Compare commits

..

No commits in common. "51937c18e693e12b51b4a7f4a295bf79fefea8c4" and "afda5cf53f9fc181514f6b69fbf5fb5cbb80ef13" have entirely different histories.

134 changed files with 157 additions and 3934 deletions

View File

@ -378,7 +378,7 @@ o(^_-)O Boxer
{{|└(>o< )┘|}} Up In Arms
(^^)// Applause (2)
( `_)?(_' ) Dueling
(´~`) WearY
(´~`) Weary
v(^_^)v Victory (3)
(ノ_ _)ノ Surrender
<( ・ェ-)<} Bow and Arrow
@ -452,4 +452,3 @@ o(>< )o⌒* Mad (3)
Good Morning
\_(´▽`)♪_/ Bathtub
( • )( • )ԅ(≖‿≖ԅ) BOOB
◣_◢ angry

View File

@ -4,8 +4,8 @@
! #define font1 xft:minecraft enchantment:minispace=False:size=10:antialias=true
! #define spacing -2
#define font1 xft:mononoki:minispace=False:size=14:antialias=true
#define spacing 2
#define font1 xft:mononoki:minispace=False:size=10:antialias=true
#define spacing 1
#define font2 xft:MesloLGM Nerd Font Mono:minispace=False:size=10
#define font3 xft:Noto Sans Mono CJK TC:minispace=False:size=10
@ -55,13 +55,12 @@ dzen2.font: mononoki
! Set depth to make transparency work.
URxvt*depth: 32
*.font: mononoki:minispace=False:size=10:antialias=true
*.font: font1
URxvt.font: font1,font2,font3,font4
URxvt.boldFont: font1:style=bold,font2:style=bold,font3:style=bold,font4
URxvt.italicFont:font1:style=italic,font2:style=italic,font3:style=italic,font4
URxvt.boldItalicfont: font1:style=bolditalic,font2:style=bolditalic,font3:style=bolditalic,font4
*.borderpx: 20
URxvt.internalBorder: 20
*.cursorBlink: true
URxvt.cursorUnderline: true
@ -73,10 +72,12 @@ URxvt.geometry: 92x24
URxvt.urgentOnBell: true
URxvt.iso14755: false
URxvt*dynamicColors: on
urxvt*dynamicColors: on
XTerm*faceName: font1,font2,font3,font4
!-- Xft settings -- !
Xft.dpi: 112
Xft.antialias: true
@ -84,7 +85,7 @@ Xft.rgba: rgb
Xft.hinting: true
Xft.hintstyle: hintfull
URxvt.perl-ext-common: resize-font
URxvt.perl-ext-common: resize-font,config-reload
URxvt.url-launcher: /usr/bin/xdg-open
URxvt.matcher.button: 1
@ -100,10 +101,3 @@ URxvt*scrollTtyKeypress: true
URxvt.keysym.Shift-Control-V: eval:paste_clipboard
URxvt.keysym.Shift-Control-C: eval:selection_to_clipboard
*label.renderTable: variable
*.renderTable.variable.fontName: Sans
*.renderTable.variable.fontSize: 10
*.renderTable.variable.fontType: FONT_IS_XFT

View File

@ -1,55 +0,0 @@
diff --git a/src/ewmh.c b/src/ewmh.c
index 52f7e53..bdda6a7 100644
--- a/src/ewmh.c
+++ b/src/ewmh.c
@@ -93,7 +93,12 @@ void ewmh_update_current_desktop(void)
if (mon == NULL) {
return;
}
- uint32_t i = ewmh_get_desktop_index(mon->desk);
+ ewmh_set_current_desktop(mon->desk);
+}
+
+void ewmh_set_current_desktop(desktop_t *d)
+{
+ uint32_t i = ewmh_get_desktop_index(d);
xcb_ewmh_set_current_desktop(ewmh, default_screen, i);
}
diff --git a/src/ewmh.h b/src/ewmh.h
index 3b50e35..0781eb6 100644
--- a/src/ewmh.h
+++ b/src/ewmh.h
@@ -35,6 +35,7 @@ void ewmh_update_number_of_desktops(void);
uint32_t ewmh_get_desktop_index(desktop_t *d);
bool ewmh_locate_desktop(uint32_t i, coordinates_t *loc);
void ewmh_update_current_desktop(void);
+void ewmh_set_current_desktop(desktop_t *d);
void ewmh_set_wm_desktop(node_t *n, desktop_t *d);
void ewmh_update_wm_desktops(void);
void ewmh_update_desktop_names(void);
diff --git a/src/tree.c b/src/tree.c
index 52055c5..3762335 100644
--- a/src/tree.c
+++ b/src/tree.c
@@ -643,14 +643,18 @@ bool focus_node(monitor_t *m, desktop_t *d, node_t *n)
}
if (m->desk != d) {
+ ewmh_set_current_desktop(d);
+ put_status(SBSC_MASK_DESKTOP_FOCUS, "desktop_focus 0x%08X 0x%08X\n", m->id, d->id);
+
show_desktop(d);
set_input_focus(n);
has_input_focus = true;
hide_desktop(m->desk);
m->desk = d;
+
}
- if (desk_changed) {
+ if (m != mon) {
ewmh_update_current_desktop();
put_status(SBSC_MASK_DESKTOP_FOCUS, "desktop_focus 0x%08X 0x%08X\n", m->id, d->id);
}

