// @ts-check const assert = require("assert").strict const Ty = require("../types") const {pipeline} = require("stream").promises const sharp = require("sharp") const {discord, sync, db, select} = require("../passthrough") /** @type {import("./api")}) */ const api = sync.require("./api") /** @type {import("../m2d/converters/utils")} */ const mxUtils = sync.require("../m2d/converters/utils") /** @type {import("../discord/utils")} */ const dUtils = sync.require("../discord/utils") /** @type {import("./kstate")} */ const ks = sync.require("./kstate") const {reg} = require("./read-registration") const PREFIXES = ["//", "/"] const EMOJI_SIZE = 128 /** This many normal emojis + this many animated emojis. The total number is doubled. */ const TIER_EMOJI_SLOTS = new Map([ [1, 100], [2, 150], [3, 250] ]) /** @param {number} tier */ function getSlotCount(tier) { return TIER_EMOJI_SLOTS.get(tier) || 50 } let buttons = [] /** * @param {string} roomID where to add the button * @param {string} eventID where to add the button * @param {string} key emoji to add as a button * @param {string} mxid only listen for responses from this user * @returns {Promise} */ async function addButton(roomID, eventID, key, mxid) { await api.sendEvent(roomID, "m.reaction", { "m.relates_to": { rel_type: "m.annotation", event_id: eventID, key } }) return new Promise(resolve => { buttons.push({roomID, eventID, mxid, key, resolve, created: Date.now()}) }) } // Clear out old buttons every so often to free memory setInterval(() => { const now = Date.now() buttons = buttons.filter(b => now - b.created < 2*60*60*1000) }, 10*60*1000) /** @param {Ty.Event.Outer} event */ function onReactionAdd(event) { const button = buttons.find(b => b.roomID === event.room_id && b.mxid === event.sender && b.eventID === event.content["m.relates_to"]?.event_id && b.key === event.content["m.relates_to"]?.key) if (button) { buttons = buttons.filter(b => b !== button) // remove button data so it can't be clicked again button.resolve(event) } } /** * @callback CommandExecute * @param {Ty.Event.Outer_M_Room_Message} event * @param {string} realBody * @param {string[]} words * @param {any} [ctx] */ /** * @typedef Command * @property {string[]} aliases * @property {CommandExecute} execute */ /** @param {CommandExecute} execute */ function replyctx(execute) { /** @type {CommandExecute} */ return function(event, realBody, words, ctx = {}) { ctx["m.relates_to"] = { "m.in_reply_to": { event_id: event.event_id } } return execute(event, realBody, words, ctx) } } /** @type {Command[]} */ const commands = [{ aliases: ["emoji"], execute: replyctx( async (event, realBody, words, ctx) => { // Guard /** @type {string} */ // @ts-ignore const channelID = select("channel_room", "channel_id", {room_id: event.room_id}).pluck().get() const guildID = discord.channels.get(channelID)?.["guild_id"] let matrixOnlyReason = null const matrixOnlyConclusion = "So the emoji will be uploaded on Matrix-side only. It will still be usable over the bridge, but may have degraded functionality." // Check if we can/should upload to Discord, for various causes if (!guildID) { matrixOnlyReason = "NOT_BRIDGED" } else { const guild = discord.guilds.get(guildID) assert(guild) const slots = getSlotCount(guild.premium_tier) const permissions = dUtils.getPermissions([], guild.roles) if (guild.emojis.length >= slots) { matrixOnlyReason = "CAPACITY" } else if (!(permissions & 0x40000000n)) { // MANAGE_GUILD_EXPRESSIONS (apparently CREATE_GUILD_EXPRESSIONS isn't good enough...) matrixOnlyReason = "USER_PERMISSIONS" } } if (matrixOnlyReason) { // If uploading to Matrix, check if we have permission const state = await api.getAllState(event.room_id) const kstate = ks.stateToKState(state) const powerLevels = kstate["m.room.power_levels/"] const required = powerLevels.events["im.ponies.room_emotes"] ?? powerLevels.state_default ?? 50 const have = powerLevels.users[`@${reg.sender_localpart}:${reg.ooye.server_name}`] ?? powerLevels.users_default ?? 0 if (have < required) { return api.sendEvent(event.room_id, "m.room.message", { ...ctx, msgtype: "m.text", body: "I don't have sufficient permissions in this Matrix room to edit emojis." }) } } /** @type {{url: string, name: string}[]} */ const toUpload = [] const nameMatch = realBody.match(/:([a-zA-Z0-9_]{2,}):/) const mxcMatch = realBody.match(/(mxc:\/\/.*?)\b/) if (event.content["m.relates_to"]?.["m.in_reply_to"]?.event_id) { const repliedToEventID = event.content["m.relates_to"]["m.in_reply_to"].event_id const repliedToEvent = await api.getEvent(event.room_id, repliedToEventID) if (nameMatch && repliedToEvent.type === "m.room.message" && repliedToEvent.content.msgtype === "m.image" && repliedToEvent.content.url) { toUpload.push({url: repliedToEvent.content.url, name: nameMatch[1]}) } else if (repliedToEvent.type === "m.room.message" && repliedToEvent.content.msgtype === "m.text" && "formatted_body" in repliedToEvent.content) { const namePrefixMatch = realBody.match(/:([a-zA-Z0-9_]{2,})(?:\b|:)/) const imgMatches = [...repliedToEvent.content.formatted_body.matchAll(/]*>/g)] for (const match of imgMatches) { const e = match[0] const url = e.match(/src="([^"]*)"/)?.