#pragma once #include "WindowsWrapper.h" #include "CommonDefines.h" #define MAX_STRIP ((WINDOW_HEIGHT / 16) + 1) void ActionStripper(void); void PutStripper(void); void SetStripper(int x, int y, const char *text, int cast); void RestoreStripper(void); void ActionIllust(void); void PutIllust(void); void ReloadIllust(int a); void InitCreditScript(void); void ReleaseCreditScript(void); BOOL StartCreditScript(void); void ActionCredit(void); void SetCreditIllust(int a); void CutCreditIllust(void); int Scene_DownIsland(int mode);