384 lines
14 KiB
JavaScript
384 lines
14 KiB
JavaScript
// @ts-check
|
|
|
|
const assert = require("assert").strict
|
|
const DiscordTypes = require("discord-api-types/v10")
|
|
const reg = require("../../matrix/read-registration")
|
|
|
|
const passthrough = require("../../passthrough")
|
|
const {discord, sync, db, select} = passthrough
|
|
/** @type {import("../../matrix/file")} */
|
|
const file = sync.require("../../matrix/file")
|
|
/** @type {import("../../matrix/api")} */
|
|
const api = sync.require("../../matrix/api")
|
|
/** @type {import("../../matrix/kstate")} */
|
|
const ks = sync.require("../../matrix/kstate")
|
|
/** @type {import("./create-space")}) */
|
|
const createSpace = sync.require("./create-space") // watch out for the require loop
|
|
|
|
/** @type {Map<string, Promise<string>>} channel ID -> Promise<room ID> */
|
|
const inflightRoomCreate = new Map()
|
|
|
|
/**
|
|
* Async because it gets all room state from the homeserver.
|
|
* @param {string} roomID
|
|
*/
|
|
async function roomToKState(roomID) {
|
|
const root = await api.getAllState(roomID)
|
|
return ks.stateToKState(root)
|
|
}
|
|
|
|
/**
|
|
* @param {string} roomID
|
|
* @param {any} kstate
|
|
*/
|
|
function applyKStateDiffToRoom(roomID, kstate) {
|
|
const events = ks.kstateToState(kstate)
|
|
return Promise.all(events.map(({type, state_key, content}) =>
|
|
api.sendState(roomID, type, state_key, content)
|
|
))
|
|
}
|
|
|
|
/**
|
|
* @param {{id: string, name: string, topic?: string?, type: number}} channel
|
|
* @param {{id: string}} guild
|
|
* @param {string | null | undefined} customName
|
|
*/
|
|
function convertNameAndTopic(channel, guild, customName) {
|
|
let channelPrefix =
|
|
( channel.type === DiscordTypes.ChannelType.PublicThread ? "[⛓️] "
|
|
: channel.type === DiscordTypes.ChannelType.PrivateThread ? "[🔒⛓️] "
|
|
: channel.type === DiscordTypes.ChannelType.GuildVoice ? "[🔊] "
|
|
: "")
|
|
const chosenName = customName || (channelPrefix + channel.name);
|
|
const maybeTopicWithPipe = channel.topic ? ` | ${channel.topic}` : '';
|
|
const maybeTopicWithNewlines = channel.topic ? `${channel.topic}\n\n` : '';
|
|
const channelIDPart = `Channel ID: ${channel.id}`;
|
|
const guildIDPart = `Guild ID: ${guild.id}`;
|
|
|
|
const convertedTopic = customName
|
|
? `#${channel.name}${maybeTopicWithPipe}\n\n${channelIDPart}\n${guildIDPart}`
|
|
: `${maybeTopicWithNewlines}${channelIDPart}\n${guildIDPart}`;
|
|
|
|
return [chosenName, convertedTopic];
|
|
}
|
|
|
|
/**
|
|
* Async because it may create the guild and/or upload the guild icon to mxc.