View File

@ -1,13 +0,0 @@
#!/bin/sh
wd="$HOME/.local/src/bspwm"
[ ! -d "$HOME/.local/src" ] && mkdir -p "$wd"
rm -rf "$wd"
git clone https://github.com/baskerville/bspwm "$wd"
patch -d "$wd" -p1 -i $(realpath change_update_order.patch)
make -C "$wd"
doas make -C "$wd" install PREFIX=/usr

View File

@ -1,14 +0,0 @@
#!/bin/sh
wd="$HOME/.local/src/compfy"
[ ! -d "$HOME/.local/src" ] && mkdir -p "$wd"
rm -rf "$wd"
git clone https://github.com/allusive-dev/compfy "$wd"
patch -d "$wd" -p1 -i $(realpath uncomment_sliding_animation.patch)
cd "$wd"
meson build && meson compile -C build && doas meson install -C build
cd -

View File

@ -1,259 +0,0 @@
diff --git a/src/common.h b/src/common.h
index 978acf7..bcffb81 100644
--- a/src/common.h
+++ b/src/common.h
@@ -186,9 +186,9 @@ typedef struct session {
/// Width of root window.
int root_width;
/// Current desktop number of root window
- // int root_desktop_num;
+ int root_desktop_num;
/// Desktop switch direction
- // int root_desktop_switch_direction;
+ int root_desktop_switch_direction;
/// X Composite overlay window.
xcb_window_t overlay;
/// The target window for debug mode
diff --git a/src/compfy.c b/src/compfy.c
index 975bfaf..d5dcc54 100644
--- a/src/compfy.c
+++ b/src/compfy.c
@@ -597,13 +597,13 @@ static void configure_root(session_t *ps) {
ps->root_width = r->width;
ps->root_height = r->height;
- // auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
- // 1L, XCB_ATOM_CARDINAL, 32);
+ auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
+ 1L, XCB_ATOM_CARDINAL, 32);
- // ps->root_desktop_switch_direction = 0;
- // if (prop.nitems) {
- // ps->root_desktop_num = (int)*prop.c32;
- // }
+ ps->root_desktop_switch_direction = 0;
+ if (prop.nitems) {
+ ps->root_desktop_num = (int)*prop.c32;
+ }
rebuild_screen_reg(ps);
rebuild_shadow_exclude_reg(ps);
@@ -1752,7 +1752,7 @@ static void draw_callback_impl(EV_P_ session_t *ps, int revents attr_unused) {
}
if (!animation_running) {
ps->animation_time = 0L;
- // ps->root_desktop_switch_direction = 0;
+ ps->root_desktop_switch_direction = 0;
}
// TODO(yshui) Investigate how big the X critical section needs to be. There are
diff --git a/src/config.c b/src/config.c
index deca6ad..45da9a0 100644
--- a/src/config.c
+++ b/src/config.c
@@ -759,6 +759,8 @@ enum wm_support parse_wm_support(const char *src) {
return WM_SUPPORT_HERB;
} else if (strcmp(src, "dwm") == 0) {
return WM_SUPPORT_DWM;
+ } else if (strcmp(src, "bspwm") == 0) {
+ return WM_SUPPORT_BSPWM;
} else if (strcmp(src, "legacy") == 0) {
return WM_SUPPORT_LEGACY;
}
diff --git a/src/config.h b/src/config.h
index 4276203..fe03eca 100644
--- a/src/config.h
+++ b/src/config.h
@@ -49,8 +49,8 @@ enum open_window_animation {
OPEN_WINDOW_ANIMATION_SLIDE_DOWN,
OPEN_WINDOW_ANIMATION_SLIDE_LEFT,
OPEN_WINDOW_ANIMATION_SLIDE_RIGHT,
- // OPEN_WINDOW_ANIMATION_SLIDE_IN,
- // OPEN_WINDOW_ANIMATION_SLIDE_OUT,
+ OPEN_WINDOW_ANIMATION_SLIDE_IN,
+ OPEN_WINDOW_ANIMATION_SLIDE_OUT,
OPEN_WINDOW_ANIMATION_INVALID,
};
@@ -59,6 +59,7 @@ enum wm_support {
WM_SUPPORT_AWESOME,
WM_SUPPORT_HERB,
WM_SUPPORT_DWM,
+ WM_SUPPORT_BSPWM,
WM_SUPPORT_LEGACY,
WM_SUPPORT_INVALID,
};
diff --git a/src/event.c b/src/event.c
index acbc82d..bf5bd1d 100644
--- a/src/event.c
+++ b/src/event.c
@@ -450,15 +450,15 @@ static inline void ev_property_notify(session_t *ps, xcb_property_notify_event_t
if (ps->root == ev->window) {
// If desktop number property changes
- // if (ev->atom == ps->atoms->a_NET_CURRENT_DESKTOP) {
- // auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
- // 1L, XCB_ATOM_CARDINAL, 32);
-
- // if (prop.nitems) {
- // ps->root_desktop_switch_direction = ((int)*prop.c32) - ps->root_desktop_num;
- // ps->root_desktop_num = (int)*prop.c32;
- // }
- // }
+ if (ev->atom == ps->atoms->a_NET_CURRENT_DESKTOP) {
+ auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
+ 1L, XCB_ATOM_CARDINAL, 32);
+
+ if (prop.nitems) {
+ ps->root_desktop_switch_direction = ((int)*prop.c32) - ps->root_desktop_num;
+ ps->root_desktop_num = (int)*prop.c32;
+ }
+ }
if (ps->o.use_ewmh_active_win && ps->atoms->a_NET_ACTIVE_WINDOW == ev->atom) {
// to update focus
diff --git a/src/win.c b/src/win.c
index 4d96bb7..df3af08 100644
--- a/src/win.c
+++ b/src/win.c
@@ -484,13 +484,9 @@ static void init_animation(session_t *ps, struct managed_win *w) {
if (ps->o.wintype_option[w->window_type].animation < OPEN_WINDOW_ANIMATION_INVALID)
animation = ps->o.wintype_option[w->window_type].animation;
- // if (ps->root_desktop_switch_direction != 0) {
- // if (ps->o.animation_for_workspace_switch_in == OPEN_WINDOW_ANIMATION_AUTO) {
- // animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
- // } else {
- // animation = ps->o.animation_for_workspace_switch_in;
- // }
- // }
+ if (ps->root_desktop_switch_direction != 0) {
+ animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
+ }
if (c2_match(ps, w, ps->o.animation_open_blacklist, NULL)) {
