// @ts-check const assert = require("assert").strict const fs = require("fs") const sqlite = require("better-sqlite3") const {scheduler} = require("timers/promises") const {isDeepStrictEqual} = require("util") const {createServer} = require("http") const {prompt} = require("enquirer") const Input = require("enquirer/lib/prompts/input") const fetch = require("node-fetch") const {magenta, bold, cyan} = require("ansi-colors") const HeatSync = require("heatsync") const {SnowTransfer} = require("snowtransfer") const {createApp, defineEventHandler, toNodeListener} = require("h3") const args = require("minimist")(process.argv.slice(2), {string: ["emoji-guild"]}) // Move database file if it's still in the old location if (fs.existsSync("db")) { if (fs.existsSync("db/ooye.db")) { fs.renameSync("db/ooye.db", "src/db/ooye.db") } const files = fs.readdirSync("db") if (files.length) { console.error("You must manually move or delete the files in the db folder:") for (const file of files) { console.error(file) } process.exit(1) } fs.rmSync("db", {recursive: true}) } const config = require("../config") const passthrough = require("../src/passthrough") const db = new sqlite("src/db/ooye.db") const migrate = require("../src/db/migrate") const sync = new HeatSync({watchFS: false}) Object.assign(passthrough, { sync, config, db }) const orm = sync.require("../src/db/orm") passthrough.from = orm.from passthrough.select = orm.select let registration = require("../src/matrix/read-registration") let {reg, getTemplateRegistration, writeRegistration, readRegistration, checkRegistration, registrationFilePath} = registration function die(message) { console.error(message) process.exit(1) } async function uploadAutoEmoji(snow, guild, name, filename) { let emoji = guild.emojis.find(e => e.name === name) if (!emoji) { console.log(` Uploading ${name}...`) const data = fs.readFileSync(filename, null) emoji = await snow.guildAssets.createEmoji(guild.id, {name, image: "data:image/png;base64," + data.toString("base64")}) } else { console.log(` Reusing ${name}...`) } db.prepare("REPLACE INTO auto_emoji (name, emoji_id, guild_id) VALUES (?, ?, ?)").run(emoji.name, emoji.id, guild.id) return emoji } async function validateHomeserverOrigin(serverUrlPrompt, url) { if (!url.match(/^https?:\/\//)) return "Must be a URL" if (url.match(/\/$/)) return "Must not end with a slash" process.stdout.write(magenta(" checking, please wait...")) try { var json = await fetch(`${url}/.well-known/matrix/client`).then(res => res.json()) let baseURL = json["m.homeserver"].base_url.replace(/\/$/, "") if (baseURL && baseURL !== url) { serverUrlPrompt.initial = baseURL return `Did you mean: ${bold(baseURL)}? (Enter to accept)` } } catch (e) {} try { var res = await fetch(`${url}/_matrix/client/versions`) } catch (e) { return e.message } if (res.status !== 200) return `There is no Matrix server at that URL (${url}/_matrix/client/versions returned ${res.status})` try { var json = await res.json() } catch (e) { return `There is no Matrix server at that URL (${url}/_matrix/client/versions is not JSON)` } return true } ;(async () => { // create registration file with prompts... if (!reg) { console.log("What is the name of your homeserver? This is the part after : in your username.") /** @type {{server_name: string}} */ const serverNameResponse = await prompt({ type: "input", name: "server_name", message: "Homeserver name" }) console.log("What is the URL of your homeserver?") const serverOriginPrompt = new Input({ type: "input", name: "server_origin", message: "Homeserver URL", initial: () => `https://${serverNameResponse.server_name}`, validate: url => validateHomeserverOrigin(serverOriginPrompt, url) }) /** @type {string} */ // @ts-ignore const serverOrigin = await serverOriginPrompt.run() const app = createApp() app.use(defineEventHandler(() => "Out Of Your Element is listening.\n")) const server = createServer(toNodeListener(app)) await server.listen(6693) console.log("OOYE has its own web server. It needs to be accessible on the public internet.") console.log("You need to enter a public URL where you will be able to host this web server.") console.log("OOYE listens on localhost:6693, so you will probably have to set up a reverse proxy.") console.log("Now listening on port 6693. Feel free to send some test requests.") /** @type {{bridge_origin: string}} */ const bridgeOriginResponse = await prompt({ type: "input", name: "bridge_origin", message: "URL to reach OOYE", initial: () => `https://bridge.${serverNameResponse.server_name}`, validate: async url => { process.stdout.write(magenta(" checking, please wait...")) try { const res = await fetch(url) if (res.status !== 200) return `Server returned status code ${res.status}` const text = await res.text() if (text !== "Out Of Your Element is listening.\n") return `Server does not point to OOYE` return true } catch (e) { return e.message } } }) await server.close() console.log("What is your Discord bot token?") /** @type {{discord_token: string}} */ const discordTokenResponse = await prompt({ type: "input", name: "discord_token", message: "Bot token", validate: async token => { process.stdout.write(magenta(" checking, please wait...")) try { const snow = new SnowTransfer(token) await snow.user.getSelf() return true } catch (e) { return e.message } } }) const template = getTemplateRegistration() reg = {...template, url: bridgeOriginResponse.bridge_origin, ooye: {...template.ooye, ...serverNameResponse, ...bridgeOriginResponse, server_origin: serverOrigin, ...discordTokenResponse}} registration.reg = reg checkRegistration(reg) writeRegistration(reg) console.log(`✅ Registration file saved as ${registrationFilePath}`) } else { console.log(`✅ Valid registration file found at ${registrationFilePath}`) } console.log(` In ${cyan("Synapse")}, you need to add it to homeserver.yaml and ${cyan("restart Synapse")}.