143 lines
3.7 KiB
C++
143 lines
3.7 KiB
C++
#include <stddef.h>
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#include <stdio.h>
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#include <string.h>
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#include <string>
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#include "WindowsWrapper.h"
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#include "Backends/Misc.h"
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#include "Config.h"
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#include "File.h"
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#include "Main.h"
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const char* const gConfigName = "ConfigCSE2EL.dat";
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const char* const gProof = "CSE2E 20200123";
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BOOL LoadConfigData(CONFIG *conf)
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{
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// Clear old configuration data
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memset(conf, 0, sizeof(CONFIG));
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// Get path
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std::string path = gModulePath + '/' + gConfigName;
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// Open file
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FILE *fp = fopen(path.c_str(), "rb");
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if (fp == NULL)
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return FALSE;
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// Read the version id and font name
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fread(conf->proof, sizeof(conf->proof), 1, fp);
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fread(conf->font_name, sizeof(conf->font_name), 1, fp);
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// Read display mode
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conf->display_mode = fgetc(fp);
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// Read framerate toggle
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conf->b60fps = fgetc(fp);
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// Read vsync toggle
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conf->bVsync = fgetc(fp);
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// Read smooth-scrolling toggle
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conf->bSmoothScrolling = fgetc(fp);
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// Read key-bindings
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for (size_t i = 0; i < BINDING_TOTAL; ++i)
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{
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conf->bindings[i].keyboard = File_ReadLE32(fp);
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conf->bindings[i].controller = fgetc(fp);
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}
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// Close file
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fclose(fp);
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// Check if version is not correct, and return if it failed
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if (strcmp(conf->proof, gProof))
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{
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memset(conf, 0, sizeof(CONFIG));
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return FALSE;
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}
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return TRUE;
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}
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BOOL SaveConfigData(const CONFIG *conf)
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{
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// Get path
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std::string path = gModulePath + '/' + gConfigName;
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// Open file
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FILE *fp = fopen(path.c_str(), "wb");
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if (fp == NULL)
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return FALSE;
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// Write the version id and font name
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fwrite(conf->proof, sizeof(conf->proof), 1, fp);
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fwrite(conf->font_name, sizeof(conf->font_name), 1, fp);
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// Write display mode
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fputc(conf->display_mode, fp);
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// Write framerate toggle
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fputc(conf->b60fps, fp);
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// Write vsync toggle
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fputc(conf->bVsync, fp);
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// Write smooth-scrolling toggle
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fputc(conf->bSmoothScrolling, fp);
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// Write key-bindings
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for (size_t i = 0; i < BINDING_TOTAL; ++i)
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{
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File_WriteLE32(conf->bindings[i].keyboard, fp);
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fputc(conf->bindings[i].controller, fp);
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}
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// Close file
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fclose(fp);
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return TRUE;
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}
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void DefaultConfigData(CONFIG *conf)
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{
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// Clear old configuration data
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memset(conf, 0, sizeof(CONFIG));
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strcpy(conf->proof, gProof);
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// Fun fact: The Linux port added this line:
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// conf->display_mode = 1;
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// Reset joystick settings (as these can't simply be set to 0)
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conf->bindings[BINDING_UP].controller = 7;
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conf->bindings[BINDING_DOWN].controller = 8;
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conf->bindings[BINDING_LEFT].controller = 9;
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conf->bindings[BINDING_RIGHT].controller = 10;
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conf->bindings[BINDING_OK].controller = 1;
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conf->bindings[BINDING_CANCEL].controller = 0;
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conf->bindings[BINDING_JUMP].controller = 1;
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conf->bindings[BINDING_SHOT].controller = 0;
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conf->bindings[BINDING_ARMSREV].controller = 3;
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conf->bindings[BINDING_ARMS].controller = 4;
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conf->bindings[BINDING_ITEM].controller = 5;
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conf->bindings[BINDING_MAP].controller = 2;
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conf->bindings[BINDING_PAUSE].controller = 6;
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// Set default key bindings
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conf->bindings[BINDING_UP].keyboard = BACKEND_KEYBOARD_UP;
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conf->bindings[BINDING_DOWN].keyboard = BACKEND_KEYBOARD_DOWN;
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conf->bindings[BINDING_LEFT].keyboard = BACKEND_KEYBOARD_LEFT;
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conf->bindings[BINDING_RIGHT].keyboard = BACKEND_KEYBOARD_RIGHT;
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conf->bindings[BINDING_OK].keyboard = BACKEND_KEYBOARD_Z;
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conf->bindings[BINDING_CANCEL].keyboard = BACKEND_KEYBOARD_X;
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conf->bindings[BINDING_JUMP].keyboard = BACKEND_KEYBOARD_Z;
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conf->bindings[BINDING_SHOT].keyboard = BACKEND_KEYBOARD_X;
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conf->bindings[BINDING_ARMSREV].keyboard = BACKEND_KEYBOARD_A;
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conf->bindings[BINDING_ARMS].keyboard = BACKEND_KEYBOARD_S;
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conf->bindings[BINDING_ITEM].keyboard = BACKEND_KEYBOARD_Q;
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conf->bindings[BINDING_MAP].keyboard = BACKEND_KEYBOARD_W;
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conf->bindings[BINDING_PAUSE].keyboard = BACKEND_KEYBOARD_ESCAPE;
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}
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