animation = OPEN_WINDOW_ANIMATION_NONE;
@@ -553,28 +549,16 @@ static void init_animation(session_t *ps, struct managed_win *w) {
w->animation_h = w->pending_g.height;
break;
}
- // case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
- // w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- // w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- // ps->root_height *
- // ((ps->root_desktop_switch_direction < 0 &&
- // ps->root_desktop_switch_direction >= -1) ||
- // ps->root_desktop_switch_direction > 1?1:-1);
- // w->animation_w = w->pending_g.width;
- // w->animation_h = w->pending_g.height;
- // break;
- // }
- // case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
- // w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- // w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- // ps->root_height *
- // ((ps->root_desktop_switch_direction < 0 &&
- // ps->root_desktop_switch_direction >= -1) ||
- // ps->root_desktop_switch_direction > 1?-1:1);
- // w->animation_dest_w = w->pending_g.width;
- // w->animation_dest_h = w->pending_g.height;
- // break;
- // }
+ case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
+ w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5 +
+ ps->root_width *
+ (ps->root_desktop_switch_direction < 0?-1:1);
+
+ w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5;
+ w->animation_w = w->pending_g.width;
+ w->animation_h = w->pending_g.height;
+ break;
+ }
case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break;
}
}
@@ -599,10 +583,10 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) {
animation = OPEN_WINDOW_ANIMATION_SLIDE_RIGHT;
else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_RIGHT)
animation = OPEN_WINDOW_ANIMATION_SLIDE_LEFT;
- // else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_IN)
- // animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
- // else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_OUT)
- // animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
+ else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_IN)
+ animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
+ else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_OUT)
+ animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
} else {
animation = ps->o.animation_for_unmap_window;
@@ -611,12 +595,9 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) {
animation = ps->o.wintype_option[w->window_type].animation_unmap;
}
- // if (ps->root_desktop_switch_direction != 0) {
- // if (ps->o.animation_for_workspace_switch_out == OPEN_WINDOW_ANIMATION_AUTO)
- // animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
- // else
- // animation = ps->o.animation_for_workspace_switch_out;
- // }
+ if (ps->root_desktop_switch_direction != 0) {
+ animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
+ }
if (c2_match(ps, w, ps->o.animation_unmap_blacklist, NULL)) {
animation = OPEN_WINDOW_ANIMATION_NONE;
@@ -679,28 +660,15 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) {
w->animation_dest_h = w->pending_g.height;
break;
}
- // case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
- // w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- // w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- // ps->root_height *
- // ((ps->root_desktop_switch_direction < 0 &&
- // ps->root_desktop_switch_direction >= -1) ||
- // ps->root_desktop_switch_direction > 1?1:-1);
- // w->animation_w = w->pending_g.width;
- // w->animation_h = w->pending_g.height;
- // break;
- // }
- // case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
- // w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- // w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- // ps->root_height *
- // ((ps->root_desktop_switch_direction < 0 &&
- // ps->root_desktop_switch_direction >= -1) ||
- // ps->root_desktop_switch_direction > 1?-1:1);
- // w->animation_dest_w = w->pending_g.width;
- // w->animation_dest_h = w->pending_g.height;
- // break;
- // }
+ case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
+ w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5 -
+ ps->root_width *
+ (ps->root_desktop_switch_direction < 0?-1:1);
+ w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5;
+ w->animation_dest_w = w->pending_g.width;
+ w->animation_dest_h = w->pending_g.height;
+ break;
+ }
case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break;
}
}
@@ -1133,11 +1101,11 @@ double win_calc_opacity_target(session_t *ps, const struct managed_win *w) {
return 0;
}
if (w->state == WSTATE_UNMAPPING || w->state == WSTATE_DESTROYING) {
- // if (ps->root_desktop_switch_direction)
- // return w->opacity;
+// if (ps->root_desktop_switch_direction)
+// return w->opacity;
- return 0;
- }
+ return 0;
+ }
// Try obeying opacity property and window type opacity firstly
if (w->has_opacity_prop) {
opacity = ((double)w->opacity_prop) / OPAQUE;

