out-of-your-element/d2m/converters/lottie.js

50 lines
1.4 KiB
JavaScript

// @ts-check
const stream = require("stream")
const {PNG} = require("pngjs")
const SIZE = 160 // Discord's display size on 1x displays is 160
/**
* @typedef RlottieWasm
* @prop {(string) => boolean} load load lottie data from string of json
* @prop {() => number} frames get number of frames
* @prop {(frameCount: number, width: number, height: number) => Uint8Array} render render lottie data to bitmap
*/
const Rlottie = (async () => {
const Rlottie = require("./rlottie-wasm.js")
await new Promise(resolve => Rlottie.onRuntimeInitialized = resolve)
return Rlottie
})()
/**
* @param {string} text
* @returns {Promise<import("stream").Readable>}
*/
async function convert(text) {
const r = await Rlottie
/** @type RlottieWasm */
const rh = new r.RlottieWasm()
const status = rh.load(text)
if (!status) throw new Error(`Rlottie unable to load ${text.length} byte data file.`)
const rendered = rh.render(0, SIZE, SIZE)
let png = new PNG({
width: SIZE,
height: SIZE,
bitDepth: 8, // 8 red + 8 green + 8 blue + 8 alpha
colorType: 6, // RGBA
inputColorType: 6, // RGBA
inputHasAlpha: true,
})
png.data = Buffer.from(rendered)
// The transform stream is necessary because PNG requires me to pipe it somewhere before this event loop ends
const resultStream = png.pack()
const p = new stream.PassThrough()
resultStream.pipe(p)
return p
}
module.exports.convert = convert
module.exports.SIZE = SIZE