131 lines
4.5 KiB
JavaScript
131 lines
4.5 KiB
JavaScript
// @ts-check
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const DiscordTypes = require("discord-api-types/v10")
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const assert = require("assert/strict")
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const {discord, sync, db, select, from} = require("../../passthrough")
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/** @type {import("../../matrix/api")} */
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const api = sync.require("../../matrix/api")
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/**
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* @param {DiscordTypes.APIChatInputApplicationCommandGuildInteraction} interaction
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* @returns {Promise<DiscordTypes.APIInteractionResponse>}
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*/
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async function _interact({data, channel, guild_id}) {
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// Check guild is bridged
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const spaceID = select("guild_space", "space_id", {guild_id}).pluck().get()
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const roomID = select("channel_room", "room_id", {channel_id: channel.id}).pluck().get()
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if (!spaceID || !roomID) return {
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type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource,
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data: {
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content: "This server isn't bridged to Matrix, so you can't invite Matrix users.",
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flags: DiscordTypes.MessageFlags.Ephemeral
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}
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}
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// Get named MXID
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/** @type {DiscordTypes.APIApplicationCommandInteractionDataStringOption[] | undefined} */ // @ts-ignore
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const options = data.options
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const input = options?.[0].value || ""
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const mxid = input.match(/@([^:]+):([a-z0-9:-]+\.[a-z0-9.:-]+)/)?.[0]
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if (!mxid) return {
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type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource,
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data: {
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content: "You have to say the Matrix ID of the person you want to invite. Matrix IDs look like this: `@username:example.org`",
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flags: DiscordTypes.MessageFlags.Ephemeral
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}
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}
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// Check for existing invite to the space
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let spaceMember
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try {
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spaceMember = await api.getStateEvent(spaceID, "m.room.member", mxid)
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} catch (e) {}
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if (spaceMember && spaceMember.membership === "invite") {
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return {
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type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource,
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data: {
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content: `\`${mxid}\` already has an invite, which they haven't accepted yet.`,
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flags: DiscordTypes.MessageFlags.Ephemeral
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}
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}
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}
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// Invite Matrix user if not in space
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if (!spaceMember || spaceMember.membership !== "join") {
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await api.inviteToRoom(spaceID, mxid)
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return {
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type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource,
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data: {
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content: `You invited \`${mxid}\` to the server.`
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}
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}
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}
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// The Matrix user *is* in the space, maybe we want to invite them to this channel?
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let roomMember
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try {
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roomMember = await api.getStateEvent(roomID, "m.room.member", mxid)
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} catch (e) {}
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if (!roomMember || (roomMember.membership !== "join" && roomMember.membership !== "invite")) {
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return {
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type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource,
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data: {
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content: `\`${mxid}\` is already in this server. Would you like to additionally invite them to this specific channel?`,
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flags: DiscordTypes.MessageFlags.Ephemeral,
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components: [{
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type: DiscordTypes.ComponentType.ActionRow,
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components: [{
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type: DiscordTypes.ComponentType.Button,
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custom_id: "invite_channel",
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style: DiscordTypes.ButtonStyle.Primary,
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label: "Sure",
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}]
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}]
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}
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}
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}
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// The Matrix user *is* in the space and in the channel.
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return {
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type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource,
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data: {
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content: `\`${mxid}\` is already in this server and this channel.`,
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flags: DiscordTypes.MessageFlags.Ephemeral
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}
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}
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}
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/**
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* @param {DiscordTypes.APIMessageComponentGuildInteraction} interaction
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* @returns {Promise<DiscordTypes.APIInteractionResponse>}
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*/
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async function _interactButton({channel, message}) {
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const mxid = message.content.match(/`(@(?:[^:]+):(?:[a-z0-9:-]+\.[a-z0-9.:-]+))`/)?.[1]
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assert(mxid)
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const roomID = select("channel_room", "room_id", {channel_id: channel.id}).pluck().get()
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await api.inviteToRoom(roomID, mxid)
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return {
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type: DiscordTypes.InteractionResponseType.UpdateMessage,
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data: {
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content: `You invited \`${mxid}\` to the channel.`,
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flags: DiscordTypes.MessageFlags.Ephemeral,
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components: []
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}
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}
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}
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/** @param {DiscordTypes.APIChatInputApplicationCommandGuildInteraction} interaction */
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async function interact(interaction) {
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await discord.snow.interaction.createInteractionResponse(interaction.id, interaction.token, await _interact(interaction))
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}
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/** @param {DiscordTypes.APIMessageComponentGuildInteraction} interaction */
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async function interactButton(interaction) {
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await discord.snow.interaction.createInteractionResponse(interaction.id, interaction.token, await _interactButton(interaction))
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}
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module.exports.interact = interact
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module.exports.interactButton = interactButton
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module.exports._interact = _interact
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module.exports._interactButton = _interactButton
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