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 MiB

View File

@ -4,20 +4,18 @@ setup=0
COLOR_BACKGROUND="#282a2e"
COLOR_PRIMARY="#fefefe"
COLOR_SECONDARY="#707880"
BORDER=0
BORDER=2
hsetroot -solid $COLOR_BACKGROUND &
xsetroot -cursor_name left_ptr &
xrdb ~/.config/Xdefaults
xrdb ~/.Xdefaults
pgrep -x sxhkd > /dev/null || sxhkd &
pgrep -x picom > /dev/null || picom &
pgrep -x xss-lock > /dev/null || xss-lock slock &
pgrep -x bg.sh > /dev/null || $HOME/.scripts/bg.sh > /dev/null &
#pgrep -x xcompmgr > /dev/null || xcompmgr -c -C -t-5 -l-5 -r4.2 -o.55 &
#pgrep -x bg.sh > /dev/null || $HOME/.scripts/bg.sh > /dev/null &
[ -f "$HOME/.config/xrandr.sh" ] && . $HOME/.config/xrandr.sh
#xrandr > ~/XRANDR
primary=$(bspc query --monitors -m primary)
set -- a b c d e f g h i j k l m n o
@ -31,6 +29,7 @@ for m in $(bspc query -M --names); do
bspc monitor $m -d ${m}1 ${m}2 ${m}3 ${m}4 ${m}5 ${m}6 ${m}7 ${m}8 ${m}9
done
$HOME/.config/polybar/launch.sh &
bspc config border_width $BORDER
@ -42,18 +41,10 @@ bspc rule -a Zathura state=tiled
bspc rule -a feh state=fullscreen
bspc config focus_follows_pointer false
bspc config normal_border_color "$COLOR_SECONDARY"
bspc config active_border_color "$COLOR_SECONDARY"
bspc config focused_border_color "$COLOR_PRIMARY"
# fix java programs that get confused on a missing name property
wmname LG3D
sleep 1
#pgrep -x pipewire > /dev/null || pipewire &
#pgrep -x pipewire-pulse > /dev/null || pipewire-pulse &
#pgrep -x wireplumber > /dev/null || wireplumber &
wmname bspwm
$HOME/.scripts/start-mpd

View File

@ -17,7 +17,7 @@
# Manual sensitivity in %. Autosens must be turned off for this to take effect.
# 200 means double height. Accepts only non-negative values.
; sensitivity = 200
; sensitivity = 100
# The number of bars (0-200). 0 sets it to auto (fill up console).
# Bars' width and space between bars in number of characters.
@ -56,10 +56,10 @@
# For alsa 'source' will be the capture device.
# For fifo 'source' will be the path to fifo-file.
# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address
source = auto
; source = auto
; method = alsa
; source = hw:Loopback,1
method = alsa
source = hw:Loopback,1
; method = fifo
; source = /tmp/mpd.fifo
@ -139,15 +139,15 @@ source = auto
# Percentage value for integral smoothing. Takes values from 0 - 100.
# Higher values means smoother, but less precise. 0 to disable.
integral = 0
; integral = 76
# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable.
monstercat = 0
waves = 0
monstercat = 1
; waves = 0
# Set gravity percentage for "drop off". Higher values means bars will drop faster.
# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off".
gravity = 400
; gravity = 100
# In bar height, bars that would have been lower that this will not be drawn.

