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blur background with picom
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parent
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commit
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1 changed files with 17 additions and 18 deletions
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@ -2,7 +2,7 @@
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# Corners #
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#################################
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# requires: https://github.com/sdhand/compton
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corner-radius = 6;
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corner-radius = 4;
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round-borders = 0;
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# Specify a list of border width rules, in the format `PIXELS:PATTERN`,
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@ -29,24 +29,24 @@ shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 50;
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shadow-radius = 20;
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# The opacity of shadows. (1.0 - 1.0, defaults to 0.75)
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shadow-opacity = 1.0;
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shadow-opacity = 0.7;
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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shadow-offset-x = -50;
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shadow-offset-x = -20;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -50;
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shadow-offset-y = -20;
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# Don't draw shadows on drag-and-drop windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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#no-dnd-shadow = true
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no-dock-shadow = false
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#no-dock-shadow = false
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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#shadow-red = 0.86328125
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@ -75,7 +75,7 @@ no-dock-shadow = false
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#
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# shadow-exclude = []
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shadow-exclude = [
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"_GTK_FRAME_EXTENTS@:c"
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"_GTK_FRAME_EXTENTS@:c",
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#"_NET_WM_STATE@:32a"
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];
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@ -140,13 +140,13 @@ fade-exclude = [
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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inactive-opacity-override = true;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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active-opacity = 1.0;
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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inactive-dim = 0.0
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# Specify a list of conditions of windows that should always be considered focused.
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# focus-exclude = []
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@ -166,7 +166,7 @@ focus-exclude = [
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#
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# opacity-rule = []
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opacity-rule = [
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"100:class_g = 'slop'" # maim
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"100:class_g = 'slop'", # maim
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];
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@ -208,12 +208,11 @@ blur-background = true;
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blur: {
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# requires: https://github.com/ibhagwan/picom
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method = "none";
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#method = "kernel";
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strength = 0;
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# deviation = 1.0;
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# kernel = "11x11gaussian";
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background = false;
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#method = "none";
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method = "kawase";
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strength = 3;
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deviation = 1.0;
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background = true;
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background-frame = false;
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background-fixed = false;
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kern = "3x3box";
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@ -221,7 +220,7 @@ blur: {
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# Exclude conditions for background blur.
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blur-background-exclude = [
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"class_g = 'slop'",
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"class_g != 'St'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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@ -239,7 +238,7 @@ daemon = true
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experimental-backends = true;
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backend = "glx";
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vsync = true
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vsync = false
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# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
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# dbus = false
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