`) console.log(" https://element-hq.github.io/synapse/latest/application_services.html") console.log(` In ${cyan("Conduit")}, you need to send the file contents to the #admins room.`) console.log(" https://docs.conduit.rs/appservices.html") console.log() // Done with user prompts, reg is now guaranteed to be valid const api = require("../src/matrix/api") const file = require("../src/matrix/file") const utils = require("../src/m2d/converters/utils") const DiscordClient = require("../src/d2m/discord-client") const discord = new DiscordClient(reg.ooye.discord_token, "no") passthrough.discord = discord const {as} = require("../src/matrix/appservice") console.log("⏳ Waiting until homeserver registration works... (Ctrl+C to cancel)") let itWorks = false let lastError = null do { const result = await api.ping().catch(e => ({ok: false, status: "net", root: e.message})) // If it didn't work, log details and retry after some time itWorks = result.ok if (!itWorks) { // Log the full error data if the error is different to last time if (!isDeepStrictEqual(lastError, result.root)) { if (typeof result.root === "string") { console.log(`\nCannot reach homeserver: ${result.root}`) } else if (result.root.error) { console.log(`\nHomeserver said: [${result.status}] ${result.root.error}`) } else { console.log(`\nHomeserver said: [${result.status}] ${JSON.stringify(result.root)}`) } lastError = result.root } else { process.stderr.write(".") } await scheduler.wait(5000) } } while (!itWorks) console.log("") as.close().catch(() => {}) console.log("⏩ Processing. This could take up to 30 seconds. Please be patient...") const mxid = `@${reg.sender_localpart}:${reg.ooye.server_name}` // ensure registration is correctly set... assert(reg.sender_localpart.startsWith(reg.ooye.namespace_prefix), "appservice's localpart must be in the namespace it controls") assert(utils.eventSenderIsFromDiscord(mxid), "appservice's mxid must be in the namespace it controls") assert(reg.ooye.server_origin.match(/^https?:\/\//), "server origin must start with http or https") assert.notEqual(reg.ooye.server_origin.slice(-1), "/", "server origin must not end in slash") const botID = Buffer.from(config.discordToken.split(".")[0], "base64").toString() assert(botID.match(/^[0-9]{10,}$/), "discord token must follow the correct format") assert.match(reg.url, /^https?:/, "url must start with http:// or https://") console.log("✅ Configuration looks good...") // database ddl... await migrate.migrate(db) // add initial rows to database, like adding the bot to sim... db.prepare("INSERT OR IGNORE INTO sim (user_id, sim_name, localpart, mxid) VALUES (?, ?, ?, ?)").run(botID, reg.sender_localpart.slice(reg.ooye.namespace_prefix.length), reg.sender_localpart, mxid) console.log("✅ Database is ready...") // ensure appservice bot user is registered... try { await api.register(reg.sender_localpart) } catch (e) { if (e.errcode === "M_USER_IN_USE" || e.data?.error === "Internal server error") { // "Internal server error" is the only OK error because older versions of Synapse say this if you try to register the same username twice. } else { throw e } } // upload initial images... const avatarUrl = await file.uploadDiscordFileToMxc("https://cadence.moe/friends/out_of_your_element.png") console.log("✅ Matrix appservice login works...") // upload the L1 L2 emojis to some guild const emojis = db.prepare("SELECT name FROM auto_emoji WHERE name = 'L1' OR name = 'L2'").pluck().all() if (emojis.length !== 2) { // If an argument was supplied, always use that one let guild = null if (args["emoji-guild"]) { if (typeof args["emoji-guild"] === "string") { guild = await discord.snow.guild.getGuild(args["emoji-guild"]) } if (!guild) return die(`Error: You asked emojis to be uploaded to guild ID ${args["emoji-guild"]}, but the bot isn't in that guild.`) } // Otherwise, check if we have already registered an auto emoji guild if (!guild) { const guildID = passthrough.select("auto_emoji", "guild_id", {name: "_"}).pluck().get() if (guildID) { guild = await discord.snow.guild.getGuild(guildID, false) } } // Otherwise, check if we should create a new guild if (!guild) { const guilds = await discord.snow.user.getGuilds({limit: 11, with_counts: false}) if (guilds.length < 10) { console.log(" Creating a guild for emojis...") guild = await discord.snow.guild.createGuild({name: "OOYE Emojis"}) } } // Otherwise, it's the user's problem if (!guild) { return die(`Error: The bot needs to upload some emojis. Please say where to upload them to. Run seed.js again with --emoji-guild=GUILD_ID`) } // Upload those emojis to the chosen location db.prepare("REPLACE INTO auto_emoji (name, emoji_id, guild_id) VALUES ('_', '_', ?)").run(guild.id) await uploadAutoEmoji(discord.snow, guild, "L1", "docs/img/L1.png") await uploadAutoEmoji(discord.snow, guild, "L2", "docs/img/L2.png") } console.log("✅ Emojis are ready...") // set profile data on discord... const avatarImageBuffer = await fetch("https://cadence.moe/friends/out_of_your_element.png").then(res => res.arrayBuffer()) await discord.snow.user.updateSelf({avatar: "data:image/png;base64," + Buffer.from(avatarImageBuffer).toString("base64")}) await discord.snow.requestHandler.request(`/applications/@me`, {}, "patch", "json", {description: "Powered by **Out Of Your Element**\nhttps://gitdab.com/cadence/out-of-your-element"}) console.log("✅ Discord profile updated...") // set profile data on homeserver... await api.profileSetDisplayname(mxid, "Out Of Your Element") await api.profileSetAvatarUrl(mxid, avatarUrl) console.log("✅ Matrix profile updated...") console.log("Good to go. I hope you enjoy Out Of Your Element.") process.exit() })()