Fix font in urxvt

This commit is contained in:
davidovski 2023-03-01 00:07:40 +00:00
parent 8c1786d852
commit 1e137b842f
4 changed files with 19 additions and 11 deletions

View file

@ -289,8 +289,8 @@ blur-background-exclude = [
# `xrender` is the default one.
#
experimental-backends = true;
backend = "glx";
#backend = "xrender";
#backend = "glx";
backend = "xrender";
#backend = "xr_glx_hybrid";
@ -405,14 +405,14 @@ detect-client-leader = true
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true
no-use-damage = true
use-damage = false
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
xrender-sync-fence = true
#xrender-sync-fence = true
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`