View File

@ -1,499 +0,0 @@
# Enables patches for specific window managers.
# Currently patched: "awesome", "dwm", "herb"
wm-support = "none";
#################################
# ANIMATIONS #
#################################
# Toggles whether animations should be used for windows
animations = true;
# Changes animation stiffness.
# What stiffness basically is inferring is how much the window geometry will be stretched,
# when opening/closing windows
animation-stiffness = 240;
# Change the mass of windows
# Modifying the mass of windows makes them virtually heavier and therefore slower to animate.
animation-window-mass = 0.5;
# Change dampening applied during the animation
# This setting basically does what it says. It dampens the animation of windows.
animation-dampening = 20;
# Toggles clamping
# if you are using a animation setting that would make the window extend larger than it would be after,
# the animation has played then it will cut the animation off once the window reaches its physical geometry.
animation-clamping = false;
# Set the open window animation.
# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
animation-for-open-window = "zoom";
# Set the closing window animation.
# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
animation-for-unmap-window = "zoom";
# Exclude certain windows from having a open animation.
# animation-open-exclude = [
# "class_g = 'Dunst'"
# ];
# Exclude certain windows from having a closing animation.
# animation-unmap-exclude = [
# "class_g = 'Dunst'"
# ];
#################################
# Corners #
#################################
# requires: https://github.com/sdhand/compton
corner-radius = 6;
round-borders = 0;
# Specify a list of border width rules, in the format `PIXELS:PATTERN`,
# Note we don't make any guarantee about possible conflicts with the
# border_width set by the window manager.
#
# example:
# round-borders-rule = [ "2:class_g = 'URxvt'" ];
#
round-borders-rule = [
];
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
#shadow = false
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 50;
# The opacity of shadows. (1.0 - 1.0, defaults to 0.75)
shadow-opacity = 1.0;
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -50;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -50;
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
#no-dnd-shadow = true
#no-dock-shadow = false
# Red color value of shadow (0.0 - 1.0, defaults to 0).
#shadow-red = 0.86328125
# Green color value of shadow (0.0 - 1.0, defaults to 0).
#shadow-green = 0.2109375
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
#shadow-blue = 0.015625
# Do not paint shadows on shaped windows. Note shaped windows
# here means windows setting its shape through X Shape extension.
# Those using ARGB background is beyond our control.
# Deprecated, use
# shadow-exclude = 'bounding_shaped'
# or
# shadow-exclude = 'bounding_shaped && !rounded_corners'
# instead.
#
# shadow-ignore-shaped = ''
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"_GTK_FRAME_EXTENTS@:c",
#"_NET_WM_STATE@:32a"
];
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.01;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.01;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
fade-delta = 4
# Specify a list of conditions of windows that should not be faded.
# don't need this, we disable fading for all normal windows with wintypes: {}
fade-exclude = [
"class_g = 'slop'" # maim
]
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
# menu-opacity = 1.0
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 1.0;
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should always be considered focused.
# focus-exclude = []
focus-exclude = [
"class_g = 'slop'" # maim
];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
opacity-rule = [
"100:class_g = 'slop'", # maim
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method = gaussian
# blur-size = 12
#
# blur-deviation = false
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
blur-background = true;
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false;
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false;
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ''
# blur-kern = "3x3box";
blur: {
# requires: https://github.com/ibhagwan/picom
method = "none";
#method = "kernel";
strength = 0;
# deviation = 1.0;
# kernel = "11x11gaussian";
background = false;
background-frame = false;
background-fixed = false;
kern = "3x3box";
}
# Exclude conditions for background blur.
blur-background-exclude = [
"class_g = 'slop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
daemon = true
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
experimental-backends = true;
backend = "xrender";
vsync = true
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
#
#detect-client-opacity = false
detect-client-opacity = true;
# Specify refresh rate of the screen. If not specified or 0, picom will
# try detecting this with X RandR extension.
#
# refresh-rate = 60
refresh-rate = 0
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
# boost performance. This should not be used with
# vsync drm/opengl/opengl-oml
# as they essentially does sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#
# sw-opti =
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
#
# unredir-if-possible = true
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
detect-client-leader = true
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
xrender-sync-fence = true
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ''
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "info";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = '/path/to/your/log/file'
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = '/path/to/your/log/file'
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
normal = { fade = true; shadow = true;}
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { full-shadow = true; }
dnd = { shadow = true; }
popup_menu = { shadow = true; }
dropdown_menu = { shadow = true; }
};
unredir-if-possible = false

View File

@ -1,4 +1,5 @@
file:///home/david/docs/lmms
file:///home/x/pics/screenshot
file:///home/david/hd1/important
file:///home/david/docs docs
file:///home/david/pics pics
file:///home/david/dl dl
@ -6,6 +7,9 @@ file:///home/david/video video
file:///home/david/music music
file:///home/david/pics/screenshot screenshot
file:///home/david/docs/proj proj
file:///home/david/hd1/library library
file:///tmp tmp
file:///home/david/docs/school
file:///home/david/video/anime
file:///home/david/lmms
file:///home/david/docs/proj/ardour

