RandomWOW/src/VirtualMachine.hpp

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/*
Copyright (c) 2018 tevador
This file is part of RandomX.
RandomX is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RandomX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RandomX. If not, see<http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
#include "common.hpp"
#include "Program.hpp"
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namespace RandomX {
class VirtualMachine {
public:
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VirtualMachine();
virtual ~VirtualMachine() {}
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virtual void setDataset(dataset_t ds, uint64_t size, SuperscalarProgram (&programs)[RANDOMX_CACHE_ACCESSES]) = 0;
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void setScratchpad(void* ptr) {
scratchpad = (uint8_t*)ptr;
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}
void resetRoundingMode();
virtual void initialize();
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virtual void execute() = 0;
template<bool softAes>
void getResult(void* scratchpad, size_t scratchpadSize, void* outHash);
const RegisterFile& getRegisterFile() {
return reg;
}
Program* getProgramBuffer() {
return &program;
}
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protected:
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alignas(64) Program program;
alignas(64) RegisterFile reg;
alignas(16) ProgramConfiguration config;
MemoryRegisters mem;
uint8_t* scratchpad;
uint32_t datasetRange;
uint32_t datasetBase;
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};
}