wownero/contrib/epee/src/net_utils_base.cpp

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#include "net/net_utils_base.h"
#include <cstring>
#include <typeindex>
#include "net/local_ip.h"
namespace epee { namespace net_utils
{
const uint8_t ipv4_network_address::ID;
bool ipv4_network_address::equal(const ipv4_network_address& other) const noexcept
{ return is_same_host(other) && port() == other.port(); }
bool ipv4_network_address::less(const ipv4_network_address& other) const noexcept
{ return is_same_host(other) ? port() < other.port() : ip() < other.ip(); }
std::string ipv4_network_address::str() const
{ return string_tools::get_ip_string_from_int32(ip()) + ":" + std::to_string(port()); }
std::string ipv4_network_address::host_str() const { return string_tools::get_ip_string_from_int32(ip()); }
bool ipv4_network_address::is_loopback() const { return net_utils::is_ip_loopback(ip()); }
bool ipv4_network_address::is_local() const { return net_utils::is_ip_local(ip()); }
bool network_address::equal(const network_address& other) const
{
// clang typeid workaround
network_address::interface const* const self_ = self.get();
network_address::interface const* const other_self = other.self.get();
if (self_ == other_self) return true;
if (!self_ || !other_self) return false;
if (typeid(*self_) != typeid(*other_self)) return false;
return self_->equal(*other_self);
}
bool network_address::less(const network_address& other) const
{
// clang typeid workaround
network_address::interface const* const self_ = self.get();
network_address::interface const* const other_self = other.self.get();
if (self_ == other_self) return false;
if (!self_ || !other_self) return self == nullptr;
if (typeid(*self_) != typeid(*other_self))
return self_->get_type_id() < other_self->get_type_id();
return self_->less(*other_self);
}
bool network_address::is_same_host(const network_address& other) const
{
// clang typeid workaround
network_address::interface const* const self_ = self.get();
network_address::interface const* const other_self = other.self.get();
if (self_ == other_self) return true;
if (!self_ || !other_self) return false;
if (typeid(*self_) != typeid(*other_self)) return false;
return self_->is_same_host(*other_self);
}
}}