mirror of
https://git.wownero.com/wowlet/wowlet.git
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135 lines
3.4 KiB
C
135 lines
3.4 KiB
C
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// SPDX-License-Identifier: BSD-3-Clause
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// Copyright (c) 2020-2021, The Monero Project.
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// Copyright (c) OpenVR Advanced Settings
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#pragma once
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#include <openvr.h>
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#include <QtCore/QtCore>
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// because of incompatibilities with QtOpenGL and GLEW we need to cherry pick includes
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#include <QVector2D>
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#include <QMatrix4x4>
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#include <QVector>
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#include <QVector2D>
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#include <QVector3D>
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#include <QObject>
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#include <QQmlEngine>
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#include <QtGui/QOpenGLContext>
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#include <QtWidgets/QGraphicsScene>
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#include <QOffscreenSurface>
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#include <QOpenGLFramebufferObject>
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#include <QQuickWindow>
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#include <QQuickItem>
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#include <QQuickRenderControl>
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#include <QNetworkAccessManager>
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#include <QNetworkReply>
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#include <QNetworkRequest>
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#include <memory>
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#include "openvr_init.h"
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#include "vr/utils/paths.h"
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#include "appcontext.h"
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namespace application_strings
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{
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constexpr auto applicationOrganizationName = "Wownero";
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constexpr auto applicationName = "Wowlet VR";
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constexpr const char* applicationKey = "steam.overlay.1001337";
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constexpr const char* applicationDisplayName = "Wowlet VR";
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constexpr const char* applicationVersionString = "1337";
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} // namespace application_strings
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constexpr int k_nonVsyncTickRate = 20;
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// application namespace
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namespace wowletvr
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{
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class OverlayController : public QObject
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{
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Q_OBJECT
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public:
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OverlayController(bool desktopMode, QQmlEngine& qmlEngine);
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virtual ~OverlayController();
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void Shutdown();
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Q_INVOKABLE void exitApp();
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bool isDashboardVisible()
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{
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return m_dashboardVisible;
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}
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void SetWidget( QQuickItem* quickItem,
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const std::string& name,
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const std::string& key = "" );
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bool isDesktopMode()
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{
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return m_desktopMode;
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}
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Q_INVOKABLE QUrl getVRRuntimePathUrl();
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Q_INVOKABLE bool soundDisabled();
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const vr::VROverlayHandle_t& overlayHandle();
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const vr::VROverlayHandle_t& overlayThumbnailHandle();
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bool pollNextEvent(vr::VROverlayHandle_t ulOverlayHandle, vr::VREvent_t* pEvent );
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void mainEventLoop();
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private:
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vr::VROverlayHandle_t m_ulOverlayHandle = vr::k_ulOverlayHandleInvalid;
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vr::VROverlayHandle_t m_ulOverlayThumbnailHandle
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= vr::k_ulOverlayHandleInvalid;
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QQuickRenderControl m_renderControl;
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QQuickWindow m_window{ &m_renderControl };
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std::unique_ptr<QOpenGLFramebufferObject> m_pFbo;
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QOpenGLContext m_openGLContext;
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QOffscreenSurface m_offscreenSurface;
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std::unique_ptr<QTimer> m_pRenderTimer;
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bool m_dashboardVisible = false;
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QPoint m_ptLastMouse;
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Qt::MouseButtons m_lastMouseButtons = nullptr;
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bool m_desktopMode;
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QUrl m_runtimePathUrl;
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uint64_t m_customTickRateCounter = 0;
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uint64_t m_currentFrame = 0;
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uint64_t m_lastFrame = 0;
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QNetworkAccessManager* netManager = new QNetworkAccessManager( this );
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QJsonDocument m_remoteVersionJsonDocument = QJsonDocument();
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QJsonObject m_remoteVersionJsonObject;
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private:
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QPoint getMousePositionForEvent( vr::VREvent_Mouse_t mouse );
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bool m_exclusiveState = false;
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bool m_keyPressOneState = false;
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bool m_keyPressTwoState = false;
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AppContext *m_ctx;
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public slots:
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void renderOverlay();
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void OnRenderRequest();
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void showKeyboard( QString existingText, unsigned long userValue = 0 );
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void setKeyboardPos();
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signals:
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void keyBoardInputSignal( QString input, unsigned long userValue = 0 );
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};
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} // namespace wowletvr
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