// @ts-check console.log("This could take up to 30 seconds. Please be patient.") const assert = require("assert").strict const fs = require("fs") const sqlite = require("better-sqlite3") const HeatSync = require("heatsync") const args = require("minimist")(process.argv.slice(2), {string: ["emoji-guild"]}) const config = require("../config") const passthrough = require("../passthrough") const db = new sqlite("db/ooye.db") const migrate = require("../db/migrate") const sync = new HeatSync({watchFS: false}) Object.assign(passthrough, { sync, config, db }) const orm = sync.require("../db/orm") passthrough.from = orm.from passthrough.select = orm.select const DiscordClient = require("../d2m/discord-client") const discord = new DiscordClient(config.discordToken, "no") passthrough.discord = discord const api = require("../matrix/api") const file = require("../matrix/file") const reg = require("../matrix/read-registration") const utils = require("../m2d/converters/utils") function die(message) { console.error(message) process.exit(1) } async function uploadAutoEmoji(guild, name, filename) { let emoji = guild.emojis.find(e => e.name === name) if (!emoji) { console.log(` Uploading ${name}...`) const data = fs.readFileSync(filename, null) emoji = await discord.snow.guildAssets.createEmoji(guild.id, {name, image: "data:image/png;base64," + data.toString("base64")}) } else { console.log(` Reusing ${name}...`) } db.prepare("REPLACE INTO auto_emoji (name, emoji_id, guild_id) VALUES (?, ?, ?)").run(emoji.name, emoji.id, guild.id) return emoji } ;(async () => { const mxid = `@${reg.sender_localpart}:${reg.ooye.server_name}` // ensure registration is correctly set... assert(reg.sender_localpart.startsWith(reg.ooye.namespace_prefix), "appservice's localpart must be in the namespace it controls") assert(utils.eventSenderIsFromDiscord(mxid), "appservice's mxid must be in the namespace it controls") assert(reg.ooye.server_origin.match(/^https?:\/\//), "server origin must start with http or https") assert.notEqual(reg.ooye.server_origin.slice(-1), "/", "server origin must not end in slash") const botID = Buffer.from(config.discordToken.split(".")[0], "base64").toString() assert(botID.match(/^[0-9]{10,}$/), "discord token must follow the correct format") console.log("✅ Configuration looks good...") // database ddl... await migrate.migrate(db) // add initial rows to database, like adding the bot to sim... db.prepare("INSERT OR IGNORE INTO sim (user_id, sim_name, localpart, mxid) VALUES (?, ?, ?, ?)").run(botID, reg.sender_localpart.slice(reg.ooye.namespace_prefix.length), reg.sender_localpart, mxid) console.log("✅ Database is ready...") // ensure appservice bot user is registered... try { await api.register(reg.sender_localpart) } catch (e) { if (e.errcode === "M_USER_IN_USE" || e.data?.error === "Internal server error") { // "Internal server error" is the only OK error because older versions of Synapse say this if you try to register the same username twice. } else { throw e } } // upload initial images... const avatarUrl = await file.uploadDiscordFileToMxc("https://cadence.moe/friends/out_of_your_element.png") console.log("✅ Matrix appservice login works...") // upload the L1 L2 emojis to some guild const emojis = db.prepare("SELECT name FROM auto_emoji WHERE name = 'L1' OR name = 'L2'").pluck().all() if (emojis.length !== 2) { // If an argument was supplied, always use that one let guild = null if (args["emoji-guild"]) { if (typeof args["emoji-guild"] === "string") { guild = await discord.snow.guild.getGuild(args["emoji-guild"]) } if (!guild) return die(`Error: You asked emojis to be uploaded to guild ID ${args["emoji-guild"]}, but the bot isn't in that guild.`) } // Otherwise, check if we have already registered an auto emoji guild if (!guild) { const guildID = passthrough.select("auto_emoji", "guild_id", {name: "_"}).pluck().get() if (guildID) { guild = await discord.snow.guild.getGuild(guildID, false) } } // Otherwise, check if we should create a new guild if (!guild) { const guilds = await discord.snow.user.getGuilds({limit: 11, with_counts: false}) if (guilds.length < 10) { console.log(" Creating a guild for emojis...") guild = await discord.snow.guild.createGuild({name: "OOYE Emojis"}) } } // Otherwise, it's the user's problem if (!guild) { return die(`Error: The bot needs to upload some emojis. Please say where to upload them to. Run seed.js again with --emoji-guild=GUILD_ID`) } // Upload those emojis to the chosen location db.prepare("REPLACE INTO auto_emoji (name, emoji_id, guild_id) VALUES ('_', '_', ?)").run(guild.id) await uploadAutoEmoji(guild, "L1", "docs/img/L1.png") await uploadAutoEmoji(guild, "L2", "docs/img/L2.png") } console.log("✅ Emojis are ready...") // set profile data on discord... const avatarImageBuffer = await fetch("https://cadence.moe/friends/out_of_your_element.png").then(res => res.arrayBuffer()) await discord.snow.user.updateSelf({avatar: "data:image/png;base64," + Buffer.from(avatarImageBuffer).toString("base64")}) await discord.snow.requestHandler.request(`/applications/@me`, {}, "patch", "json", {description: "Powered by **Out Of Your Element**\nhttps://gitdab.com/cadence/out-of-your-element"}) console.log("✅ Discord profile updated...") // set profile data on homeserver... await api.profileSetDisplayname(mxid, "Out Of Your Element") await api.profileSetAvatarUrl(mxid, avatarUrl) console.log("✅ Matrix profile updated...") console.log("Good to go. I hope you enjoy Out Of Your Element.") process.exit() })()