apkfuckery/com.discord/smali/androidx/constraintlayout/solver/ArrayRow.smali

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.class public Landroidx/constraintlayout/solver/ArrayRow;
.super Ljava/lang/Object;
.source "ArrayRow.java"
# interfaces
.implements Landroidx/constraintlayout/solver/LinearSystem$Row;
# static fields
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.field public static final DEBUG:Z = false
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.field public static final epsilon:F = 0.001f
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# instance fields
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.field public constantValue:F
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.field public isSimpleDefinition:Z
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.field public used:Z
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.field public variable:Landroidx/constraintlayout/solver/SolverVariable;
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.field public final variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
# direct methods
.method public constructor <init>(Landroidx/constraintlayout/solver/Cache;)V
.locals 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
iput-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
const/4 v0, 0x0
iput v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
const/4 v0, 0x0
iput-boolean v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->used:Z
iput-boolean v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->isSimpleDefinition:Z
new-instance v0, Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-direct {v0, p0, p1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;-><init>(Landroidx/constraintlayout/solver/ArrayRow;Landroidx/constraintlayout/solver/Cache;)V
iput-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
return-void
.end method
# virtual methods
.method public addError(Landroidx/constraintlayout/solver/LinearSystem;I)Landroidx/constraintlayout/solver/ArrayRow;
.locals 3
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const-string v1, "ep"
invoke-virtual {p1, p2, v1}, Landroidx/constraintlayout/solver/LinearSystem;->createErrorVariable(ILjava/lang/String;)Landroidx/constraintlayout/solver/SolverVariable;
move-result-object v1
const/high16 v2, 0x3f800000 # 1.0f
invoke-virtual {v0, v1, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const-string v1, "em"
invoke-virtual {p1, p2, v1}, Landroidx/constraintlayout/solver/LinearSystem;->createErrorVariable(ILjava/lang/String;)Landroidx/constraintlayout/solver/SolverVariable;
move-result-object p1
const/high16 p2, -0x40800000 # -1.0f
invoke-virtual {v0, p1, p2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
return-object p0
.end method
.method public addError(Landroidx/constraintlayout/solver/SolverVariable;)V
.locals 3
iget v0, p1, Landroidx/constraintlayout/solver/SolverVariable;->strength:I
const/high16 v1, 0x3f800000 # 1.0f
const/4 v2, 0x1
if-ne v0, v2, :cond_0
goto :goto_0
:cond_0
const/4 v2, 0x2
if-ne v0, v2, :cond_1
const/high16 v1, 0x447a0000 # 1000.0f
goto :goto_0
:cond_1
const/4 v2, 0x3
if-ne v0, v2, :cond_2
const v1, 0x49742400 # 1000000.0f
goto :goto_0
:cond_2
const/4 v2, 0x4
if-ne v0, v2, :cond_3
const v1, 0x4e6e6b28 # 1.0E9f
goto :goto_0
:cond_3
const/4 v2, 0x5
if-ne v0, v2, :cond_4
const v1, 0x5368d4a5 # 1.0E12f
:cond_4
:goto_0
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0, p1, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
return-void
.end method
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.method public addSingleError(Landroidx/constraintlayout/solver/SolverVariable;I)Landroidx/constraintlayout/solver/ArrayRow;
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.locals 1
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
int-to-float p2, p2
invoke-virtual {v0, p1, p2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
return-object p0
.end method
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.method public chooseSubject(Landroidx/constraintlayout/solver/LinearSystem;)Z
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.locals 2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0, p1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->chooseSubject(Landroidx/constraintlayout/solver/LinearSystem;)Landroidx/constraintlayout/solver/SolverVariable;
move-result-object p1
const/4 v0, 0x1
if-nez p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
invoke-virtual {p0, p1}, Landroidx/constraintlayout/solver/ArrayRow;->pivot(Landroidx/constraintlayout/solver/SolverVariable;)V
const/4 p1, 0x0
:goto_0
iget-object v1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
iget v1, v1, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->currentSize:I
if-nez v1, :cond_1
iput-boolean v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->isSimpleDefinition:Z
:cond_1
return p1
.end method
.method public clear()V
.locals 1
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->clear()V
const/4 v0, 0x0
iput-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
const/4 v0, 0x0
iput v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
return-void
.end method
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.method public createRowCentering(Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;IFLandroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;I)Landroidx/constraintlayout/solver/ArrayRow;
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.locals 5
const/high16 v0, 0x3f800000 # 1.0f
if-ne p2, p5, :cond_0
iget-object p3, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p3, p1, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p6, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 p3, -0x40000000 # -2.0f
invoke-virtual {p1, p2, p3}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
return-object p0
:cond_0
const/high16 v1, 0x3f000000 # 0.5f
const/high16 v2, -0x40800000 # -1.0f
cmpl-float v1, p4, v1
if-nez v1, :cond_2
iget-object p4, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p4, p1, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p2, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p5, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p6, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
if-gtz p3, :cond_1
if-lez p7, :cond_6
:cond_1
neg-int p1, p3
add-int/2addr p1, p7
int-to-float p1, p1
iput p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
goto :goto_0
:cond_2
const/4 v1, 0x0
cmpg-float v1, p4, v1
if-gtz v1, :cond_3
