float v3, p1, p3
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const/high16 v4, 0x40000000 # 2.0f
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div-float/2addr v3, v4
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add-float v5, p2, p4
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div-float/2addr v5, v4
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const/high16 v6, 0x3e800000 # 0.25f
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mul-float v6, v6, v2
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cmpl-float v8, p2, p4
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if-lez v8, :cond_0
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const/4 v8, 0x1
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goto :goto_0
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:cond_0
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const/4 v8, 0x0
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:goto_0
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invoke-static {v0}, Ljava/lang/Math;->abs(F)F
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move-result v9
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invoke-static {v1}, Ljava/lang/Math;->abs(F)F
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move-result v10
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cmpg-float v9, v9, v10
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if-gez v9, :cond_2
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mul-float v1, v1, v4
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div-float/2addr v2, v1
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invoke-static {v2}, Ljava/lang/Math;->abs(F)F
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move-result v0
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if-eqz v8, :cond_1
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add-float/2addr v0, p4
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move v1, v0
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move v0, p3
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goto :goto_1
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:cond_1
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add-float/2addr v0, p2
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move v1, v0
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move v0, p1
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:goto_1
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iget v2, p0, Landroidx/transition/ArcMotion;->mMinimumVerticalTangent:F
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mul-float v2, v2, v6
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iget v8, p0, Landroidx/transition/ArcMotion;->mMinimumVerticalTangent:F
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:goto_2
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mul-float v2, v2, v8
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goto :goto_4
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:cond_2
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mul-float v0, v0, v4
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div-float/2addr v2, v0
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if-eqz v8, :cond_3
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add-float/2addr v2, p1
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move v1, p2
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move v0, v2
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goto :goto_3
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:cond_3
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sub-float v0, p3, v2
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move v1, p4
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:goto_3
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iget v2, p0, Landroidx/transition/ArcMotion;->mMinimumHorizontalTangent:F
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mul-float v2, v2, v6
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iget v8, p0, Landroidx/transition/ArcMotion;->mMinimumHorizontalTangent:F
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goto :goto_2
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:goto_4
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sub-float v8, v3, v0
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sub-float v9, v5, v1
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mul-float v8, v8, v8
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mul-float v9, v9, v9
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add-float/2addr v8, v9
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iget v9, p0, Landroidx/transition/ArcMotion;->mMaximumTangent:F
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mul-float v6, v6, v9
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iget v9, p0, Landroidx/transition/ArcMotion;->mMaximumTangent:F
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mul-float v6, v6, v9
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const/4 v9, 0x0
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cmpg-float v10, v8, v2
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if-gez v10, :cond_4
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goto :goto_5
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:cond_4
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cmpl-float v2, v8, v6
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if-lez v2, :cond_5
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move v2, v6
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goto :goto_5
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:cond_5
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const/4 v2, 0x0
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:goto_5
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cmpl-float v6, v2, v9
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if-eqz v6, :cond_6
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div-float/2addr v2, v8
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float-to-double v8, v2
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invoke-static {v8, v9}, Ljava/lang/Math;->sqrt(D)D
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move-result-wide v8
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double-to-float v2, v8
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sub-float/2addr v0, v3
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mul-float v0, v0, v2
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add-float/2addr v0, v3
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sub-float/2addr v1, v5
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mul-float v2, v2, v1
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add-float v1, v5, v2
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:cond_6
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add-float/2addr p1, v0
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div-float/2addr p1, v4
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add-float/2addr p2, v1
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div-float v2, p2, v4
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add-float/2addr v0, p3
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div-float v3, v0, v4
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add-float/2addr v1, p4
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div-float v4, v1, v4
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move-object v0, v7
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move v1, p1
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move v5, p3
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move v6, p4
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invoke-virtual/range {v0 .. v6}, Landroid/graphics/Path;->cubicTo(FFFFFF)V
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return-object v7
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.end method
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.method public setMaximumAngle(F)V
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.locals 0
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iput p1, p0, Landroidx/transition/ArcMotion;->mMaximumAngle:F
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invoke-static {p1}, Landroidx/transition/ArcMotion;->toTangent(F)F
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move-result p1
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iput p1, p0, Landroidx/transition/ArcMotion;->mMaximumTangent:F
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return-void
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.end method
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.method public setMinimumHorizontalAngle(F)V
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.locals 0
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iput p1, p0, Landroidx/transition/ArcMotion;->mMinimumHorizontalAngle:F
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invoke-static {p1}, Landroidx/transition/ArcMotion;->toTangent(F)F
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move-result p1
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iput p1, p0, Landroidx/transition/ArcMotion;->mMinimumHorizontalTangent:F
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return-void
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.end method
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.method public setMinimumVerticalAngle(F)V
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.locals 0
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iput p1, p0, Landroidx/transition/ArcMotion;->mMinimumVerticalAngle:F
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invoke-static {p1}, Landroidx/transition/ArcMotion;->toTangent(F)F
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move-result p1
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iput p1, p0, Landroidx/transition/ArcMotion;->mMinimumVerticalTangent:F
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return-void
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.end method
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