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http://git.davidovski.xyz/dungeon-generator
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Initial commit
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commit
78ed4873aa
3 changed files with 42 additions and 0 deletions
17
Makefile
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17
Makefile
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PROG=dungeon-generator
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CC=gcc
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FLAGS=-lm -lraylib
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.DEFAULT_GOAL := build
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install: ${PROG}
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cp ${PROG} ~/.local/bin/
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build: src/main.c
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${CC} src/main.c -o ${PROG} ${FLAGS}
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build-osx: ${PROG}
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clang -framework CoreVideo -framework IOKit -framework Cocoa -framework GLUT -framework OpenGL libraylib.a ${PROG}.c -o ${PROG}
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clean: ${PROG}
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rm ${PROG}
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3
README.md
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3
README.md
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# Procedural Generated Dungeon
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22
src/main.c
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src/main.c
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#include "raylib.h"
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const int screenWidth = 800;
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const int screenHeight = 450;
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int main(void) {
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InitWindow(screenWidth, screenHeight, "dungeon generation");
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SetTargetFPS(60);
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while (!WindowShouldClose()) {
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BeginDrawing();
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ClearBackground(GRAY);
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EndDrawing();
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}
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CloseWindow();
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return 0;
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}
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