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Fixes connect bug (via context menu) for custom nodes
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1 changed files with 1 additions and 6 deletions
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@ -80,12 +80,7 @@ void NodeWidget::showContextMenu(const QPoint &pos, const WowletNode &node) {
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}
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}
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void NodeWidget::onContextConnect() {
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void NodeWidget::onContextConnect() {
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QObject *obj = sender();
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//QObject *obj = sender();
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if (obj == ui->customView)
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m_activeView = ui->customView;
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else
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m_activeView = ui->wsView;
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WowletNode node = this->selectedNode();
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WowletNode node = this->selectedNode();
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if (!node.full.isEmpty())
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if (!node.full.isEmpty())
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emit connectToNode(node);
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emit connectToNode(node);
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