#pragma once #include "WindowsWrapper.h" #define VALUEVIEW_MAX 0x10 typedef struct VALUEVIEW { BOOL flag; int *px; int *py; int offset_y; int value; int count; RECT rect; } VALUEVIEW; extern VALUEVIEW gVV[VALUEVIEW_MAX]; extern int gVVIndex; void ClearValueView(void); void SetValueView(int *px, int *py, int value); void ActValueView(void); void PutValueView(int flx, int fly);