iget-object p4, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p4, p1, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p2, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
int-to-float p1, p3
iput p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
goto :goto_0
:cond_3
cmpl-float v1, p4, v0
if-ltz v1, :cond_4
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p5, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p6, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
int-to-float p1, p7
iput p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
goto :goto_0
:cond_4
iget-object v1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
sub-float v3, v0, p4
mul-float v4, v3, v0
invoke-virtual {v1, p1, v4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
mul-float v1, v3, v2
invoke-virtual {p1, p2, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
mul-float v2, v2, p4
invoke-virtual {p1, p5, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
mul-float v0, v0, p4
invoke-virtual {p1, p6, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
if-gtz p3, :cond_5
if-lez p7, :cond_6
:cond_5
neg-int p1, p3
int-to-float p1, p1
mul-float p1, p1, v3
int-to-float p2, p7
mul-float p2, p2, p4
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add-float/2addr p2, p1
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iput p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
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:cond_6
:goto_0
return-object p0
.end method
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.method public createRowDefinition(Landroidx/constraintlayout/solver/SolverVariable;I)Landroidx/constraintlayout/solver/ArrayRow;
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.locals 0
iput-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
int-to-float p2, p2
iput p2, p1, Landroidx/constraintlayout/solver/SolverVariable;->computedValue:F
iput p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
const/4 p1, 0x1
iput-boolean p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->isSimpleDefinition:Z
return-object p0
.end method
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.method public createRowDimensionPercent(Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;F)Landroidx/constraintlayout/solver/ArrayRow;
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.locals 2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 v1, -0x40800000 # -1.0f
invoke-virtual {v0, p1, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 v0, 0x3f800000 # 1.0f
sub-float/2addr v0, p4
invoke-virtual {p1, p2, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p3, p4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
return-object p0
.end method
.method public createRowDimensionRatio(Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;F)Landroidx/constraintlayout/solver/ArrayRow;
.locals 2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 v1, -0x40800000 # -1.0f
invoke-virtual {v0, p1, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 v0, 0x3f800000 # 1.0f
invoke-virtual {p1, p2, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p3, p5}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
neg-float p2, p5
invoke-virtual {p1, p4, p2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
return-object p0
.end method
.method public createRowEqualDimension(FFFLandroidx/constraintlayout/solver/SolverVariable;ILandroidx/constraintlayout/solver/SolverVariable;ILandroidx/constraintlayout/solver/SolverVariable;ILandroidx/constraintlayout/solver/SolverVariable;I)Landroidx/constraintlayout/solver/ArrayRow;
.locals 3
const/high16 v0, -0x40800000 # -1.0f
const/high16 v1, 0x3f800000 # 1.0f
const/4 v2, 0x0
cmpl-float v2, p2, v2
if-eqz v2, :cond_1
cmpl-float v2, p1, p3
if-nez v2, :cond_0
goto :goto_0
:cond_0
div-float/2addr p1, p2
div-float/2addr p3, p2
div-float/2addr p1, p3
neg-int p2, p5
sub-int/2addr p2, p7
int-to-float p2, p2
int-to-float p3, p9
mul-float p3, p3, p1
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add-float/2addr p3, p2
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int-to-float p2, p11
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mul-float p2, p2, p1
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add-float/2addr p2, p3
iput p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p2, p4, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p2, p6, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p2, p10, p1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
neg-float p1, p1
invoke-virtual {p2, p8, p1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
goto :goto_1
:cond_1
:goto_0
neg-int p1, p5
sub-int/2addr p1, p7
add-int/2addr p1, p9
add-int/2addr p1, p11
int-to-float p1, p1
iput p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p4, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p6, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p10, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p8, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
:goto_1
return-object p0
.end method
.method public createRowEqualMatchDimensions(FFFLandroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;)Landroidx/constraintlayout/solver/ArrayRow;
.locals 4
const/4 v0, 0x0
iput v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
const/high16 v1, -0x40800000 # -1.0f
const/high16 v2, 0x3f800000 # 1.0f
cmpl-float v3, p2, v0
if-eqz v3, :cond_3
cmpl-float v3, p1, p3
if-nez v3, :cond_0
goto :goto_0
:cond_0
cmpl-float v3, p1, v0
if-nez v3, :cond_1
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p4, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p5, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
goto :goto_1
:cond_1
cmpl-float v0, p3, v0
if-nez v0, :cond_2
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p6, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p7, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
goto :goto_1
:cond_2
div-float/2addr p1, p2
div-float/2addr p3, p2
div-float/2addr p1, p3
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p2, p4, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p2, p5, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p2, p7, p1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
neg-float p1, p1
invoke-virtual {p2, p6, p1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
goto :goto_1
:cond_3
:goto_0
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p4, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p5, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p7, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p6, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
