/* Copyright (c) 2019 tevador This file is part of RandomX. RandomX is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. RandomX is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with RandomX. If not, see. */ #include "CompiledLightVirtualMachine.hpp" #include "common.hpp" #include namespace randomx { template void CompiledLightVm::setCache(randomx_cache* cache) { this->mem.memory = cache->memory; //datasetRange = (size - RANDOMX_DATASET_SIZE + CacheLineSize) / CacheLineSize; this->compiler.generateSuperscalarHash(cache->programs, cache->reciprocalCache); //datasetBasePtr = ds.dataset.memory; } template void CompiledLightVm::initialize() { randomx_vm::initialize(); this->compiler.generateProgramLight(this->program, this->config); //mem.ds.dataset.memory = datasetBasePtr + (datasetBase * CacheLineSize); } template class CompiledLightVm, false>; template class CompiledLightVm, true>; template class CompiledLightVm; template class CompiledLightVm; }