141 lines
6 KiB
JavaScript
141 lines
6 KiB
JavaScript
// @ts-check
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const assert = require("assert")
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const passthrough = require("../../passthrough")
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const { discord, sync, db } = passthrough
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/** @type {import("./message-to-event")} */
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const messageToEvent = sync.require("../converters/message-to-event")
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/** @type {import("../actions/register-user")} */
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const registerUser = sync.require("../actions/register-user")
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/** @type {import("../actions/create-room")} */
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const createRoom = sync.require("../actions/create-room")
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/**
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* @param {import("discord-api-types/v10").GatewayMessageCreateDispatchData} message
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* IMPORTANT: This may not have all the normal fields! The API documentation doesn't provide possible types, just says it's all optional!
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* Since I don't have a spec, I will have to capture some real traffic and add it as test cases... I hope they don't change anything later...
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* @param {import("discord-api-types/v10").APIGuild} guild
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* @param {import("../../matrix/api")} api simple-as-nails dependency injection for the matrix API
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*/
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async function editToChanges(message, guild, api) {
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// Figure out what events we will be replacing
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const roomID = db.prepare("SELECT room_id FROM channel_room WHERE channel_id = ?").pluck().get(message.channel_id)
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/** @type {string?} */
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let senderMxid = db.prepare("SELECT mxid FROM sim WHERE discord_id = ?").pluck().get(message.author.id) ?? null
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if (senderMxid) {
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const senderIsInRoom = db.prepare("SELECT * FROM sim_member WHERE room_id = ? and mxid = ?").get(roomID, senderMxid)
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if (!senderIsInRoom) {
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senderMxid = null // just send as ooye bot
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}
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}
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/** @type {{event_id: string, event_type: string, event_subtype: string?, part: number}[]} */
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const oldEventRows = db.prepare("SELECT event_id, event_type, event_subtype, part FROM event_message WHERE message_id = ?").all(message.id)
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// Figure out what we will be replacing them with
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const newFallbackContent = await messageToEvent.messageToEvent(message, guild, {includeEditFallbackStar: true}, {api})
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const newInnerContent = await messageToEvent.messageToEvent(message, guild, {includeReplyFallback: false}, {api})
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assert.ok(newFallbackContent.length === newInnerContent.length)
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// Match the new events to the old events
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/*
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Rules:
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+ The events must have the same type.
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+ The events must have the same subtype.
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Events will therefore be divided into four categories:
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*/
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/** 1. Events that are matched, and should be edited by sending another m.replace event */
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let eventsToReplace = []
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/** 2. Events that are present in the old version only, and should be blanked or redacted */
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let eventsToRedact = []
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/** 3. Events that are present in the new version only, and should be sent as new, with references back to the context */
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let eventsToSend = []
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// 4. Events that are matched and have definitely not changed, so they don't need to be edited or replaced at all. This is represented as nothing.
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function shift() {
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newFallbackContent.shift()
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newInnerContent.shift()
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}
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// For each old event...
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outer: while (newFallbackContent.length) {
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const newe = newFallbackContent[0]
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// Find a new event to pair it with...
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for (let i = 0; i < oldEventRows.length; i++) {
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const olde = oldEventRows[i]
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if (olde.event_type === newe.$type && olde.event_subtype === (newe.msgtype ?? null)) { // The spec does allow subtypes to change, so I can change this condition later if I want to
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// Found one!
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// Set up the pairing
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eventsToReplace.push({
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old: olde,
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newFallbackContent: newFallbackContent[0],
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newInnerContent: newInnerContent[0]
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})
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// These events have been handled now, so remove them from the source arrays
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shift()
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oldEventRows.splice(i, 1)
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// Go all the way back to the start of the next iteration of the outer loop
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continue outer
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}
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}
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// If we got this far, we could not pair it to an existing event, so it'll have to be a new one
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eventsToSend.push(newInnerContent[0])
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shift()
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}
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// Anything remaining in oldEventRows is present in the old version only and should be redacted.
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eventsToRedact = oldEventRows
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// Now, everything in eventsToSend and eventsToRedact is a real change, but everything in eventsToReplace might not have actually changed!
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// (Example: a MESSAGE_UPDATE for a text+image message - Discord does not allow the image to be changed, but the text might have been.)
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// So we'll remove entries from eventsToReplace that *definitely* cannot have changed. (This is category 4 mentioned above.) Everything remaining *may* have changed.
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eventsToReplace = eventsToReplace.filter(ev => {
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// Discord does not allow files, images, attachments, or videos to be edited.
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if (ev.old.event_type === "m.room.message" && ev.old.event_subtype !== "m.text" && ev.old.event_subtype !== "m.emote") {
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return false
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}
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// Discord does not allow stickers to be edited.
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if (ev.old.event_type === "m.sticker") {
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return false
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}
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// Anything else is fair game.
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return true
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})
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// Removing unnecessary properties before returning
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eventsToRedact = eventsToRedact.map(e => e.event_id)
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eventsToReplace = eventsToReplace.map(e => ({oldID: e.old.event_id, newContent: makeReplacementEventContent(e.old.event_id, e.newFallbackContent, e.newInnerContent)}))
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return {roomID, eventsToReplace, eventsToRedact, eventsToSend, senderMxid}
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}
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/**
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* @template T
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* @param {string} oldID
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* @param {T} newFallbackContent
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* @param {T} newInnerContent
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* @returns {import("../../types").Event.ReplacementContent<T>} content
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*/
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function makeReplacementEventContent(oldID, newFallbackContent, newInnerContent) {
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const content = {
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...newFallbackContent,
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"m.mentions": {},
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"m.new_content": {
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...newInnerContent
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},
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"m.relates_to": {
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rel_type: "m.replace",
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event_id: oldID
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}
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}
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delete content["m.new_content"]["$type"]
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// Client-Server API spec 11.37.3: Any m.relates_to property within m.new_content is ignored.
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delete content["m.new_content"]["m.relates_to"]
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return content
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}
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module.exports.editToChanges = editToChanges
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module.exports.makeReplacementEventContent = makeReplacementEventContent
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