|
|
* @param {DiscordTypes.APIGuildTextChannel | DiscordTypes.APIThreadChannel} channel
|
|
* @param {DiscordTypes.APIGuild} guild
|
|
*/
|
|
async function channelToKState(channel, guild) {
|
|
const spaceID = await createSpace.ensureSpace(guild.id)
|
|
assert.ok(typeof spaceID === "string")
|
|
|
|
const row = select("channel_room", ["nick", "custom_avatar"], "WHERE channel_id = ?").get(channel.id)
|
|
const customName = row?.nick
|
|
const customAvatar = row?.custom_avatar
|
|
const [convertedName, convertedTopic] = convertNameAndTopic(channel, guild, customName)
|
|
|
|
const avatarEventContent = {}
|
|
if (customAvatar) {
|
|
avatarEventContent.url = customAvatar
|
|
} else if (guild.icon) {
|
|
avatarEventContent.discord_path = file.guildIcon(guild)
|
|
avatarEventContent.url = await file.uploadDiscordFileToMxc(avatarEventContent.discord_path) // TODO: somehow represent future values in kstate (callbacks?), while still allowing for diffing, so test cases don't need to touch the media API
|
|
}
|
|
|
|
let history_visibility = "shared"
|
|
if (channel["thread_metadata"]) history_visibility = "world_readable"
|
|
|
|
const channelKState = {
|
|
"m.room.name/": {name: convertedName},
|
|
"m.room.topic/": {topic: convertedTopic},
|
|
"m.room.avatar/": avatarEventContent,
|
|
"m.room.guest_access/": {guest_access: "can_join"},
|
|
"m.room.history_visibility/": {history_visibility},
|
|
[`m.space.parent/${spaceID}`]: {
|
|
via: [reg.ooye.server_name],
|
|
canonical: true
|
|
},
|
|
/** @type {{join_rule: string, [x: string]: any}} */
|
|
"m.room.join_rules/": {
|
|
join_rule: "restricted",
|
|
allow: [{
|
|
type: "m.room_membership",
|
|
room_id: spaceID
|
|
}]
|
|
},
|
|
"m.room.power_levels/": {
|
|
events: {
|
|
"m.room.avatar": 0
|
|
}
|
|
},
|
|
"chat.schildi.hide_ui/read_receipts": {
|
|
hidden: true
|
|
},
|
|
[`uk.half-shot.bridge/moe.cadence.ooye://discord/${guild.id}/${channel.id}`]: {
|
|
bridgebot: `@${reg.sender_localpart}:${reg.ooye.server_name}`,
|
|
protocol: {
|
|
id: "discord",
|
|
displayname: "Discord"
|
|
},
|
|
network: {
|
|
id: guild.id,
|
|
displayname: guild.name,
|
|
avatar_url: file.DISCORD_IMAGES_BASE + file.guildIcon(guild)
|
|
},
|
|
channel: {
|
|
id: channel.id,
|
|
displayname: channel.name,
|
|
external_url: `https://discord.com/channels/${guild.id}/${channel.id}`
|
|
}
|
|
}
|
|
}
|
|
|
|
return {spaceID, channelKState}
|
|
}
|
|
|
|
/**
|
|
* Create a bridge room, store the relationship in the database, and add it to the guild's space.
|
|
* @param {DiscordTypes.APIGuildTextChannel} channel
|
|
* @param guild
|
|
* @param {string} spaceID
|
|
* @param {any} kstate
|
|
* @returns {Promise<string>} room ID
|
|
*/
|
|
async function createRoom(channel, guild, spaceID, kstate) {
|
|
let threadParent = null
|
|
if (channel.type === DiscordTypes.ChannelType.PublicThread) threadParent = channel.parent_id
|
|
|
|
// Name and topic can be done earlier in room creation rather than in initial_state
|
|
// https://spec.matrix.org/latest/client-server-api/#creation
|
|
const name = kstate["m.room.name/"].name
|
|
delete kstate["m.room.name/"]
|
|
assert(name)
|
|
const topic = kstate["m.room.topic/"].topic
|
|
delete kstate["m.room.topic/"]
|
|
assert(topic)
|
|
|
|
const roomID = await postApplyPowerLevels(kstate, async kstate => {
|
|
const roomID = await api.createRoom({
|
|
name,
|
|
topic,
|
|
preset: "private_chat", // This is closest to what we want, but properties from kstate override it anyway
|
|
visibility: "private", // Not shown in the room directory
|
|
invite: [],
|
|
initial_state: ks.kstateToState(kstate)
|
|
})
|
|
|
|
db.prepare("INSERT INTO channel_room (channel_id, room_id, name, nick, thread_parent) VALUES (?, ?, ?, NULL, ?)").run(channel.id, roomID, channel.name, threadParent)
|
|
|
|
return roomID
|
|
})
|
|
|
|
// Put the newly created child into the space, no need to await this
|
|
_syncSpaceMember(channel, spaceID, roomID)
|
|
|
|
return roomID
|
|
}
|
|
|
|
/**
|
|
* Handling power levels separately. The spec doesn't specify what happens, Dendrite differs,
|
|
* and Synapse does an absolutely insane *shallow merge* of what I provide on top of what it creates.
|
|
* We don't want the `events` key to be overridden completely.
