- choice where to enter passphrase is now made on the host
- use wipeable string in the comm stack
- wipe passphrase memory
- protocol optimizations, prepare for new firmware version
- minor fixes and improvements
- tests fixes, HF12 support
- Add abstract_http_client.h which http_client.h extends.
- Replace simple_http_client with abstract_http_client in wallet2,
message_store, message_transporter, and node_rpc_proxy.
- Import and export wallet data in wallet2.
- Use #if defined __EMSCRIPTEN__ directives to skip incompatible code.
When a handshake fails, it can fail due to timeout or destroyed
connection, in which case the connection will be, or already is,
closed, and we don't want to do it twice.
Additionally, when closing a connection directly from the top
level code, ensure the connection is gone from the m_connects
list so it won't be used again.
AFAICT this is now clean in netstat, /proc/PID/fd and print_cn.
This fixes a noisy (but harmless) exception.
4771a7ae p2p: remove obsolete local time in handshake (moneromooo-monero)
2fbbc4a2 p2p: avoid sending the same peer list over and over (moneromooo-monero)
3004835b epee: remove backward compatible endian specific address serialization (moneromooo-monero)
39a343d7 p2p: remove backward compatible peer list (moneromooo-monero)
60631802 p2p: simplify last_seen serialization now we have optional stores (moneromooo-monero)
9467b2e4 cryptonote_protocol: omit top 64 bits of difficulty when 0 (moneromooo-monero)
b595583f serialization: do not write optional fields with default value (moneromooo-monero)
5f98b46d p2p: remove obsolete local time from TIMED_SYNC (moneromooo-monero)
This fixes rapid reconnections failing as the peer hasn't yet
worked out the other side is gone, and will reject "duplicate"
connections until a timeout.
Resetting the timer after shutdown was initiated would keep
a reference to the object inside ASIO, which would keep the
connection alive until the timer timed out
The problem actually exists in two parts:
1. When sending chunks over a connection, if the queue size is
greater than N, the seed is predictable across every monero node.
>"If rand() is used before any calls to srand(), rand() behaves as if
it was seeded with srand(1). Each time rand() is seeded with the same seed, it
must produce the same sequence of values."
2. The CID speaks for itself: "'rand' should not be used for security-related
applications, because linear congruential algorithms are too easy to break."
*But* this is an area of contention.
One could argue that a CSPRNG is warranted in order to fully mitigate any
potential timing attacks based on crafting chunk responses. Others could argue
that the existing LCG, or even an MTG, would suffice (if properly seeded). As a
compromise, I've used an MTG with a full bit space. This should give a healthy
balance of security and speed without relying on the existing crypto library
(which I'm told might break on some systems since epee is not (shouldn't be)
dependent upon the existing crypto library).