28 lines
1.1 KiB
JavaScript
28 lines
1.1 KiB
JavaScript
// @ts-check
|
|
|
|
const assert = require("assert").strict
|
|
const Ty = require("../../types")
|
|
|
|
const passthrough = require("../../passthrough")
|
|
const { discord, sync, db } = passthrough
|
|
|
|
/**
|
|
* @param {Ty.Event.Outer<Ty.Event.M_Reaction>} event
|
|
*/
|
|
async function addReaction(event) {
|
|
const channelID = db.prepare("SELECT channel_id FROM channel_room WHERE room_id = ?").pluck().get(event.room_id)
|
|
if (!channelID) return // We just assume the bridge has already been created
|
|
const messageID = db.prepare("SELECT message_id FROM event_message WHERE event_id = ? AND part = 0").pluck().get(event.content["m.relates_to"].event_id) // 0 = primary
|
|
if (!messageID) return // Nothing can be done if the parent message was never bridged.
|
|
|
|
// no need to sync the matrix member to the other side. but if I did need to, this is where I'd do it
|
|
|
|
let emoji = event.content["m.relates_to"].key // TODO: handle custom text or emoji reactions
|
|
emoji = encodeURIComponent(emoji)
|
|
emoji = emoji.replace(/%EF%B8%8F/g, "")
|
|
|
|
return discord.snow.channel.createReaction(channelID, messageID, emoji)
|
|
}
|
|
|
|
module.exports.addReaction = addReaction
|