|
|
* https://github.com/matrix-org/synapse/blob/develop/synapse/handlers/room.py#L1170-L1210
|
|
* https://github.com/matrix-org/matrix-spec/issues/492
|
|
* @param {any} kstate
|
|
* @param {(_: any) => Promise<string>} callback must return room ID
|
|
* @returns {Promise<string>} room ID
|
|
*/
|
|
async function postApplyPowerLevels(kstate, callback) {
|
|
const powerLevelContent = kstate["m.room.power_levels/"]
|
|
const kstateWithoutPowerLevels = {...kstate}
|
|
delete kstateWithoutPowerLevels["m.room.power_levels/"]
|
|
|
|
/** @type {string} */
|
|
const roomID = await callback(kstateWithoutPowerLevels)
|
|
|
|
// Now *really* apply the power level overrides on top of what Synapse *really* set
|
|
if (powerLevelContent) {
|
|
const newRoomKState = await roomToKState(roomID)
|
|
const newRoomPowerLevelsDiff = ks.diffKState(newRoomKState, {"m.room.power_levels/": powerLevelContent})
|
|
await applyKStateDiffToRoom(roomID, newRoomPowerLevelsDiff)
|
|
}
|
|
|
|
return roomID
|
|
}
|
|
|
|
/**
|
|
* @param {DiscordTypes.APIGuildChannel} channel
|
|
*/
|
|
function channelToGuild(channel) {
|
|
const guildID = channel.guild_id
|
|
assert(guildID)
|
|
const guild = discord.guilds.get(guildID)
|
|
assert(guild)
|
|
return guild
|
|
}
|
|
|
|
/*
|
|
Ensure flow:
|
|
1. Get IDs
|
|
2. Does room exist? If so great!
|
|
(it doesn't, so it needs to be created)
|
|
3. Get kstate for channel
|
|
4. Create room, return new ID
|
|
|
|
Ensure + sync flow:
|
|
1. Get IDs
|
|
2. Does room exist?
|
|
2.5: If room does exist AND wasn't asked to sync: return here
|
|
3. Get kstate for channel
|
|
4. Create room with kstate if room doesn't exist
|
|
5. Get and update room state with kstate if room does exist
|
|
*/
|
|
|
|
/**
|
|
* @param {string} channelID
|
|
* @param {boolean} shouldActuallySync false if just need to ensure room exists (which is a quick database check), true if also want to sync room data when it does exist (slow)
|
|
* @returns {Promise<string>} room ID
|
|
*/
|
|
async function _syncRoom(channelID, shouldActuallySync) {
|
|
/** @ts-ignore @type {DiscordTypes.APIGuildChannel} */
|
|
const channel = discord.channels.get(channelID)
|
|
assert.ok(channel)
|
|
const guild = channelToGuild(channel)
|
|
|
|
if (inflightRoomCreate.has(channelID)) {
|
|
await inflightRoomCreate.get(channelID) // just waiting, and then doing a new db query afterwards, is the simplest way of doing it
|
|
}
|
|
|
|
const existing = select("channel_room", ["room_id", "thread_parent"], "WHERE channel_id = ?").get(channelID)
|
|
|
|
if (!existing) {
|
|
const creation = (async () => {
|
|
const {spaceID, channelKState} = await channelToKState(channel, guild)
|
|
const roomID = await createRoom(channel, guild, spaceID, channelKState)
|
|
inflightRoomCreate.delete(channelID) // OK to release inflight waiters now. they will read the correct `existing` row
|
|
return roomID
|
|
})()
|
|
inflightRoomCreate.set(channelID, creation)
|
|
return creation // Naturally, the newly created room is already up to date, so we can always skip syncing here.
|
|
}
|
|
|
|
const roomID = existing.room_id
|
|
|
|
if (!shouldActuallySync) {
|
|
return existing.room_id // only need to ensure room exists, and it does. return the room ID
|
|
}
|
|
|
|
console.log(`[room sync] to matrix: ${channel.name}`)
|
|
|
|
const {spaceID, channelKState} = await channelToKState(channel, guild) // calling this in both branches because we don't want to calculate this if not syncing
|
|
|
|
// sync channel state to room
|
|
const roomKState = await roomToKState(roomID)
|
|
if (+roomKState["m.room.create/"].room_version <= 8) {
|
|
// join_rule `restricted` is not available in room version < 8 and not working properly in version == 8
|
|
// read more: https://spec.matrix.org/v1.8/rooms/v9/
|
|
// we have to use `public` instead, otherwise the room will be unjoinable.
