18 lines
267 B
C
18 lines
267 B
C
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#pragma once
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#include "WindowsWrapper.h"
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typedef struct MAP_NAME
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{
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BOOL flag;
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int wait;
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char name[0x20];
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} MAP_NAME;
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extern MAP_NAME gMapName;
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void ReadyMapName(const char *str);
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void PutMapName(BOOL bMini);
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void StartMapName(void);
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void RestoreMapName(void);
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