View File

@ -1,30 +0,0 @@
[Default Applications]
image/jpeg=feh.desktop
image/png=feh.desktop
image/webp=feh.desktop
image/gif=feh.desktop
x-scheme-handler/http=userapp-Firefox-AK3I01.desktop
x-scheme-handler/https=userapp-Firefox-AK3I01.desktop
x-scheme-handler/chrome=userapp-Firefox-AK3I01.desktop
text/html=userapp-Firefox-AK3I01.desktop
application/x-extension-htm=userapp-Firefox-AK3I01.desktop
application/x-extension-html=userapp-Firefox-AK3I01.desktop
application/x-extension-shtml=userapp-Firefox-AK3I01.desktop
application/xhtml+xml=userapp-Firefox-AK3I01.desktop
application/x-extension-xhtml=userapp-Firefox-AK3I01.desktop
application/x-extension-xht=userapp-Firefox-AK3I01.desktop
[Added Associations]
x-scheme-handler/http=userapp-Firefox-AK3I01.desktop;
x-scheme-handler/https=userapp-Firefox-AK3I01.desktop;
x-scheme-handler/chrome=userapp-Firefox-AK3I01.desktop;
text/html=userapp-Firefox-AK3I01.desktop;
application/x-extension-htm=userapp-Firefox-AK3I01.desktop;
application/x-extension-html=userapp-Firefox-AK3I01.desktop;
application/x-extension-shtml=userapp-Firefox-AK3I01.desktop;
application/xhtml+xml=userapp-Firefox-AK3I01.desktop;
application/x-extension-xhtml=userapp-Firefox-AK3I01.desktop;
application/x-extension-xht=userapp-Firefox-AK3I01.desktop;
image/gif=nsxiv.desktop;
image/png=gimp.desktop;
image/jpeg=gimp.desktop;

View File

@ -15,24 +15,14 @@ audio_output {
audio_output {
type "pulse"
name "mpd pulse"
name "mpd"
}
#audio_output {
# type "jack"
# name "MPD jack"
#}
#audio_output {
#type "pipewire"
#name "MPD pipewire"
#}
audio_output {
type "fifo"
name "Visualizer feed"
path "/tmp/mpd.fifo"
format "22050:16:2"
format "44100:16:2"
}
db_file "~/.config/mpd/database"

View File

@ -0,0 +1,5 @@
#vo=gpu
hwdec=auto
screenshot-directory=~/pics/screenshot
glsl-shaders="~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Upscale_Denoise_CNN.glsl:~~/shaders/Anime4K_Restore_CNN_Moderate_M.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_S.glsl"

View File

@ -40,14 +40,14 @@ modules-right = time
[bar/ws]
inherit = bar/base
width = 2510
width = 1870
offset-x = 25
offset-y = 10
modules-left = workspaces xwindow
modules-right = mpd temperature memory network battery pulseaudio microphone time
tray-position = right
background = ${color.bga}
border-size = 0
border-size = 2
border-color = ${color.fg3}
fg = ${color.fg1}
@ -138,9 +138,9 @@ label-muted = "%{T3} %{T-}--%"
[module/microphone]
type = custom/script
exec = amixer get Capture | tail -2 | grep -q off && echo "" || echo ""
exec = pactl list sources | grep -qi 'Mute: yes' && echo "" || echo ""
interval = 1
click-left = $HOME/.scripts/toggle-mute.sh
click-left = pactl list sources | grep -qi 'Mute: yes' && pactl set-source-mute 2 false || pactl set-source-mute 2 true
[module/vpn]
type = custom/script

View File

@ -35,7 +35,7 @@
#window {
background-color: @background;
border: 0px;
border: 2px;
border-color: @foreground;
padding: 2.5ch;
}
@ -46,7 +46,7 @@
}
#message {
border: 0px 0px 0px;
border: 2px 0px 0px;
border-color: @border-color;
padding: 1px;
}
@ -68,7 +68,7 @@
#listview {
fixed-height: 0;
border: 0px 0px 0px;
border: 2px 0px 0px;
border-color: @border-color;
spacing: 2px;
scrollbar: true;

View File

@ -1,4 +0,0 @@
setxkbmap -option caps:backspace
xmodmap -e "clear Lock"
exec bspwm

View File

@ -4,7 +4,7 @@
# mic
super + BackSpace
$HOME/.scripts/toggle-mute.sh
pactl list sources | grep -qi 'Mute: yes' && pactl set-source-mute 2 false || pactl set-source-mute 2 true
super + ctrl + alt + f
pactl list sources | grep -qi 'Active Port: analog-input-rear-mic' && pactl set-source-port 2 analog-input-front-mic || pactl set-source-port 2 analog-input-rear-mic
@ -21,11 +21,12 @@ super + ctrl + alt + f
light -U {10,1}
{_, super} + XF86MonBrightnessUp
light -A {10,1}
super + r
rofi -show drun -show-icons
rofi -show drun -show-icons
super + shift + r
rofi -show ssh -show-icons
@ -34,13 +35,13 @@ super + ctrl + Tab
rofi -show window
super + g
$HOME/.scripts/toggle-gap.sh
$HOME/.scripts/toggle-gap.sh
super + shift + g
$HOME/.scripts/toggle-size-hints.sh
# open terminal
super + Return
super + Return
$TERMINAL
# open pdf viewer
@ -66,11 +67,6 @@ super + m
super + n
$FILE_MANAGER
# open dmenu iwd
super + i
$HOME/.scripts/dmenu-iwd
# open audio mixer
super + semicolon
bspc rule -a \* -o state=floating && $TERMINAL -e pulsemixer
@ -148,24 +144,24 @@ super + alt + t
# record screen
super + alt + s
$HOME/.scripts/screenrecord
.scripts/screenrecord
#bring up calculator
super + period
$HOME/.scripts/calculator
.scripts/calculator
# file search and open
super + slash
websearch
shift + super + slash
bspc rule -a \* -o state=floating && $TERMINAL -e $HOME/.scripts/fzf_menu.sh
bspc rule -a \* -o state=floating && $TERMINAL -e ~/.scripts/fzf_menu.sh
# Calendar
super + c
$HOME/.scripts/calendar
bspc rule -a \* -o state=floating && $TERMINAL -e calcurse
super + comma
$HOME/.scripts/notepad
.scripts/notepad
###################
# mpd server #
@ -192,7 +188,7 @@ super + alt + ctrl + backslash
# chooser
super + alt + ctrl + slash
$HOME/.scripts/mpc_picker
.scripts/mpc_picker
# volume
super + alt + ctrl + Next
mpc volume -10
@ -229,12 +225,6 @@ super + f
bspc node focused -t floating || \
bspc node focused -t tiled;
# make the node sticky
super + d
[ -z "$(bspc query -N -n focused.sticky)" ] && \
bspc node focused -g sticky=on || \
bspc node focused -g stick=off;
super + ctrl + f
bspc node -t \~fullscreen

