mirror of
https://git.wownero.com/wownero/RandomWOW.git
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247 lines
No EOL
5.8 KiB
C++
247 lines
No EOL
5.8 KiB
C++
//RandomX ALU + FPU test
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//https://github.com/tevador/RandomX
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//License: GPL v3
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#include "Instructions.h"
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#include <cfenv>
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#include <cmath>
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#if defined(__SIZEOF_INT128__)
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typedef unsigned __int128 uint128_t;
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typedef __int128 int128_t;
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static inline uint64_t __umulhi64(uint64_t a, uint64_t b) {
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return ((uint128_t)a * b) >> 64;
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}
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static inline uint64_t __imulhi64(int64_t a, int64_t b) {
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return ((int128_t)a * b) >> 64;
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}
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#define umulhi64 __umulhi64
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#define imulhi64 __imulhi64
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#endif
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#if defined(_MSC_VER)
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#define HAS_VALUE(X) X ## 0
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#define EVAL_DEFINE(X) HAS_VALUE(X)
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#include <intrin.h>
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#include <stdlib.h>
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#define ror64 _rotr64
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#define rol64 _rotl64
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#if EVAL_DEFINE(__MACHINEARM64_X64(1))
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#define umulhi64 __umulh
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#endif
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#if EVAL_DEFINE(__MACHINEX64(1))
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static inline uint64_t __imulhi64(int64_t a, int64_t b) {
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int64_t hi;
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_mul128(a, b, &hi);
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return hi;
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}
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#define imulhi64 __imulhi64
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#endif
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#endif
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#ifndef ror64
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static inline uint64_t __ror64(uint64_t a, int b) {
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return (a >> b) | (a << (64 - b));
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}
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#define ror64 __ror64
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#endif
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#ifndef rol64
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static inline uint64_t __rol64(uint64_t a, int b) {
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return (a << b) | (a >> (64 - b));
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}
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#define rol64 __rol64
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#endif
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#ifndef sar64
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#include <type_traits>
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constexpr int64_t builtintShr64(int64_t value, int shift) noexcept {
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return value >> shift;
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}
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struct UsesArithmeticShift : std::integral_constant<bool, builtintShr64(-1LL, 1) == -1LL> {
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};
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static inline int64_t __sar64(int64_t a, int b) {
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return UsesArithmeticShift::value ? builtintShr64(a, b) : (a < 0 ? ~(~a >> b) : a >> b);
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}
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#define sar64 __sar64
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#endif
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#ifndef umulhi64
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#define LO(x) ((x)&0xffffffff)
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#define HI(x) ((x)>>32)
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static inline uint64_t __umulhi64(uint64_t a, uint64_t b) {
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uint64_t ah = HI(a), al = LO(a);
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uint64_t bh = HI(b), bl = LO(b);
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uint64_t x00 = al * bl;
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uint64_t x01 = al * bh;
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uint64_t x10 = ah * bl;
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uint64_t x11 = ah * bh;
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uint64_t m1 = LO(x10) + LO(x01) + HI(x00);
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uint64_t m2 = HI(x10) + HI(x01) + LO(x11) + HI(m1);
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uint64_t m3 = HI(x11) + HI(m2);
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return (m3 << 32) + LO(m2);
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}
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#define umulhi64 __umulhi64
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#endif
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#ifndef imulhi64
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static inline int64_t __imulhi64(int64_t a, int64_t b) {
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int64_t hi = umulhi64(a, b);
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if (a < 0LL) hi -= b;
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if (b < 0LL) hi -= a;
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return hi;
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}
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#define imulhi64 __imulhi64
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#endif
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static double FlushDenormal(double x) {
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if (std::fpclassify(x) == FP_SUBNORMAL) {
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return 0;
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}
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return x;
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}
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#define FTZ(x) FlushDenormal(x)
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namespace RandomX {
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extern "C" {
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void ADD_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u64 + b.u64;
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}
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void ADD_32(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u32 + b.u32;
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}
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void SUB_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u64 - b.u64;
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}
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void SUB_32(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u32 - b.u32;
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}
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void MUL_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u64 * b.u64;
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}
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void MULH_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = umulhi64(a.u64, b.u64);
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}
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void MUL_32(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = (uint64_t)a.u32 * b.u32;
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}
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void IMUL_32(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.i64 = (int64_t)a.i32 * b.i32;
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}
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void IMULH_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.i64 = imulhi64(a.i64, b.i64);
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}
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void DIV_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u64 / (b.u32 != 0 ? b.u32 : 1U);
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}
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void IDIV_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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if (a.i64 == INT64_MIN && b.i64 == -1)
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c.i64 = INT64_MIN;
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else
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c.i64 = a.i64 / (b.i32 != 0 ? b.i32 : 1);
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}
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void AND_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u64 & b.u64;
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}
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void AND_32(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u32 & b.u32;
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}
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void OR_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u64 | b.u64;
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}
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void OR_32(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u32 | b.u32;
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}
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void XOR_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u64 ^ b.u64;
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}
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void XOR_32(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u32 ^ b.u32;
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}
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void SHL_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u64 << (b.u64 & 63);
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}
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void SHR_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = a.u64 >> (b.u64 & 63);
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}
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void SAR_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = sar64(a.i64, b.u64 & 63);
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}
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void ROL_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = rol64(a.u64, (b.u64 & 63));
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}
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void ROR_64(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.u64 = ror64(a.u64, (b.u64 & 63));
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}
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void FPINIT() {
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fesetround(FE_TONEAREST);
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}
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void FADD_64(convertible_t& a, double b, convertible_t& c) {
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c.f64 = FTZ((double)a.i64 + b);
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}
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void FSUB_64(convertible_t& a, double b, convertible_t& c) {
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c.f64 = FTZ((double)a.i64 - b);
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}
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void FMUL_64(convertible_t& a, double b, convertible_t& c) {
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c.f64 = FTZ((double)a.i64 * b);
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}
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void FDIV_64(convertible_t& a, double b, convertible_t& c) {
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c.f64 = FTZ((double)a.i64 / b);
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}
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void FABSQRT(convertible_t& a, convertible_t& b, convertible_t& c) {
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double d = fabs((double)a.i64);
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c.f64 = FTZ(sqrt(d));
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}
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void FROUND(convertible_t& a, convertible_t& b, convertible_t& c) {
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c.f64 = (double)a.i64;
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switch (a.u64 & 3) {
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case RoundDown:
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fesetround(FE_DOWNWARD);
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break;
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case RoundUp:
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fesetround(FE_UPWARD);
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break;
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case RoundToZero:
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fesetround(FE_TOWARDZERO);
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break;
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default:
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fesetround(FE_TONEAREST);
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break;
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}
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}
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}
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} |