257 lines
6.4 KiB
Smali
257 lines
6.4 KiB
Smali
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.class public Landroidx/transition/Scene;
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.super Ljava/lang/Object;
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.source "Scene.java"
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# instance fields
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.field private mContext:Landroid/content/Context;
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.field private mEnterAction:Ljava/lang/Runnable;
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.field private mExitAction:Ljava/lang/Runnable;
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.field private mLayout:Landroid/view/View;
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.field private mLayoutId:I
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.field private mSceneRoot:Landroid/view/ViewGroup;
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# direct methods
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.method public constructor <init>(Landroid/view/ViewGroup;)V
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.locals 1
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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const/4 v0, -0x1
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iput v0, p0, Landroidx/transition/Scene;->mLayoutId:I
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iput-object p1, p0, Landroidx/transition/Scene;->mSceneRoot:Landroid/view/ViewGroup;
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return-void
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.end method
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.method private constructor <init>(Landroid/view/ViewGroup;ILandroid/content/Context;)V
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.locals 1
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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const/4 v0, -0x1
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iput v0, p0, Landroidx/transition/Scene;->mLayoutId:I
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iput-object p3, p0, Landroidx/transition/Scene;->mContext:Landroid/content/Context;
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iput-object p1, p0, Landroidx/transition/Scene;->mSceneRoot:Landroid/view/ViewGroup;
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iput p2, p0, Landroidx/transition/Scene;->mLayoutId:I
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return-void
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.end method
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.method public constructor <init>(Landroid/view/ViewGroup;Landroid/view/View;)V
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.locals 1
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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const/4 v0, -0x1
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iput v0, p0, Landroidx/transition/Scene;->mLayoutId:I
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iput-object p1, p0, Landroidx/transition/Scene;->mSceneRoot:Landroid/view/ViewGroup;
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iput-object p2, p0, Landroidx/transition/Scene;->mLayout:Landroid/view/View;
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return-void
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.end method
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.method static getCurrentScene(Landroid/view/View;)Landroidx/transition/Scene;
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.locals 1
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sget v0, Landroidx/transition/R$id;->transition_current_scene:I
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invoke-virtual {p0, v0}, Landroid/view/View;->getTag(I)Ljava/lang/Object;
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move-result-object p0
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check-cast p0, Landroidx/transition/Scene;
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return-object p0
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.end method
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.method public static getSceneForLayout(Landroid/view/ViewGroup;ILandroid/content/Context;)Landroidx/transition/Scene;
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.locals 2
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sget v0, Landroidx/transition/R$id;->transition_scene_layoutid_cache:I
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invoke-virtual {p0, v0}, Landroid/view/ViewGroup;->getTag(I)Ljava/lang/Object;
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move-result-object v0
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check-cast v0, Landroid/util/SparseArray;
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if-nez v0, :cond_0
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new-instance v0, Landroid/util/SparseArray;
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invoke-direct {v0}, Landroid/util/SparseArray;-><init>()V
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sget v1, Landroidx/transition/R$id;->transition_scene_layoutid_cache:I
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invoke-virtual {p0, v1, v0}, Landroid/view/ViewGroup;->setTag(ILjava/lang/Object;)V
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:cond_0
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invoke-virtual {v0, p1}, Landroid/util/SparseArray;->get(I)Ljava/lang/Object;
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move-result-object v1
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check-cast v1, Landroidx/transition/Scene;
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if-eqz v1, :cond_1
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return-object v1
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:cond_1
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new-instance v1, Landroidx/transition/Scene;
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invoke-direct {v1, p0, p1, p2}, Landroidx/transition/Scene;-><init>(Landroid/view/ViewGroup;ILandroid/content/Context;)V
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invoke-virtual {v0, p1, v1}, Landroid/util/SparseArray;->put(ILjava/lang/Object;)V
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return-object v1
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.end method
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.method static setCurrentScene(Landroid/view/View;Landroidx/transition/Scene;)V
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.locals 1
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sget v0, Landroidx/transition/R$id;->transition_current_scene:I