View File

@ -14,7 +14,7 @@ set spelllang=en_gb
set number relativenumber
syntax on
syntax on
nnoremap <silent> <C-l> :nohl<CR><C-l>
@ -50,7 +50,6 @@ Plug 'preservim/vim-markdown'
Plug 'neoclide/coc.nvim'
hi CocInlayHint ctermbg=Black ctermfg=Gray
set updatetime=300
set signcolumn=yes
@ -112,14 +111,10 @@ Plug 'junegunn/fzf.vim'
nnoremap <F6> :Files<CR>
nnoremap <F7> :Rg<CR>
Plug 'heavenshell/vim-pydocstring', { 'do': 'make install', 'for': 'python' }
Plug 'tpope/vim-fugitive'
call plug#end()
highlight Pmenu ctermbg=black guibg=black ctermfg=white
hi TrailingWhitespace ctermbg=red guibg=red
call matchadd("TrailingWhitespace", '\v\s+$')

View File

@ -30,5 +30,3 @@ set selection-clipboard clipboard
set guioptions none
set recolor true
set first-page-column 1:1

View File

@ -1,6 +1,6 @@
#!/bin/sh
configurations="iocane bg bg.gif bspwm cava neofetch mpd mpv ncmpcpp vim sxhkd polybar compfy rofi user-dirs.dirs gtk-3.0 zathura sx mimeapps.list"
configurations="iocane bg bg.gif bspwm cava neofetch mpd mpv ncmpcpp vim sxhkd polybar picom rofi user-dirs.dirs gtk-3.0 zathura"
save () {
@ -15,7 +15,8 @@ save () {
cp $HOME/.profile profile
cp $HOME/.mkshrc mkshrc
cp $HOME/.sh_aliases sh_aliases
cp $HOME/.config/Xdefaults Xdefaults
cp $HOME/.Xdefaults Xdefaults
cp $HOME/.xinitrc xinitrc
mkdir -p fonts/TTF
cp -r $HOME/.fonts/ttf-mononoki fonts/
@ -58,7 +59,8 @@ load () {
cp mkshrc $HOME/.mkshrc
cp sh_aliases $HOME/.sh_aliases
cp Xdefaults $HOME/.config/Xdefaults
cp Xdefaults $HOME/.Xdefaults
cp xinitrc $HOME/.xinitrc
cp profile $HOME/.profile
mkdir -p $HOME/.fonts
@ -79,19 +81,14 @@ load () {
cp -r icons/* $HOME/.local/share/icons/
cp .local/share/kaomoji ~/.local/share/
mkdir -p ~/.urxvt/ext/
git clone https://github.com/simmel/urxvt-resize-font /tmp/urxvt-resize-font
mkdir -p ~/.urxvt/ext/
cp /tmp/urxvt-resize-font/resize-font ~/.urxvt/ext/
cd slock
./deploy.sh
cd -
cd st
./deploy.sh
cd -
echo "Copied configurations!"
else

2
icons/cursor.theme Normal file
View File

@ -0,0 +1,2 @@
[Icon Theme]
Inherits=pixelfun3

View File

@ -0,0 +1 @@
v_double_arrow

View File

@ -0,0 +1 @@
h_double_arrow

View File

@ -0,0 +1 @@
crossed_circle

View File

@ -0,0 +1 @@
left_ptr_watch

View File

@ -0,0 +1 @@
copy

View File

@ -0,0 +1 @@
sb_h_double_arrow

View File

@ -0,0 +1 @@
sb_v_double_arrow

View File

@ -0,0 +1 @@
link

View File

@ -0,0 +1 @@
left_ptr_watch

View File

@ -0,0 +1 @@
move

View File

@ -0,0 +1 @@
question_arrow

View File

@ -0,0 +1 @@
copy

View File

@ -0,0 +1 @@
link

View File

@ -0,0 +1 @@
move

View File

@ -0,0 +1 @@
hand2

1
icons/cursors/X_cursor Symbolic link
View File

@ -0,0 +1 @@
crossed_circle

1
icons/cursors/arrow Symbolic link
View File

@ -0,0 +1 @@
left_ptr

View File

@ -0,0 +1 @@
top_left_corner

View File

@ -0,0 +1 @@
top_right_corner

View File

@ -0,0 +1 @@
top_left_corner

1
icons/cursors/bottom_side Symbolic link
View File

@ -0,0 +1 @@
top_side

BIN
icons/cursors/bottom_tee Normal file

Binary file not shown.

