// @ts-check const DiscordTypes = require("discord-api-types/v10") const passthrough = require("../../passthrough") const {discord, select, db} = passthrough const SPEEDBUMP_SPEED = 4000 // 4 seconds delay const SPEEDBUMP_UPDATE_FREQUENCY = 2 * 60 * 60 // 2 hours /** @type {Set} */ const KNOWN_BOTS = new Set([ "466378653216014359" // PluralKit ]) /** * Fetch new speedbump data for the channel and put it in the database as cache * @param {string} channelID * @param {number?} lastChecked */ async function updateCache(channelID, lastChecked) { const now = Math.floor(Date.now() / 1000) if (lastChecked && now - lastChecked < SPEEDBUMP_UPDATE_FREQUENCY) return const webhooks = await discord.snow.webhook.getChannelWebhooks(channelID) const found = webhooks.find(b => KNOWN_BOTS.has(b.application_id)) const foundApplication = found?.application_id const foundWebhook = found?.id db.prepare("UPDATE channel_room SET speedbump_id = ?, speedbump_webhook_id = ?, speedbump_checked = ? WHERE channel_id = ?").run(foundApplication, foundWebhook, now, channelID) } /** @type {Set} set of messageID */ const bumping = new Set() /** * Slow down a message. After it passes the speedbump, return whether it's okay or if it's been deleted. * @param {string} messageID * @returns whether it was deleted */ async function doSpeedbump(messageID) { bumping.add(messageID) await new Promise(resolve => setTimeout(resolve, SPEEDBUMP_SPEED)) return !bumping.delete(messageID) } /** * Check whether to slow down a message, and do it. After it passes the speedbump, return whether it's okay or if it's been deleted. * @param {string} channelID * @param {string} messageID * @returns whether it was deleted, and data about the channel's (not thread's) speedbump */ async function maybeDoSpeedbump(channelID, messageID) { let row = select("channel_room", ["thread_parent", "speedbump_id", "speedbump_webhook_id"], {channel_id: channelID}).get() if (row?.thread_parent) row = select("channel_room", ["thread_parent", "speedbump_id", "speedbump_webhook_id"], {channel_id: row.thread_parent}).get() // webhooks belong to the channel, not the thread if (!row) return {affected: false, row: null}// not affected, no speedbump // Edits need to go through the speedbump as well. If the message is delayed but the edit isn't, we don't have anything to edit from. const affected = await doSpeedbump(messageID) return {affected, row} // maybe affected, and there is a speedbump } /** * @param {string} messageID */ function onMessageDelete(messageID) { bumping.delete(messageID) } module.exports.updateCache = updateCache module.exports.doSpeedbump = doSpeedbump module.exports.maybeDoSpeedbump = maybeDoSpeedbump module.exports.onMessageDelete = onMessageDelete