[1] let name = e.match(/title=":?([^":]*):?"/)?.[1] if (!url || !name) continue if (namePrefixMatch) name = namePrefixMatch[1] + name toUpload.push({url, name}) } } } if (!toUpload.length && mxcMatch && nameMatch) { toUpload.push({url: mxcMatch[1], name: nameMatch[1]}) } if (!toUpload.length) { return api.sendEvent(event.room_id, "m.room.message", { ...ctx, msgtype: "m.text", body: "Not sure what image you wanted to add. Try replying to an uploaded image when you use the command, or write an mxc:// URL in your message. You should specify the new name :like_this:." }) } const b = new mxUtils.MatrixStringBuilder() .addLine("## Emoji preview", "

Emoji preview

") .addLine(`Ⓜ️ This room isn't bridged to Discord. ${matrixOnlyConclusion}`, `Ⓜ️ This room isn't bridged to Discord. ${matrixOnlyConclusion}`, matrixOnlyReason === "NOT_BRIDGED") .addLine(`Ⓜ️ *Discord ran out of space for emojis. ${matrixOnlyConclusion}`, `Ⓜ️ Discord ran out of space for emojis. ${matrixOnlyConclusion}`, matrixOnlyReason === "CAPACITY") .addLine(`Ⓜ️ *If you were a Discord user, you wouldn't have permission to create emojis. ${matrixOnlyConclusion}`, `Ⓜ️ If you were a Discord user, you wouldn't have permission to create emojis. ${matrixOnlyConclusion}`, matrixOnlyReason === "CAPACITY") .addLine("[Preview not available in plain text.]", "Preview:") for (const e of toUpload) { b.add("", `:${e.name}:`) } b.addLine("Hit ✅ to add it.") const sent = await api.sendEvent(event.room_id, "m.room.message", { ...ctx, ...b.get() }) addButton(event.room_id, sent, "✅", event.sender).then(async () => { if (matrixOnlyReason) { // Edit some state const type = "im.ponies.room_emotes" const key = "moe.cadence.ooye.pack.matrix" let pack try { pack = await api.getStateEvent(event.room_id, type, key) } catch (e) { pack = { pack: { display_name: "Non-Discord Emojis", usage: ["emoticon", "sticker"] } } } if (!("images" in pack)) pack.images = {} const b = new mxUtils.MatrixStringBuilder() .addLine(`Created ${toUpload.length} emojis`, "") for (const e of toUpload) { pack.images[e.name] = { url: e.url // Directly use the same file that the Matrix user uploaded. Don't need to worry about dimensions/filesize because clients already request their preferred resized version from the homeserver. } b.add("", `:${e.name}:`) } await api.sendState(event.room_id, type, key, pack) api.sendEvent(event.room_id, "m.room.message", { ...ctx, ...b.get() }) } else { // Upload it to Discord and have the bridge sync it back to Matrix again for (const e of toUpload) { const publicUrl = mxUtils.getPublicUrlForMxc(e.url) // @ts-ignore const resizeInput = await fetch(publicUrl, {agent: false}).then(res => res.arrayBuffer()) const resizeOutput = await sharp(resizeInput) .resize(EMOJI_SIZE, EMOJI_SIZE, {fit: "inside", withoutEnlargement: true, background: {r: 0, g: 0, b: 0, alpha: 0}}) .png() .toBuffer({resolveWithObject: true}) console.log(`uploading emoji ${resizeOutput.data.length} bytes to :${e.name}:`) const emoji = await discord.snow.guildAssets.createEmoji(guildID, {name: e.name, image: "data:image/png;base64," + resizeOutput.data.toString("base64")}) } api.sendEvent(event.room_id, "m.room.message", { ...ctx, msgtype: "m.text", body: `Created ${toUpload.length} emojis` }) } }) } ) }, { aliases: ["thread"], execute: replyctx( async (event, realBody, words, ctx) => { // Guard /** @type {string} */ // @ts-ignore const channelID = select("channel_room", "channel_id", {room_id: event.room_id}).pluck().get() const guildID = discord.channels.get(channelID)?.["guild_id"] if (!guildID) { return api.sendEvent(event.room_id, "m.room.message", { ...ctx, msgtype: "m.text", body: "This room isn't bridged to the other side." }) } const guild = discord.guilds.get(guildID) assert(guild) const permissions = dUtils.getPermissions([], guild.roles) if (!(permissions & 0x800000000n)) { // CREATE_PUBLIC_THREADS return api.sendEvent(event.room_id, "m.room.message", { ...ctx, msgtype: "m.text", body: "This command creates a thread on Discord. But you aren't allowed to do this, because if you were a Discord user, you wouldn't have the Create Public Threads permission." }) } await discord.snow.channel.createThreadWithoutMessage(channelID, {type: 11, name: words.slice(1).join(" ")}) } ) }] /** @type {CommandExecute} */ async function execute(event) { let realBody = event.content.body while (realBody.startsWith("> ")) { const i = realBody.indexOf("\n") if (i === -1) return realBody = realBody.slice(i + 1) } realBody = realBody.replace(/^\s*/, "") let words for (const prefix of PREFIXES) { if (realBody.startsWith(prefix)) { words = realBody.slice(prefix.length).split(" ") break } } if (!words) return const commandName = words[0] const command = commands.find(c => c.aliases.includes(commandName)) if (!command) return await command.execute(event, realBody, words) } module.exports.execute = execute module.exports.onReactionAdd = onReactionAdd