View File

@ -0,0 +1 @@
bd_double_arrow

BIN
icons/cursors/circle Normal file

Binary file not shown.

BIN
icons/cursors/color-picker Normal file

Binary file not shown.

BIN
icons/cursors/copy Normal file

Binary file not shown.

BIN
icons/cursors/cross Normal file

Binary file not shown.

1
icons/cursors/cross_reverse Symbolic link
View File

@ -0,0 +1 @@
cross

Binary file not shown.

1
icons/cursors/crosshair Symbolic link
View File

@ -0,0 +1 @@
cross

View File

@ -0,0 +1 @@
question_arrow

1
icons/cursors/diamond_cross Symbolic link
View File

@ -0,0 +1 @@
cross

BIN
icons/cursors/dnd-ask Normal file

Binary file not shown.

BIN
icons/cursors/dnd-copy Normal file

Binary file not shown.

BIN
icons/cursors/dnd-link Normal file

Binary file not shown.

BIN
icons/cursors/dnd-move Normal file

Binary file not shown.

BIN
icons/cursors/dnd-none Normal file

Binary file not shown.

1
icons/cursors/dot_box_mask Symbolic link
View File

@ -0,0 +1 @@
dotbox

BIN
icons/cursors/dotbox Normal file

Binary file not shown.

1
icons/cursors/double_arrow Symbolic link
View File

@ -0,0 +1 @@
sb_v_double_arrow

1
icons/cursors/draft_large Symbolic link
View File

@ -0,0 +1 @@
right_ptr

1
icons/cursors/draft_small Symbolic link
View File

@ -0,0 +1 @@
right_ptr

1
icons/cursors/draped_box Symbolic link
View File

@ -0,0 +1 @@
dotbox

View File

@ -0,0 +1 @@
hand2

View File

@ -0,0 +1 @@
fd_double_arrow

View File

@ -0,0 +1 @@
top_right_corner

1
icons/cursors/fleur Symbolic link
View File

@ -0,0 +1 @@
grabbing

BIN
icons/cursors/grabbing Normal file

Binary file not shown.

View File

@ -0,0 +1 @@
sb_h_double_arrow

1
icons/cursors/hand Symbolic link
View File

@ -0,0 +1 @@
hand2

1
icons/cursors/hand1 Symbolic link
View File

@ -0,0 +1 @@
hand2

BIN
icons/cursors/hand2 Normal file

Binary file not shown.

1
icons/cursors/help Symbolic link
View File

@ -0,0 +1 @@
question_arrow

1
icons/cursors/icon Symbolic link
View File

@ -0,0 +1 @@
dotbox

BIN
icons/cursors/left_ptr Normal file

Binary file not shown.

BIN
icons/cursors/left_ptr_help Normal file

Binary file not shown.

Binary file not shown.

BIN
icons/cursors/left_side Normal file

Binary file not shown.

BIN
icons/cursors/left_tee Normal file

Binary file not shown.

BIN
icons/cursors/link Normal file

Binary file not shown.

BIN
icons/cursors/ll_angle Normal file

Binary file not shown.

BIN
icons/cursors/lr_angle Normal file

Binary file not shown.

BIN
icons/cursors/move Normal file

Binary file not shown.

BIN
icons/cursors/pencil Normal file

Binary file not shown.

1
icons/cursors/pirate Symbolic link
View File

@ -0,0 +1 @@
X_cursor

BIN
icons/cursors/plus Normal file

Binary file not shown.

Binary file not shown.

BIN
icons/cursors/right_ptr Normal file

Binary file not shown.

1
icons/cursors/right_side Symbolic link
View File

@ -0,0 +1 @@
left_side

BIN
icons/cursors/right_tee Normal file

Binary file not shown.

BIN
icons/cursors/sb_down_arrow Normal file

Binary file not shown.

View File

@ -0,0 +1 @@
left_side

BIN
icons/cursors/sb_left_arrow Normal file

Binary file not shown.

Binary file not shown.

BIN
icons/cursors/sb_up_arrow Normal file

Binary file not shown.

View File

@ -0,0 +1 @@
top_side

1
icons/cursors/target Symbolic link
View File

@ -0,0 +1 @@
dotbox

1
icons/cursors/tcross Symbolic link
View File

@ -0,0 +1 @@
cross

Some files were not shown because too many files have changed in this diff Show More