#pragma once #include "WindowsWrapper.h" typedef struct MAP_DATA { unsigned char *data; unsigned char atrb[0x100]; short width; short length; } MAP_DATA; extern MAP_DATA gMap; BOOL InitMapData2(void); BOOL LoadMapData2(const char *path_map); BOOL LoadAttributeData(const char *path_atrb); void EndMapData(void); void ReleasePartsImage(void); void GetMapData(unsigned char **data, short *mw, short *ml); unsigned char GetAttribute(int x, int y); void DeleteMapParts(int x, int y); void ShiftMapParts(int x, int y); BOOL ChangeMapParts(int x, int y, unsigned char no); void PutStage_Back(int fx, int fy); void PutStage_Front(int fx, int fy); void PutMapDataVector(int fx, int fy);