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invoke-virtual {p0, v0, p1}, Landroid/view/View;->setTag(ILjava/lang/Object;)V
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return-void
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.end method
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# virtual methods
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.method public enter()V
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.locals 3
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iget v0, p0, Landroidx/transition/Scene;->mLayoutId:I
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if-gtz v0, :cond_0
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iget-object v0, p0, Landroidx/transition/Scene;->mLayout:Landroid/view/View;
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if-eqz v0, :cond_2
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:cond_0
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invoke-virtual {p0}, Landroidx/transition/Scene;->getSceneRoot()Landroid/view/ViewGroup;
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move-result-object v0
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invoke-virtual {v0}, Landroid/view/ViewGroup;->removeAllViews()V
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iget v0, p0, Landroidx/transition/Scene;->mLayoutId:I
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if-lez v0, :cond_1
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iget-object v0, p0, Landroidx/transition/Scene;->mContext:Landroid/content/Context;
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invoke-static {v0}, Landroid/view/LayoutInflater;->from(Landroid/content/Context;)Landroid/view/LayoutInflater;
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move-result-object v0
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iget v1, p0, Landroidx/transition/Scene;->mLayoutId:I
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iget-object v2, p0, Landroidx/transition/Scene;->mSceneRoot:Landroid/view/ViewGroup;
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invoke-virtual {v0, v1, v2}, Landroid/view/LayoutInflater;->inflate(ILandroid/view/ViewGroup;)Landroid/view/View;
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goto :goto_0
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:cond_1
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iget-object v0, p0, Landroidx/transition/Scene;->mSceneRoot:Landroid/view/ViewGroup;
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iget-object v1, p0, Landroidx/transition/Scene;->mLayout:Landroid/view/View;
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invoke-virtual {v0, v1}, Landroid/view/ViewGroup;->addView(Landroid/view/View;)V
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:cond_2
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:goto_0
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iget-object v0, p0, Landroidx/transition/Scene;->mEnterAction:Ljava/lang/Runnable;
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if-eqz v0, :cond_3
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invoke-interface {v0}, Ljava/lang/Runnable;->run()V
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:cond_3
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iget-object v0, p0, Landroidx/transition/Scene;->mSceneRoot:Landroid/view/ViewGroup;
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invoke-static {v0, p0}, Landroidx/transition/Scene;->setCurrentScene(Landroid/view/View;Landroidx/transition/Scene;)V
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return-void
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.end method
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.method public exit()V
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.locals 1
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iget-object v0, p0, Landroidx/transition/Scene;->mSceneRoot:Landroid/view/ViewGroup;
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invoke-static {v0}, Landroidx/transition/Scene;->getCurrentScene(Landroid/view/View;)Landroidx/transition/Scene;
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move-result-object v0
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if-ne v0, p0, :cond_0
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iget-object v0, p0, Landroidx/transition/Scene;->mExitAction:Ljava/lang/Runnable;
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if-eqz v0, :cond_0
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invoke-interface {v0}, Ljava/lang/Runnable;->run()V
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:cond_0
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return-void
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.end method
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.method public getSceneRoot()Landroid/view/ViewGroup;
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.locals 1
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iget-object v0, p0, Landroidx/transition/Scene;->mSceneRoot:Landroid/view/ViewGroup;
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return-object v0
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.end method
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.method isCreatedFromLayoutResource()Z
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.locals 1
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iget v0, p0, Landroidx/transition/Scene;->mLayoutId:I
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if-lez v0, :cond_0
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const/4 v0, 0x1
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return v0
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:cond_0
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const/4 v0, 0x0
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return v0
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.end method
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.method public setEnterAction(Ljava/lang/Runnable;)V
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.locals 0
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iput-object p1, p0, Landroidx/transition/Scene;->mEnterAction:Ljava/lang/Runnable;
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return-void
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.end method
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.method public setExitAction(Ljava/lang/Runnable;)V
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.locals 0
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iput-object p1, p0, Landroidx/transition/Scene;->mExitAction:Ljava/lang/Runnable;
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return-void
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.end method
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