:goto_1
return-object p0
.end method
.method public createRowEquals(Landroidx/constraintlayout/solver/SolverVariable;I)Landroidx/constraintlayout/solver/ArrayRow;
.locals 1
if-gez p2, :cond_0
mul-int/lit8 p2, p2, -0x1
int-to-float p2, p2
iput p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 v0, 0x3f800000 # 1.0f
invoke-virtual {p2, p1, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
goto :goto_0
:cond_0
int-to-float p2, p2
iput p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 v0, -0x40800000 # -1.0f
invoke-virtual {p2, p1, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
:goto_0
return-object p0
.end method
.method public createRowEquals(Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;I)Landroidx/constraintlayout/solver/ArrayRow;
.locals 2
const/4 v0, 0x0
if-eqz p3, :cond_1
if-gez p3, :cond_0
mul-int/lit8 p3, p3, -0x1
const/4 v0, 0x1
:cond_0
int-to-float p3, p3
iput p3, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
:cond_1
const/high16 p3, -0x40800000 # -1.0f
const/high16 v1, 0x3f800000 # 1.0f
if-nez v0, :cond_2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0, p1, p3}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p2, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
goto :goto_0
:cond_2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0, p1, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p2, p3}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
:goto_0
return-object p0
.end method
.method public createRowGreaterThan(Landroidx/constraintlayout/solver/SolverVariable;ILandroidx/constraintlayout/solver/SolverVariable;)Landroidx/constraintlayout/solver/ArrayRow;
.locals 0
int-to-float p2, p2
iput p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
iget-object p2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 p3, -0x40800000 # -1.0f
invoke-virtual {p2, p1, p3}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
return-object p0
.end method
.method public createRowGreaterThan(Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;I)Landroidx/constraintlayout/solver/ArrayRow;
.locals 2
const/4 v0, 0x0
if-eqz p4, :cond_1
if-gez p4, :cond_0
mul-int/lit8 p4, p4, -0x1
const/4 v0, 0x1
:cond_0
int-to-float p4, p4
iput p4, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
:cond_1
const/high16 p4, -0x40800000 # -1.0f
const/high16 v1, 0x3f800000 # 1.0f
if-nez v0, :cond_2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0, p1, p4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p2, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p3, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
goto :goto_0
:cond_2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0, p1, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p2, p4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p3, p4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
:goto_0
return-object p0
.end method
.method public createRowLowerThan(Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;I)Landroidx/constraintlayout/solver/ArrayRow;
.locals 2
const/4 v0, 0x0
if-eqz p4, :cond_1
if-gez p4, :cond_0
mul-int/lit8 p4, p4, -0x1
const/4 v0, 0x1
:cond_0
int-to-float p4, p4
iput p4, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
:cond_1
const/high16 p4, -0x40800000 # -1.0f
const/high16 v1, 0x3f800000 # 1.0f
if-nez v0, :cond_2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0, p1, p4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p2, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p3, p4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
goto :goto_0
:cond_2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0, p1, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p2, p4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p3, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
:goto_0
return-object p0
.end method
.method public createRowWithAngle(Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;Landroidx/constraintlayout/solver/SolverVariable;F)Landroidx/constraintlayout/solver/ArrayRow;
.locals 2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 v1, 0x3f000000 # 0.5f
invoke-virtual {v0, p3, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p3, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p3, p4, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p3, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/high16 p4, -0x41000000 # -0.5f
invoke-virtual {p3, p1, p4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, p2, p4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
neg-float p1, p5
iput p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
return-object p0
.end method
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.method public ensurePositiveConstant()V
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.locals 2
iget v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
const/4 v1, 0x0
cmpg-float v1, v0, v1
if-gez v1, :cond_0
const/high16 v1, -0x40800000 # -1.0f
mul-float v0, v0, v1
iput v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->invert()V
:cond_0
return-void
.end method
.method public getKey()Landroidx/constraintlayout/solver/SolverVariable;
.locals 1
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
return-object v0
.end method
.method public getPivotCandidate(Landroidx/constraintlayout/solver/LinearSystem;[Z)Landroidx/constraintlayout/solver/SolverVariable;
.locals 1
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/4 v0, 0x0
invoke-virtual {p1, p2, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->getPivotCandidate([ZLandroidx/constraintlayout/solver/SolverVariable;)Landroidx/constraintlayout/solver/SolverVariable;
move-result-object p1
return-object p1
.end method
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.method public hasKeyVariable()Z
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.locals 2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
if-eqz v0, :cond_1
iget-object v0, v0, Landroidx/constraintlayout/solver/SolverVariable;->mType:Landroidx/constraintlayout/solver/SolverVariable$Type;
sget-object v1, Landroidx/constraintlayout/solver/SolverVariable$Type;->UNRESTRICTED:Landroidx/constraintlayout/solver/SolverVariable$Type;
if-eq v0, v1, :cond_0
iget v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
const/4 v1, 0x0
cmpg-float v0, v0, v1
if-ltz v0, :cond_1
:cond_0
const/4 v0, 0x1
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goto :goto_0
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:cond_1
const/4 v0, 0x0
