// @ts-check const DiscordTypes = require("discord-api-types/v10") const Ty = require("../../types") const {discord, sync, db, select, from} = require("../../passthrough") const assert = require("assert/strict") /** @type {import("../../matrix/api")} */ const api = sync.require("../../matrix/api") /** @param {DiscordTypes.APIContextMenuGuildInteraction} interaction */ async function interact({data, channel, id, token, guild_id}) { const row = select("event_message", ["event_id", "source"], {message_id: data.target_id}).get() assert(row) // Can't operate on Discord users if (row.source === 1) { // discord return discord.snow.interaction.createInteractionResponse(id, token, { type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource, data: { content: `This command is only meaningful for Matrix users.`, flags: DiscordTypes.MessageFlags.Ephemeral } }) } // Get the message sender, the person that will be inspected/edited const eventID = row.event_id const roomID = select("channel_room", "room_id", {channel_id: channel.id}).pluck().get() assert(roomID) const event = await api.getEvent(roomID, eventID) const sender = event.sender // Get the space, where the power levels will be inspected/edited const spaceID = select("guild_space", "space_id", {guild_id}).pluck().get() assert(spaceID) // Get the power level /** @type {Ty.Event.M_Power_Levels} */ const powerLevelsContent = await api.getStateEvent(spaceID, "m.room.power_levels", "") const userPower = powerLevelsContent.users?.[event.sender] || 0 // Administrators equal to the bot cannot be demoted if (userPower >= 100) { return discord.snow.interaction.createInteractionResponse(id, token, { type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource, data: { content: `\`${sender}\` has administrator permissions. This cannot be edited.`, flags: DiscordTypes.MessageFlags.Ephemeral } }) } await discord.snow.interaction.createInteractionResponse(id, token, { type: DiscordTypes.InteractionResponseType.ChannelMessageWithSource, data: { content: `Showing permissions for \`${sender}\`. Click to edit.`, flags: DiscordTypes.MessageFlags.Ephemeral, components: [ { type: DiscordTypes.ComponentType.ActionRow, components: [ { type: DiscordTypes.ComponentType.StringSelect, custom_id: "permissions_edit", options: [ { label: "Default", value: "default", default: userPower < 50 }, { label: "Moderator", value: "moderator", default: userPower >= 50 && userPower < 100 } ] } ] } ] } }) } /** @param {DiscordTypes.APIMessageComponentSelectMenuInteraction} interaction */ async function interactEdit({data, channel, id, token, guild_id, message}) { // Get the person that will be inspected/edited const mxid = message.content.match(/`(@(?:[^:]+):(?:[a-z0-9:-]+\.[a-z0-9.:-]+))`/)?.[1] assert(mxid) // Get the space, where the power levels will be inspected/edited const spaceID = select("guild_space", "space_id", {guild_id}).pluck().get() assert(spaceID) // Do it const permission = data.values[0] const power = permission === "moderator" ? 50 : 0 await api.setUserPower(spaceID, mxid, power) // TODO: Cascade permissions through room hierarchy (make a helper for this already, geez...) // ACK await discord.snow.interaction.createInteractionResponse(id, token, { type: DiscordTypes.InteractionResponseType.DeferredMessageUpdate }) } module.exports.interact = interact module.exports.interactEdit = interactEdit