Nodes remember which connections have been sent which peer addresses
and won't send it again. This causes more addresses to be sent as
the connection lifetime grows, since there is no duplication anymore,
which increases the diffusion speed of peer addresses. The whole
white list is now considered for sending, not just the most recent
seen peers. This further hardens against topology discovery, though
it will more readily send peers that have been last seen earlier
than it otherwise would. While this does save a fair amount of net
bandwidth, it makes heavy use of std::set lookups, which does bring
network_address::less up the profile, though not too aggressively.
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
According to [1], std::random_shuffle is deprecated in C++14 and removed
in C++17. Since std::shuffle is available since C++11 as a replacement
and monero already requires C++11, this is a good replacement.
A cryptographically secure random number generator is used in all cases
to prevent people from perhaps copying an insecure std::shuffle call
over to a place where a secure one would be warranted. A form of
defense-in-depth.
[1]: https://en.cppreference.com/w/cpp/algorithm/random_shuffle
This can be used for fingerprinting and working out the
network topology.
Instead of sending the first N (which are sorted by last
seen time), we sent a random subset of the first N+N/5,
which ensures reasonably recent peers are used, while
preventing repeated calls from deducing new entries are
peers the target node just connected to.
The list is also randomly shuffled so the original set of
timestamps cannot be approximated.
- Support for ".onion" in --add-exclusive-node and --add-peer
- Add --anonymizing-proxy for outbound Tor connections
- Add --anonymous-inbounds for inbound Tor connections
- Support for sharing ".onion" addresses over Tor connections
- Support for broadcasting transactions received over RPC exclusively
over Tor (else broadcast over public IP when Tor not enabled).
The blockchain prunes seven eighths of prunable tx data.
This saves about two thirds of the blockchain size, while
keeping the node useful as a sync source for an eighth
of the blockchain.
No other data is currently pruned.
There are three ways to prune a blockchain:
- run monerod with --prune-blockchain
- run "prune_blockchain" in the monerod console
- run the monero-blockchain-prune utility
The first two will prune in place. Due to how LMDB works, this
will not reduce the blockchain size on disk. Instead, it will
mark parts of the file as free, so that future data will use
that free space, causing the file to not grow until free space
grows scarce.
The third way will create a second database, a pruned copy of
the original one. Since this is a new file, this one will be
smaller than the original one.
Once the database is pruned, it will stay pruned as it syncs.
That is, there is no need to use --prune-blockchain again, etc.
All code which was using ip and port now uses a new IPv4 object,
subclass of a new network_address class. This will allow easy
addition of I2P addresses later (and also IPv6, etc).
Both old style and new style peer lists are now sent in the P2P
protocol, which is inefficient but allows peers using both
codebases to talk to each other. This will be removed in the
future. No other subclasses than IPv4 exist yet.
0644eed7 Remove boost/foreach.cpp includes (Miguel Herranz)
36dd3e23 Replace BOOST_REVERSE_FOREACH with ranged for (Miguel Herranz)
629e3101 Replace BOOST_FOREACH with C++11 ranged for (Miguel Herranz)
A random peer from the gray peer list is selected and a connection is
made to check if the peer is alive.
If the connection and handshake are successful the peer is promoted to
the white peer list, in case of failure the peer is evicted from the
gray peer list.
The connection is closed after the check in either case.
On 32-bit MinGW-w64, time_t is int32_t. The existing code was serializing
time_t directly and implicitly assuming that time_t is int64_t. This commit
formalizes that assumption by serializing int64_t directly and casting to
time_t where appropriate.
Thanks go to greatwolf for reporting this issue.
monero-project/bitmonero#88