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:goto_0
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return v0
.end method
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.method public hasVariable(Landroidx/constraintlayout/solver/SolverVariable;)Z
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.locals 1
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0, p1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->containsKey(Landroidx/constraintlayout/solver/SolverVariable;)Z
move-result p1
return p1
.end method
.method public initFromRow(Landroidx/constraintlayout/solver/LinearSystem$Row;)V
.locals 5
instance-of v0, p1, Landroidx/constraintlayout/solver/ArrayRow;
if-eqz v0, :cond_0
check-cast p1, Landroidx/constraintlayout/solver/ArrayRow;
const/4 v0, 0x0
iput-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->clear()V
const/4 v0, 0x0
:goto_0
iget-object v1, p1, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
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iget v2, v1, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->currentSize:I
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if-ge v0, v2, :cond_0
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invoke-virtual {v1, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->getVariable(I)Landroidx/constraintlayout/solver/SolverVariable;
move-result-object v1
iget-object v2, p1, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v2, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->getVariableValue(I)F
move-result v2
iget-object v3, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/4 v4, 0x1
invoke-virtual {v3, v1, v2, v4}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->add(Landroidx/constraintlayout/solver/SolverVariable;FZ)V
add-int/lit8 v0, v0, 0x1
goto :goto_0
:cond_0
return-void
.end method
.method public isEmpty()Z
.locals 2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
if-nez v0, :cond_0
iget v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
const/4 v1, 0x0
cmpl-float v0, v0, v1
if-nez v0, :cond_0
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
iget v0, v0, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->currentSize:I
if-nez v0, :cond_0
const/4 v0, 0x1
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goto :goto_0
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:cond_0
const/4 v0, 0x0
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:goto_0
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return v0
.end method
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.method public pickPivot(Landroidx/constraintlayout/solver/SolverVariable;)Landroidx/constraintlayout/solver/SolverVariable;
2019-07-24 11:27:29 +00:00
.locals 2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/4 v1, 0x0
invoke-virtual {v0, v1, p1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->getPivotCandidate([ZLandroidx/constraintlayout/solver/SolverVariable;)Landroidx/constraintlayout/solver/SolverVariable;
move-result-object p1
return-object p1
.end method
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.method public pivot(Landroidx/constraintlayout/solver/SolverVariable;)V
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.locals 3
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
const/high16 v1, -0x40800000 # -1.0f
if-eqz v0, :cond_0
iget-object v2, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v2, v0, v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->put(Landroidx/constraintlayout/solver/SolverVariable;F)V
const/4 v0, 0x0
iput-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
:cond_0
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
const/4 v2, 0x1
invoke-virtual {v0, p1, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->remove(Landroidx/constraintlayout/solver/SolverVariable;Z)F
move-result v0
mul-float v0, v0, v1
iput-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
const/high16 p1, 0x3f800000 # 1.0f
cmpl-float p1, v0, p1
if-nez p1, :cond_1
return-void
:cond_1
iget p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
div-float/2addr p1, v0
iput p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
iget-object p1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {p1, v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->divideByAmount(F)V
return-void
.end method
.method public reset()V
.locals 1
const/4 v0, 0x0
iput-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v0}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->clear()V
const/4 v0, 0x0
iput v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
const/4 v0, 0x0
iput-boolean v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->isSimpleDefinition:Z
return-void
.end method
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.method public sizeInBytes()I
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.locals 2
iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
const/4 v1, 0x4
if-eqz v0, :cond_0
const/4 v0, 0x4
goto :goto_0
:cond_0
const/4 v0, 0x0
:goto_0
add-int/2addr v0, v1
add-int/2addr v0, v1
iget-object v1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
invoke-virtual {v1}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->sizeInBytes()I
move-result v1
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add-int/2addr v1, v0
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return v1
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.end method
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.method public toReadableString()Ljava/lang/String;
.locals 9
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iget-object v0, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
const-string v1, ""
if-nez v0, :cond_0
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const-string v0, "0"
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invoke-static {v1, v0}, Le/e/b/a/a;->a(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
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move-result-object v0
goto :goto_0
:cond_0
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invoke-static {v1}, Le/e/b/a/a;->a(Ljava/lang/String;)Ljava/lang/StringBuilder;
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move-result-object v0
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iget-object v1, p0, Landroidx/constraintlayout/solver/ArrayRow;->variable:Landroidx/constraintlayout/solver/SolverVariable;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
:goto_0
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const-string v1, " = "
