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Keep track of game stats against time
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1 changed files with 10 additions and 0 deletions
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@ -12,6 +12,7 @@
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import random
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import random
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import hashlib
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import hashlib
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import time
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import time
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import datetime
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import tipbot.coinspecs as coinspecs
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import tipbot.coinspecs as coinspecs
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from tipbot.command_manager import *
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from tipbot.command_manager import *
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from utils import *
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from utils import *
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@ -114,32 +115,41 @@ def GetServerSeedHash(link,game):
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def RecordGameResult(link,game,win,lose,units):
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def RecordGameResult(link,game,win,lose,units):
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identity=link.identity()
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identity=link.identity()
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try:
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try:
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ts=datetime.datetime.utcnow()
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ts="%u-%02u-%02u-%02u" % (ts.year,ts.month,ts.day,ts.hour)
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p = redis_pipeline()
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p = redis_pipeline()
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tname="%s:stats:"%game+identity
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tname="%s:stats:"%game+identity
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rtname="%s:stats:reset:"%game+identity
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rtname="%s:stats:reset:"%game+identity
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alltname="%s:stats:"%game
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alltname="%s:stats:"%game
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ztname="%s:zstats:"%game+":"
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p.hincrby(tname,"bets",1)
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p.hincrby(tname,"bets",1)
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p.hincrby(rtname,"bets",1)
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p.hincrby(rtname,"bets",1)
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p.hincrby(alltname,"bets",1)
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p.hincrby(alltname,"bets",1)
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p.zincrby(ztname+"bets",ts,1)
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p.hincrby(tname,"wagered",units)
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p.hincrby(tname,"wagered",units)
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p.hincrby(rtname,"wagered",units)
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p.hincrby(rtname,"wagered",units)
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p.hincrby(alltname,"wagered",units)
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p.hincrby(alltname,"wagered",units)
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p.zincrby(ztname+"wagered",ts,units)
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if win:
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if win:
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p.hincrby("balances",identity,units)
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p.hincrby("balances",identity,units)
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p.hincrby(tname,"won",units)
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p.hincrby(tname,"won",units)
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p.hincrby(rtname,"won",units)
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p.hincrby(rtname,"won",units)
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p.hincrby(alltname,"won",units)
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p.hincrby(alltname,"won",units)
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p.zincrby(ztname+"won",ts,units)
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p.hincrby(tname,"nwon",1)
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p.hincrby(tname,"nwon",1)
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p.hincrby(rtname,"nwon",1)
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p.hincrby(rtname,"nwon",1)
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p.hincrby(alltname,"nwon",1)
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p.hincrby(alltname,"nwon",1)
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p.zincrby(ztname+"nwon",ts,1)
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if lose:
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if lose:
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p.hincrby("balances",identity,-units)
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p.hincrby("balances",identity,-units)
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p.hincrby(tname,"lost",units)
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p.hincrby(tname,"lost",units)
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p.hincrby(rtname,"lost",units)
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p.hincrby(rtname,"lost",units)
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p.hincrby(alltname,"lost",units)
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p.hincrby(alltname,"lost",units)
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p.zincrby(ztname+"lost",ts,units)
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p.hincrby(tname,"nlost",1)
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p.hincrby(tname,"nlost",1)
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p.hincrby(rtname,"nlost",1)
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p.hincrby(rtname,"nlost",1)
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p.hincrby(alltname,"nlost",1)
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p.hincrby(alltname,"nlost",1)
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p.zincrby(ztname+"nlost",ts,1)
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p.execute()
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p.execute()
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except Exception,e:
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except Exception,e:
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log_error('RecordGameResult: exception updating redis: %s' % str(e))
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log_error('RecordGameResult: exception updating redis: %s' % str(e))
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