|
|
channelKState["m.room.join_rules/"] = {join_rule: "public"}
|
|
}
|
|
const roomDiff = ks.diffKState(roomKState, channelKState)
|
|
const roomApply = applyKStateDiffToRoom(roomID, roomDiff)
|
|
db.prepare("UPDATE channel_room SET name = ? WHERE room_id = ?").run(channel.name, roomID)
|
|
|
|
// sync room as space member
|
|
const spaceApply = _syncSpaceMember(channel, spaceID, roomID)
|
|
await Promise.all([roomApply, spaceApply])
|
|
|
|
return roomID
|
|
}
|
|
|
|
/** Ensures the room exists. If it doesn't, creates the room with an accurate initial state. */
|
|
function ensureRoom(channelID) {
|
|
return _syncRoom(channelID, false)
|
|
}
|
|
|
|
/** Actually syncs. Gets all room state from the homeserver in order to diff, and uploads the icon to mxc if it has changed. */
|
|
function syncRoom(channelID) {
|
|
return _syncRoom(channelID, true)
|
|
}
|
|
|
|
async function _unbridgeRoom(channelID) {
|
|
/** @ts-ignore @type {DiscordTypes.APIGuildChannel} */
|
|
const channel = discord.channels.get(channelID)
|
|
assert.ok(channel)
|
|
return unbridgeDeletedChannel(channel.id, channel.guild_id)
|
|
}
|
|
|
|
async function unbridgeDeletedChannel(channelID, guildID) {
|
|
const roomID = select("channel_room", "room_id", "WHERE channel_id = ?").pluck().get(channelID)
|
|
assert.ok(roomID)
|
|
const spaceID = select("guild_space", "space_id", "WHERE guild_id = ?").pluck().get(guildID)
|
|
assert.ok(spaceID)
|
|
|
|
// remove room from being a space member
|
|
await api.sendState(roomID, "m.space.parent", spaceID, {})
|
|
await api.sendState(spaceID, "m.space.child", roomID, {})
|
|
|
|
// remove declaration that the room is bridged
|
|
await api.sendState(roomID, "uk.half-shot.bridge", `moe.cadence.ooye://discord/${guildID}/${channelID}`, {})
|
|
|
|
// send a notification in the room
|
|
await api.sendEvent(roomID, "m.room.message", {
|
|
msgtype: "m.notice",
|
|
body: "⚠️ This room was removed from the bridge."
|
|
})
|
|
|
|
// leave room
|
|
await api.leaveRoom(roomID)
|
|
|
|
// delete room from database
|
|
const {changes} = db.prepare("DELETE FROM channel_room WHERE room_id = ? AND channel_id = ?").run(roomID, channelID)
|
|
assert.equal(changes, 1)
|
|
}
|
|
|
|
/**
|
|
* Async because it gets all space state from the homeserver, then if necessary sends one state event back.
|
|
* @param {DiscordTypes.APIGuildTextChannel} channel
|
|
* @param {string} spaceID
|
|
* @param {string} roomID
|
|
* @returns {Promise<string[]>}
|
|
*/
|
|
async function _syncSpaceMember(channel, spaceID, roomID) {
|
|
const spaceKState = await roomToKState(spaceID)
|
|
let spaceEventContent = {}
|
|
if (
|
|
channel.type !== DiscordTypes.ChannelType.PrivateThread // private threads do not belong in the space (don't offer people something they can't join)
|
|
&& !channel["thread_metadata"]?.archived // archived threads do not belong in the space (don't offer people conversations that are no longer relevant)
|
|
) {
|
|
spaceEventContent = {
|
|
via: [reg.ooye.server_name]
|
|
}
|
|
}
|
|
const spaceDiff = ks.diffKState(spaceKState, {
|
|
[`m.space.child/${roomID}`]: spaceEventContent
|
|
})
|
|
return applyKStateDiffToRoom(spaceID, spaceDiff)
|
|
}
|
|
|
|
async function createAllForGuild(guildID) {
|
|
const channelIDs = discord.guildChannelMap.get(guildID)
|
|
assert.ok(channelIDs)
|
|
for (const channelID of channelIDs) {
|
|
const allowedTypes = [DiscordTypes.ChannelType.GuildText, DiscordTypes.ChannelType.PublicThread]
|
|
// @ts-ignore
|
|
if (allowedTypes.includes(discord.channels.get(channelID)?.type)) {
|
|
const roomID = await syncRoom(channelID)
|
|
console.log(`synced ${channelID} <-> ${roomID}`)
|
|
}
|
|
}
|
|
}
|
|
|
|
module.exports.createRoom = createRoom
|
|
module.exports.ensureRoom = ensureRoom
|
|
module.exports.syncRoom = syncRoom
|
|
module.exports.createAllForGuild = createAllForGuild
|
|
module.exports.channelToKState = channelToKState
|
|
module.exports.roomToKState = roomToKState
|
|
module.exports.applyKStateDiffToRoom = applyKStateDiffToRoom
|
|
module.exports.postApplyPowerLevels = postApplyPowerLevels
|
|
module.exports._convertNameAndTopic = convertNameAndTopic
|
|
module.exports._unbridgeRoom = _unbridgeRoom
|
|
module.exports.unbridgeDeletedChannel = unbridgeDeletedChannel
|