Ok for real the first commit
This commit is contained in:
commit
0c7ca7d1b6
4046 changed files with 1449879 additions and 0 deletions
32
external/SDL2/Xcode/SDL/pkg-support/resources/ReadMe.txt
vendored
Normal file
32
external/SDL2/Xcode/SDL/pkg-support/resources/ReadMe.txt
vendored
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
The Simple DirectMedia Layer (SDL for short) is a cross-platform
|
||||
library designed to make it easy to write multi-media software,
|
||||
such as games and emulators.
|
||||
|
||||
The Simple DirectMedia Layer library source code is available from:
|
||||
http://www.libsdl.org/
|
||||
|
||||
This library is distributed under the terms of the zlib license:
|
||||
http://zlib.net/zlib_license.html
|
||||
|
||||
|
||||
This packages contains the SDL framework for OS X.
|
||||
Conforming with Apple guidelines, this framework
|
||||
contains both the SDL runtime component and development header files.
|
||||
|
||||
|
||||
To Install:
|
||||
Copy the SDL2.framework to /Library/Frameworks
|
||||
|
||||
You may alternatively install it in <Your home directory>/Library/Frameworks
|
||||
if your access privileges are not high enough.
|
||||
|
||||
|
||||
Additional References:
|
||||
|
||||
- Screencast tutorials for getting started with OpenSceneGraph/Mac OS X are
|
||||
available at:
|
||||
http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips
|
||||
Though these are OpenSceneGraph centric, the same exact concepts apply to
|
||||
SDL, thus the videos are recommended for everybody getting started with
|
||||
developing on Mac OS X. (You can skim over the PlugIns stuff since SDL
|
||||
doesn't have any PlugIns to worry about.)
|
||||
Loading…
Add table
Add a link
Reference in a new issue