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invoke-static {v0, v1}, Le/e/b/a/a;->a(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
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move-result-object v0
iget v1, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
const/4 v2, 0x0
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const/4 v3, 0x0
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cmpl-float v1, v1, v3
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if-eqz v1, :cond_1
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invoke-static {v0}, Le/e/b/a/a;->a(Ljava/lang/String;)Ljava/lang/StringBuilder;
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move-result-object v0
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iget v1, p0, Landroidx/constraintlayout/solver/ArrayRow;->constantValue:F
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invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
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invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
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move-result-object v0
const/4 v1, 0x1
goto :goto_1
:cond_1
const/4 v1, 0x0
:goto_1
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iget-object v4, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
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iget v4, v4, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->currentSize:I
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:goto_2
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if-ge v2, v4, :cond_8
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iget-object v5, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
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invoke-virtual {v5, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->getVariable(I)Landroidx/constraintlayout/solver/SolverVariable;
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move-result-object v5
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if-nez v5, :cond_2
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goto :goto_6
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2019-12-06 03:29:40 +00:00
:cond_2
iget-object v6, p0, Landroidx/constraintlayout/solver/ArrayRow;->variables:Landroidx/constraintlayout/solver/ArrayLinkedVariables;
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invoke-virtual {v6, v2}, Landroidx/constraintlayout/solver/ArrayLinkedVariables;->getVariableValue(I)F
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move-result v6
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cmpl-float v7, v6, v3
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if-nez v7, :cond_3
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goto :goto_6
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:cond_3
invoke-virtual {v5}, Landroidx/constraintlayout/solver/SolverVariable;->toString()Ljava/lang/String;
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move-result-object v5
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const/high16 v8, -0x40800000 # -1.0f
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if-nez v1, :cond_4
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cmpg-float v1, v6, v3
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if-gez v1, :cond_6
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const-string v1, "- "
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invoke-static {v0, v1}, Le/e/b/a/a;->a(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
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move-result-object v0
goto :goto_3
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:cond_4
if-lez v7, :cond_5
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const-string v1, " + "
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invoke-static {v0, v1}, Le/e/b/a/a;->a(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
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move-result-object v0
goto :goto_4
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:cond_5
const-string v1, " - "
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invoke-static {v0, v1}, Le/e/b/a/a;->a(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
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move-result-object v0
:goto_3
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mul-float v6, v6, v8
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:cond_6
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:goto_4
const/high16 v1, 0x3f800000 # 1.0f
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cmpl-float v1, v6, v1
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if-nez v1, :cond_7
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invoke-static {v0, v5}, Le/e/b/a/a;->a(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
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move-result-object v0
goto :goto_5
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:cond_7
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new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
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invoke-virtual {v1, v6}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
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const-string v0, " "
invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
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invoke-virtual {v1, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
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invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
:goto_5
const/4 v1, 0x1
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:goto_6
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add-int/lit8 v2, v2, 0x1
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goto :goto_2
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:cond_8
if-nez v1, :cond_9
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const-string v1, "0.0"
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invoke-static {v0, v1}, Le/e/b/a/a;->a(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
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move-result-object v0
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:cond_9
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return-object v0
.end method
.method public toString()Ljava/lang/String;
.locals 1
invoke-virtual {p0}, Landroidx/constraintlayout/solver/ArrayRow;->toReadableString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method