cmake: pass -static when STATIC=ON on Windows

This gets rid of bitmonerod.exe's dependecy on libwindpthreads-1.dll in build
on Windows on x86_64 (via MSYS2 default toolchain). With this patch all DLL
dependencies are on DLLs in c:\windows\system32.
This commit is contained in:
redfish 2016-08-27 18:47:07 -04:00
parent a569b264bc
commit 94de4b040c

View file

@ -430,8 +430,18 @@ else()
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${RELEASE_FLAGS}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${RELEASE_FLAGS}")
if(STATIC AND NOT APPLE AND NOT FREEBSD AND NOT OPENBSD)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc -static-libstdc++")
if(STATIC)
# STATIC already configures most deps to be linked in statically,
# here we make more deps static if the platform permits it
if (MINGW)
# On Windows, this is as close to fully-static as we get:
# this leaves only deps on /c/Windows/system32/*.dll
set(STATIC_FLAGS "-static")
elseif (NOT (APPLE OR FREEBSD OR OPENBSD))
# On Linux, we don't support fully static build, but these can be static
set(STATIC_FLAGS "-static-libgcc -static-libstdc++")
endif()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${STATIC_FLAGS} ")
endif()
endif()